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SWFUpload Process
6 septembre 2011, par
Mis à jour : Septembre 2011
Langue : français
Type : Texte
Autres articles (104)
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Encoding and processing into web-friendly formats
13 avril 2011, parMediaSPIP automatically converts uploaded files to internet-compatible formats.
Video files are encoded in MP4, Ogv and WebM (supported by HTML5) and MP4 (supported by Flash).
Audio files are encoded in MP3 and Ogg (supported by HTML5) and MP3 (supported by Flash).
Where possible, text is analyzed in order to retrieve the data needed for search engine detection, and then exported as a series of image files.
All uploaded files are stored online in their original format, so you can (...) -
Contribute to a better visual interface
13 avril 2011MediaSPIP is based on a system of themes and templates. Templates define the placement of information on the page, and can be adapted to a wide range of uses. Themes define the overall graphic appearance of the site.
Anyone can submit a new graphic theme or template and make it available to the MediaSPIP community. -
Les formats acceptés
28 janvier 2010, parLes commandes suivantes permettent d’avoir des informations sur les formats et codecs gérés par l’installation local de ffmpeg :
ffmpeg -codecs ffmpeg -formats
Les format videos acceptés en entrée
Cette liste est non exhaustive, elle met en exergue les principaux formats utilisés : h264 : H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10 m4v : raw MPEG-4 video format flv : Flash Video (FLV) / Sorenson Spark / Sorenson H.263 Theora wmv :
Les formats vidéos de sortie possibles
Dans un premier temps on (...)
Sur d’autres sites (7285)
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using node-fluent-ffmpeg to transcode with ffmpeg on windows not working
25 juillet 2015, par jansmolders86I’m trying to use the module node-fluent-ffmpeg (https://github.com/schaermu/node-fluent-ffmpeg) to transcode and stream a videofile. Since I’m on a Windows machine, I first downloaded FFMpeg from the official site (http://ffmpeg.zeranoe.com/builds/). Then I extracted the files in the folder C :/FFmpeg and added the path to the system path (to the bin folder to be precise). I checked if FFmpeg worked by typing in the command prompt : ffmpeg -version. And it gave a successful response.
After that I went ahead and copied/altered the following code from the module (https://github.com/schaermu/node-fluent-ffmpeg/blob/master/examples/express-stream.js) :
app.get('/video/:filename', function(req, res) {
res.contentType('avi');
console.log('Setting up stream')
var stream = 'c:/temp/' + req.params.filename
var proc = new ffmpeg({ source: configfileResults.moviepath + req.params.filename, nolog: true, timeout: 120, })
.usingPreset('divx')
.withAspect('4:3')
.withSize('640x480')
.writeToStream(res, function(retcode, error){
if (!error){
console.log('file has been converted succesfully',retcode);
}else{
console.log('file conversion error',error);
}
});
});I’ve properly setup the client with flowplayer and tried to get it running but
nothing happens. I checked the console and it said :file conversion error timeout
After that I increased the timeout but somehow, It only starts when I reload the page. But of course immediately stops because of the page reload. Do I need to make a separate node server just for the transcoding of files ? Or is there some sort of event I need to trigger ?
I’m probably missing something simple but I can’t seem to get it to work.
Hopefully someone can point out what I’ve missed.Thanks
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Error using FFMPEG to convert each input image into H264 compiling in Visual Studio running in MevisLab
21 février 2014, par user3012914I am creating a ML Module in MevisLab Framework, I am using FFMPEG to convert each image i get into a H264 Video and save it after I get all the frames. But unfortunately I have problem allocating the output buffer size. The application crashes when I include this in my code.If I am not including it, the output file size is just 4kb. Nothing is stored in it.
I am also not very sure whether it is correct way of getting the HBitmap into the Encoder. Would be great to have your suggestions.
My Code :
BITMAPINFO bitmapInfo;
HDC hdc;
ZeroMemory(&bitmapInfo, sizeof(bitmapInfo));
BITMAPINFOHEADER &bitmapInfoHeader = bitmapInfo.bmiHeader;
bitmapInfoHeader.biSize = sizeof(bitmapInfoHeader);
bitmapInfoHeader.biWidth = _imgWidth;
bitmapInfoHeader.biHeight = _imgHeight;
bitmapInfoHeader.biPlanes = 1;
bitmapInfoHeader.biBitCount = 24;
bitmapInfoHeader.biCompression = BI_RGB;
bitmapInfoHeader.biSizeImage = ((bitmapInfoHeader.biWidth * bitmapInfoHeader.biBitCount / 8 + 3) & 0xFFFFFFFC) * bitmapInfoHeader.biHeight;
bitmapInfoHeader.biXPelsPerMeter = 10000;
bitmapInfoHeader.biYPelsPerMeter = 10000;
bitmapInfoHeader.biClrUsed = 0;
bitmapInfoHeader.biClrImportant = 0;
//RGBQUAD* Ref = new RGBQUAD[_imgWidth,_imgHeight];
HDC hdcscreen = GetDC(0);
hdc = CreateCompatibleDC(hdcscreen);
ReleaseDC(0, hdcscreen);
_hbitmap = CreateDIBSection(hdc, (BITMAPINFO*) &bitmapInfoHeader, DIB_RGB_COLORS, &_bits, NULL, NULL);To get the BitMap I use the above code. Then I allocate the Codec Context as followed
c->bit_rate = 400000;
// resolution must be a multiple of two
c->width = 1920;
c->height = 1080;
// frames per second
frame_rate = _framesPerSecondFld->getIntValue();
//AVRational rational = {1,10};
//c->time_base = (AVRational){1,25};
//c->time_base = (AVRational){1,25};
c->gop_size = 10; // emit one intra frame every ten frames
c->max_b_frames = 1;
c->keyint_min = 1; //minimum GOP size
c->time_base.num = 1; // framerate numerator
c->time_base.den = _framesPerSecondFld->getIntValue();
c->i_quant_factor = (float)0.71; // qscale factor between P and I frames
c->pix_fmt = AV_PIX_FMT_RGB32;
std::string msg;
msg.append("Context is stored");
_messageFld->setStringValue(msg.c_str());I create the Bitmap Image as followed from the input
PagedImage *inImg = getUpdatedInputImage(0);
ML_CHECK(inImg);
ImageVector imgExt = inImg->getImageExtent();
if ((imgExt.x = _imgWidth) && (imgExt.y == _imgHeight))
{
if (((imgExt.x % 4)==0) && ((imgExt.y % 4) == 0))
{
// read out input image and write output image into video
// get input image as an array
void* imgData = NULL;
SubImageBox imageBox(imgExt); // get the whole image
getTile(inImg, imageBox, MLuint8Type, &imgData);
iData = (MLuint8*)imgData;
int r = 0; int g = 0;int b = 0;
// since we have only images with
// a z-ext of 1, we can compute the c stride as follows
int cStride = _imgWidth * _imgHeight;
uint8_t offset = 0;
// pointer into the bitmap that is
// used to write images into the avi
UCHAR* dst = (UCHAR*)_bits;
for (int y = _imgHeight-1; y >= 0; y--)
{ // reversely scan the image. if y-rows of DIB are set in normal order, no compression will be available.
offset = _imgWidth * y;
for (int x = 0; x < _imgWidth; x++)
{
if (_isGreyValueImage)
{
r = iData[offset + x];
*dst++ = (UCHAR)r;
*dst++ = (UCHAR)r;
*dst++ = (UCHAR)r;
}
else
{
b = iData[offset + x]; // windows bitmap need reverse order: bgr instead of rgb
g = iData[offset + x + cStride ];
r = iData[offset + x + cStride + cStride];
*dst++ = (UCHAR)r;
*dst++ = (UCHAR)g;
*dst++ = (UCHAR)b;
}
// alpha channel in input image is ignored
}
}Then I add it to the Encoder as followed as write as H264
in_width = c->width;
in_height = c->height;
out_width = c->width;
out_height = c->height;
ibytes = avpicture_get_size(PIX_FMT_BGR32, in_width, in_height);
obytes = avpicture_get_size(PIX_FMT_YUV420P, out_width, out_height);
outbuf_size = 100000 + c->width*c->height*(32>>3); // allocate output buffer
outbuf = static_cast(malloc(outbuf_size));
if(!obytes)
{
std::string msg;
msg.append("Bytes cannot be allocated");
_messageFld->setStringValue(msg.c_str());
}
else
{
std::string msg;
msg.append("Bytes allocation done");
_messageFld->setStringValue(msg.c_str());
}
//create buffer for the output image
inbuffer = (uint8_t*)av_malloc(ibytes);
outbuffer = (uint8_t*)av_malloc(obytes);
inbuffer = (uint8_t*)dst;
//create ffmpeg frame structures. These do not allocate space for image data,
//just the pointers and other information about the image.
AVFrame* inpic = avcodec_alloc_frame();
AVFrame* outpic = avcodec_alloc_frame();
//this will set the pointers in the frame structures to the right points in
//the input and output buffers.
avpicture_fill((AVPicture*)inpic, inbuffer, PIX_FMT_BGR32, in_width, in_height);
avpicture_fill((AVPicture*)outpic, outbuffer, PIX_FMT_YUV420P, out_width, out_height);
av_image_alloc(outpic->data, outpic->linesize, c->width, c->height, c->pix_fmt, 1);
inpic->data[0] += inpic->linesize[0]*(_imgHeight-1); // flipping frame
inpic->linesize[0] = -inpic->linesize[0];
if(!inpic)
{
std::string msg;
msg.append("Image is empty");
_messageFld->setStringValue(msg.c_str());
}
else
{
std::string msg;
msg.append("Picture has allocations");
_messageFld->setStringValue(msg.c_str());
}
//create the conversion context
fooContext = sws_getContext(in_width, in_height, PIX_FMT_BGR32, out_width, out_height, PIX_FMT_YUV420P, SWS_FAST_BILINEAR, NULL, NULL, NULL);
//perform the conversion
sws_scale(fooContext, inpic->data, inpic->linesize, 0, in_height, outpic->data, outpic->linesize);
//out_size = avcodec_encode_video(c, outbuf,outbuf_size, outpic);
if(!out_size)
{
std::string msg;
msg.append("Outsize is not valid");
_messageFld->setStringValue(msg.c_str());
}
else
{
std::string msg;
msg.append("Outsize is valid");
_messageFld->setStringValue(msg.c_str());
}
fwrite(outbuf, 1, out_size, f);
if(!fwrite)
{
std::string msg;
msg.append("Frames couldnt be written");
_messageFld->setStringValue(msg.c_str());
}
else
{
std::string msg;
msg.append("Frames written to the file");
_messageFld->setStringValue(msg.c_str());
}
// for (;out_size; i++)
// {
out_size = avcodec_encode_video(c, outbuf, outbuf_size, NULL);
std::string msg;
msg.append("Writing Frames");
_messageFld->setStringValue(msg.c_str());// encode the delayed frames
_numFramesFld->setIntValue(_numFramesFld->getIntValue()+1);
fwrite(outbuf, 1, out_size, f);
// }
outbuf[0] = 0x00;
outbuf[1] = 0x00; // add sequence end code to have a real mpeg file
outbuf[2] = 0x01;
outbuf[3] = 0xb7;
fwrite(outbuf, 1, 4, f);
}Then close and clean the Image Buffer and file
ML_TRACE_IN("MovieCreator::_endRecording()")
if (_numFramesFld->getIntValue() == 0)
{
_messageFld->setStringValue("Empty movie, nothing saved.");
}
else
{
_messageFld->setStringValue("Movie written to disk.");
_numFramesFld->setIntValue(0);
if (_hbitmap)
{
DeleteObject(_hbitmap);
}
if (c != NULL)
{
av_free(outbuffer);
av_free(inpic);
av_free(outpic);
fclose(f);
avcodec_close(c); // freeing memory
free(outbuf);
av_free(c);
}
}}
I think the Main Problem is over here !!
//out_size = avcodec_encode_video(c, outbuf,outbuf_size, outpic);
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FFmpeg returning an error - What does it mean ?
19 mars 2013, par user1031947I am using FFmpeg, libmp3lame & libx264 along with the node fluent-ffmpeg module. This is my first foray into processing uploaded videos.
From node, I use the following code to process an uploaded video :
var proc = new ffmpeg({ source: src, nolog: true })
.usingPreset( "podcast" )
.withAudioCodec( "libmp3lame" )
.saveToFile( dest, function( retcode, err ){
if( err ) throw err;
...
});When I try to process a video, this fails with the following error, which I don't understand. I am hoping someone here can help point me in the right direction. Thanks !
> ffmpeg version 0.8.5-6:0.8.5-1, Copyright (c) 2000-2012 the Libav
> developers built on Jan 13 2013 12:05:48 with gcc 4.7.2
> *** THIS PROGRAM IS DEPRECATED *** This program is only provided for compatibility and will be removed in a future release. Please use
> avconv instead.
>
> Seems stream 0 codec frame rate differs from container frame rate:
> 5994.00 (5994/1) -> 29.97 (2997/100) Input #0, mov,mp4,m4a,3gp,3g2,mj2, from
> '/home/ssp/resources/tmp/32111bf4217e87c23328ec81c56c7d02':
> Metadata:
> major_brand : M4VP
> minor_version : 1
> compatible_brands: M4VPM4A mp42isom
> creation_time : 2008-08-26 17:28:47 Duration: 00:00:08.01, start: 0.000000, bitrate: 944 kb/s
> Stream #0.0(eng): Video: h264 (Constrained Baseline), yuv420p, 480x272, 815 kb/s, 29.97 fps, 29.97 tbr, 2997 tbn, 5994 tbc
> Metadata:
> creation_time : 2008-08-26 17:28:47
> Stream #0.1(eng): Audio: aac, 44100 Hz, stereo, s16, 124 kb/s
> Metadata:
> creation_time : 2008-08-26 17:28:47 [buffer @ 0xb685a0] w:480 h:272 pixfmt:yuv420p [scale @ 0xb63280] w:480 h:272 fmt:yuv420p ->
> w:320 h:176 fmt:yuv420p flags:0x4 [libx264 @ 0xb67c20] VBV maxrate
> unspecified, assuming CBR [libx264 @ 0xb67c20] using cpu capabilities:
> MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2 AVX [libx264 @ 0xb67c20]
> profile Main, level 1.3 Output #0, m4v, to
> '/home/ssp/resources/users/11/026468c8f4ea1beee0a585ebc2208137.m4v':
> Metadata:
> major_brand : M4VP
> minor_version : 1
> compatible_brands: M4VPM4A mp42isom
> creation_time : 2008-08-26 17:28:47
> encoder : Lavf53.21.1
> Stream #0.0(eng): Video: libx264, yuv420p, 320x176, q=10-51, 512 kb/s, 90k tbn, 29.97 tbc
> Metadata:
> creation_time : 2008-08-26 17:28:47
> Stream #0.1(eng): Audio: libmp3lame, 44100 Hz, 1 channels, s16, 128 kb/s
> Metadata:
> creation_time : 2008-08-26 17:28:47 Stream mapping: Stream #0.0 -> #0.0 Stream #0.1 -> #0.1 Press ctrl-c to stop encoding frame= 240 fps=154 q=11.0 Lsize= 642kB time=7.97 bitrate=
> 659.3kbits/s video:516kB audio:126kB global headers:0kB muxing overhead 0.000000% frame I:1 Avg QP:15.35 size: 9995 [libx264 @
> 0xb67c20] frame P:77 Avg QP:13.25 size: 5419 [libx264 @ 0xb67c20]
> frame B:162 Avg QP:18.31 size: 625 [libx264 @ 0xb67c20]
> consecutive B-frames: 2.5% 12.5% 30.0% 55.0% [libx264 @ 0xb67c20] mb
> I I16..4: 9.1% 0.0% 90.9% [libx264 @ 0xb67c20] mb P I16..4: 2.1%
> 0.0% 2.8% P16..4: 18.0% 29.9% 44.8% 0.0% 0.0% skip: 2.3% [libx264 @ 0xb67c20] mb B I16..4: 0.1% 0.0% 0.0% B16..8: 35.2%
> 20.2% 1.9% direct:14.5% skip:28.1% L0:26.3% L1:38.1% BI:35.6% [libx264 @ 0xb67c20] coded y,uvDC,uvAC intra: 83.7% 91.7% 84.7% inter:
> 27.7% 43.4% 13.9% [libx264 @ 0xb67c20] i16 v,h,dc,p: 20% 29% 42% 9% [libx264 @ 0xb67c20] i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 17% 29% 20% 4%
> 8% 6% 9% 3% 4% [libx264 @ 0xb67c20] i8c dc,h,v,p: 60% 19% 16% 5%
> [libx264 @ 0xb67c20] Weighted P-Frames: Y:2.6% UV:0.0% [libx264 @
> 0xb67c20] ref P L0: 75.6% 13.5% 8.0% 2.8% 0.1% [libx264 @ 0xb67c20]
> ref B L0: 94.5% 5.5% [libx264 @ 0xb67c20] kb/s:528.00