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Autres articles (81)

  • Ajouter des informations spécifiques aux utilisateurs et autres modifications de comportement liées aux auteurs

    12 avril 2011, par

    La manière la plus simple d’ajouter des informations aux auteurs est d’installer le plugin Inscription3. Il permet également de modifier certains comportements liés aux utilisateurs (référez-vous à sa documentation pour plus d’informations).
    Il est également possible d’ajouter des champs aux auteurs en installant les plugins champs extras 2 et Interface pour champs extras.

  • Problèmes fréquents

    10 mars 2010, par

    PHP et safe_mode activé
    Une des principales sources de problèmes relève de la configuration de PHP et notamment de l’activation du safe_mode
    La solution consiterait à soit désactiver le safe_mode soit placer le script dans un répertoire accessible par apache pour le site

  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

Sur d’autres sites (11949)

  • Unable to 'make' android ndk project - build fails : [build-openh264-x86] Error 2

    18 décembre 2015, par NoobNinja

    I’ve attempted these two fixes I’ve found while researching the issue :

    android update project  --23 --/Users/ajswann/Downloads/android-sdk-macosx

    make OS=android NDKROOT=/Users/ajswann/Downloads/android-sdk-macosx TARGET=android-19 ARCH=x86 clean

    ...however neither seems to resolve the issue.

    Any input/suggestions are appreciated.

    P.S.

    I’m running OSX - could this be an issue with attempting to run an x86 architecture on a 64 bit machine ?

    Error Message :

    chris-mini-mac:linphone-android ajswann$ sudo make
    ls: /opt/local/etc/openssl/certs: No such file or directory
    /Users/ajswann/Downloads/android-sdk-macosx/tools/android update project --path . --target android-23
    Updated project.properties
    Updated local.properties
    build.xml: Found version-tag: custom. File will not be updated.
    Updated file ./proguard-project.txt
    It seems that there are sub-projects. If you want to update them
    please use the --subprojects parameter.
    /Users/ajswann/Downloads/android-sdk-macosx/tools/android update test-project --path tests -m .
    Resolved location of main project to: /groupchat/linphone-android/tests
    Updated project.properties
    Updated local.properties
    Updated file tests/proguard-project.txt
    Updated ant.properties
    /Users/ajswann/Downloads/android-sdk-macosx/tools/android update project --path liblinphone_tester --target android-23
    Updated project.properties
    Updated local.properties
    Updated file liblinphone_tester/proguard-project.txt
    ant -e -S clean
    Buildfile: /groupchat/linphone-android/build.xml
    No sub-builds to iterate on
    mkdir -p /groupchat/linphone-android/submodules/externals/openh264/include/wels
    rsync -rvLpgoc --exclude ".git"  /groupchat/linphone-android/submodules/externals/openh264/codec/api/svc/* /groupchat/linphone-android/submodules/externals/openh264/include/wels/.
    building file list ... done

    sent 156 bytes  received 20 bytes  352.00 bytes/sec
    total size is 56216  speedup is 319.41
    mkdir -p /groupchat/linphone-android/submodules/externals/build/openh264
    mkdir -p /groupchat/linphone-android/submodules/externals/build/openh264/arm
    cd /groupchat/linphone-android/submodules/externals/build/openh264/arm \
       && rsync -rvLpgoc --exclude ".git"  /groupchat/linphone-android/submodules/externals/openh264/* .
    building file list ... done

    sent 18841 bytes  received 20 bytes  37722.00 bytes/sec
    total size is 48272799  speedup is 2559.40
    cd /groupchat/linphone-android/submodules/externals/build/openh264/arm && \
       make libraries -j4 OS=android ARCH=arm NDKROOT=/Users/ajswann/Downloads/android-ndk-r10e TARGET=android-19
    cd ./ && sh ./codec/common/generate_version.sh
    Keeping existing codec/common/inc/version_gen.h
    mkdir -p /groupchat/linphone-android/submodules/externals/build/openh264
    mkdir -p /groupchat/linphone-android/submodules/externals/build/openh264/x86
    cd /groupchat/linphone-android/submodules/externals/build/openh264/x86 \
       && rsync -rvLpgoc --exclude ".git"  /groupchat/linphone-android/submodules/externals/openh264/* .
    building file list ... done

    sent 18841 bytes  received 20 bytes  12574.00 bytes/sec
    total size is 48272799  speedup is 2559.40
    cd /groupchat/linphone-android/submodules/externals/build/openh264/x86 && \
       make libraries -j4 OS=android ARCH=x86 NDKROOT=/Users/ajswann/Downloads/android-ndk-r10e TARGET=android-19
    cd ./ && sh ./codec/common/generate_version.sh
    nasm -DX86_32 -f elf -I./codec/common/x86/   -o codec/decoder/core/x86/dct.o codec/decoder/core/x86/dct.asm
    codec/decoder/core/x86/dct.asm:1: error: label or instruction expected at start of line
    codec/decoder/core/x86/dct.asm:144: error: label or instruction expected at start of line
    codec/decoder/core/x86/dct.asm:234: error: symbol `IdctResAddPred_mmx' redefined
    codec/decoder/core/x86/dct.asm:262: error: symbol `WelsBlockZero16x16_sse2' redefined
    codec/decoder/core/x86/dct.asm:276: error: symbol `WelsBlockZero8x8_sse2' redefined
    codec/decoder/core/x86/dct.asm:287: error: label or instruction expected at start of line
    make[1]: *** [codec/decoder/core/x86/dct.o] Error 1
    make[1]: *** Waiting for unfinished jobs....
    Keeping existing codec/common/inc/version_gen.h
    make[1]: *** wait: No child processes.  Stop.
    make: *** [build-openh264-x86] Error 2

    Source Repository (I simply clone it, add the platform-tools and tools folder from my android-sdk and run ’make’ and I get this error) :

    https://github.com/TheBaobabTeam/linphone-android

  • hw_base_encode : make recon_frames_ref optional

    30 août 2024, par Lynne
    hw_base_encode : make recon_frames_ref optional
    

    Vulkan supports some stupidly odd hardware, that unfortunately,
    most modern GPUs happen to be.
    The DPB images for encoders may be required to be preallocated
    all at once, and rather than be individual frames, be layers of
    a single frame.

    As the hw_base_encode code is written with the thought that either
    the driver or the device itself supports sane image allocation,
    Vulkan does not leave us with this option.

    So, in the case that the hardware does not support individual
    frames to be used as DPBs, make the DBP frames context optional,
    and let the subsystem manage this.

    • [DH] libavcodec/hw_base_encode.c
  • ffmpeg : concatinating files creates audio artefacts

    28 octobre 2022, par LML

    I'm currently trying to create a video out of multiple short video files. However, the final video always has audio artefacts, where it sounds like a short high pitch or echo at certain times during the audio. All the audio is a text-to-speech generated voice. No music. The artefacts appear sometimes more, sometimes less. But I would obviously prefer to have 0 of it.

    


    My starting point is a long audio file (mono with audio codec "mp3" according to ffprobe). Within that file are a bunch of short pauses of 4-5 seconds. I detect the silences and create individual audio files from there. Afterwards I create an mp4 file with this audio and a still image. Up to this point, the audio is perfectly fine and sounds the exact same as in the original file.

    


    After this I want to create the final video : each of the individual parts added into one long video. There is a transition between each file to mark the changing of image and audio. But even when skipping the transition and simply adding all of these clips that were generated the same way together, the artefacts are still present.

    


    The commands I use to create the different files.

    


    Create individual audio files :
.\ffmpeg.exe -y -hide_banner -i TTSAudio.mp3 -ss 359.944 -to 372.02479 -c copy partXY.mp3

    


    Create individual video files by using a .png file as the video stream and the partXY.mp3 as the audio stream :
.\ffmpeg.exe -y -hide_banner -framerate 30 -loop 1 -i XY_full.png -i partXY.mp3 -c:v libx265 -c:a copy -shortest partXY.mp4

    


    For concatenating the files :
.\ffmpeg.exe -y -hide_banner -i part000.mp4 -i part001.mp4 -i part002.mp4 -filter_complex "[0:v] [0:a] [1:v] [1:a] [2:v] [2:a] concat=n=3:v=1:a=1 [v] [a]" -map "[v]" -map "[a]" -c:v copy -c:a copy final_video.mp4

    


    I've tried a lot of different things and codecs for the audio, without any luck. I use h265, as using h264 was causing weird video artefacts after uploading the file to YouTube.
I have tried reencoding, instead of copying (-c:a copy) at various stages, especially the final video. All without any luck.
I've used the different concatenation where you provide a list of files, which created a whole different set of problems.

    


    I've managed to filter the artefacts out by using -af "lowpass=f=2800", but that changes the voice a lot. I was also not able to notice the pitch visually when opening the audio in audacity, for example.

    


    Example :
https://soundcloud.com/thelml/sets/ffmpeg-audio-artefacts/s-LNr6UaMPgz9?si=f7b30e1e64bf4333ad055fa1fe21e9ec
Due to the files being so short, I seem to have to sometimes have to replay the bugged file to hear the artefact.

    


    So my question is : how do I fix this, without using a lowpass that basically changes the whole voice ?