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Sintel MP4 Surround 5.1 Full
13 mai 2011, par
Mis à jour : Février 2012
Langue : English
Type : Video
Autres articles (47)
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Les autorisations surchargées par les plugins
27 avril 2010, parMediaspip core
autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs -
Supporting all media types
13 avril 2011, parUnlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)
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HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...)
Sur d’autres sites (10931)
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Can not add thumbnail image to MP4 using FFMPEG CLI
5 novembre 2019, par Youssof H.After searching for hours, about the easiest solution for adding a thumbnail to an MP4 using a CLI, I came back to the start "FFMPEG". Though I skipped it at first wishing I will get a working tool but no, I will stick to "FFMPEG".
Even after updating the repository ==> Same issue.
I followed the exact code present at the official documentation that says :
ffmpeg -i path/to/in.mp4 -i path/to/IMAGE.png -map 0 -map 1 -c copy -c:v:1 png -disposition:v:1 attached_pic path/to/out.mp4
The following error log shows :
Stream mapping:
Stream #0:0 -> #0:0 (copy)
Stream #0:1 -> #0:1 (copy)
Stream #1:0 -> #0:2 (mjpeg (native) -> png (native))
Press [q] to stop, [?] for help
[swscaler @ 0x1fd0860] deprecated pixel format used, make sure you did set range correctly
[swscaler @ 0x1fd0860] No accelerated colorspace conversion found from yuv420p to rgb24.
[mp4 @ 0x1f747e0] track 1: codec frame size is not set
[mp4 @ 0x1f747e0] opus in MP4 support is experimental, add '-strict -2' if you want to use it.
Could not write header for output file #0 (incorrect codec parameters ?): Experimental feature
Error initializing output stream 0:2 --
Conversion failed!I have no idea how to fix this. I read the issues forum of the website but I did not find a similar issue. So I hope you guys will give a hand.
Any suggested edits will be taken into consideration.
Edit1 :
Test1 : I brought an image(thumbnail) from the video itself and ran the command.
Test2 : I brought a unique image(thumbnail) with different resolutions than the video yet the same error appears.
==>Useless
Edit2 :
First :
After fixing my command to be like this
ffmpeg -i path/to/in.mp4 -i path/to/IMAGE.png -map 0 -map 1 -c copy -c:v:1 png -disposition:v:1 attached_pic -strict -2 path/to/out.mp4
I viewed the thumbnail using VLC (video player) so it showed up at first. But when I replaced the video and the thumbnail image with others I ran the command it runned smoothly, untill I viewed thumbnail again using VLC it showed the old thumbnail image it seemed to be cached somewhere during "FFMPEG" process. I had to delete the folder and make a new one in order to update the new thumbnail, but again it "caches" the first thumbnail used and shows it in VLC.Is it an issue from VLC or the "FFMPEG" is doing something weird ?
Second :
After I had the thumbnail showing up in VLC I wanted to test this feature by sending it to a contact on WhatsApp but it didn’t show. After a little search, I realized it might be connected to "og:image" metadata. Is there a way to edit this using CLI ?
Third :
Further, the video embedded with a thumbnail doesn’t play on Windows nor on iPhone nor on Android. When I open this using windows media player it says
Windows Media Player cannot play the file. The Player might not support the file type or might not support the codec that was used to compress the file.
From here I think there is something I have to do with the codec.
Note : the thumbnail shows in Windows File Explorer (but can not play video)
Do you have any idea ?
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Naive Sorenson Video 1 Encoder
12 septembre 2010, par Multimedia Mike — General(Yes, the word is “naive” — or rather, “naïve” — not “native”. People always try to correct me when I use the word. Indeed, it should actually be written with 2 dots over the ‘i’ but who has a keyboard that can easily do that ?)
At the most primitive level, programming a video encoder is about writing out a sequence of bits that the corresponding video decoder will understand. It’s sort of like creating a program — represented as a stream of opcodes — that will run on a given microprocessor or virtual machine. In fact, reading a video codec bitstream specification will reveal a lot of terminology along the lines of “transmitting information to the decoder” or “signaling the decoder to do xyz.”
Creating a good encoder that will deliver decent quality at a reasonable bitrate is difficult. Creating a naive encoder that produces a technically compliant bitstream, not so much.
When I wrote an FFmpeg encoder for Sorenson Video 1 (SVQ1), the first step was to just create a minimally compliant bitstream. The coarsest encoding mode that SVQ1 allows is to encode the average (mean) of each 16×16 block of samples. So I created an encoder that just encoded the mean of each block. Apple’s QuickTime Player was able to play the resulting video in all of its blocky glory. The result rather reminds me of the Super Nintendo’s mosaic effect.
Level 5 blocks (mean-only 16×16 encoding) :
Level 3 blocks (mean-only 8×8 encoding) :
It’s one thing for your own decoder (in this case, FFmpeg’s own decoder) to be able to decode the data. The big test is whether the official decoder (in this case, Apple QuickTime Player) can decode the file.
Now that’s a good feeling. After establishing that sort of baseline, it’s possible to adapt more and more features of the codec.
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Merge commit ’b70d7a4ac72d23f3448f3b08b770fdf5f57de222’
15 mai 2014, par Michael NiedermayerMerge commit ’b70d7a4ac72d23f3448f3b08b770fdf5f57de222’
* commit ’b70d7a4ac72d23f3448f3b08b770fdf5f57de222’ :
lavc : add a native Opus decoder.Conflicts :
Changelog
configure
libavcodec/version.hFate tests pass with both avresample as well as swresample based opus decoder, but
are disabled (reference files are very large so i want to think a day or 2 about
if theres an alternative or if they could be avoided, they also dont match the
official samples)Merged-by : Michael Niedermayer <michaelni@gmx.at>
- [DH] Changelog
- [DH] configure
- [DH] libavcodec/Makefile
- [DH] libavcodec/allcodecs.c
- [DH] libavcodec/opus.c
- [DH] libavcodec/opus.h
- [DH] libavcodec/opus_celt.c
- [DH] libavcodec/opus_imdct.c
- [DH] libavcodec/opus_parser.c
- [DH] libavcodec/opus_silk.c
- [DH] libavcodec/opusdec.c
- [DH] libavcodec/version.h
- [DH] tests/Makefile
- [DH] tests/fate/opus.mak