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Bug de détection d’ogg
22 mars 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Video
Autres articles (48)
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Des sites réalisés avec MediaSPIP
2 mai 2011, parCette page présente quelques-uns des sites fonctionnant sous MediaSPIP.
Vous pouvez bien entendu ajouter le votre grâce au formulaire en bas de page. -
Soumettre améliorations et plugins supplémentaires
10 avril 2011Si vous avez développé une nouvelle extension permettant d’ajouter une ou plusieurs fonctionnalités utiles à MediaSPIP, faites le nous savoir et son intégration dans la distribution officielle sera envisagée.
Vous pouvez utiliser la liste de discussion de développement afin de le faire savoir ou demander de l’aide quant à la réalisation de ce plugin. MediaSPIP étant basé sur SPIP, il est également possible d’utiliser le liste de discussion SPIP-zone de SPIP pour (...) -
Les autorisations surchargées par les plugins
27 avril 2010, parMediaspip core
autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs
Sur d’autres sites (9389)
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How to convert a Buffer to a video with fluent-ffmpeg and write the output to a WritableStream
30 octobre 2023, par isaac.gFor some context, I need to quickly render a small video (6.5 seconds long, at 15 FPS), and send it in a Discord channel with discord.js. I don't want to ever have to write anything to disk, because that'll slow it down and I just don't need it downloaded. So far, I was able to write the video to disk, but now I want to skip that step and send the video Buffer straight to discord.js. I was also able to output the video from ffmpeg to Discord as an audio file, but when I try to use the .mp4 format, I get a "Conversion failed !" error.


I rendered the individual frames for the video using the canvas module, and export all of them as pngs using
canvas.toBuffer("image/png");
, and then push all the frames to an array. Then I combine the frames to one Buffer usingBuffer.concat()
, and then create a ReadableStream from the nodejs stream module. I also needed to write a custom WritableStream class that implements the_write
method. Here's the class :

class MyWritable extends Stream.Writable {
 constructor() {
 super();
 this.buffer = Buffer.from([]);
 }

 _write(chunk, encoding, callback) {
 this.buffer = Buffer.concat([this.buffer, chunk]);
 callback();
 }
}



And here's how I implement everything using fluent-ffmpeg :


const allFrames = Buffer.concat(framesArray);
const readable = Stream.Readable.from(allFrames);
const writable = new MyWritable();

const output = await (new Promise((resolve, reject) => {
 ffmpeg()
 .input(readableStream)
 .inputOptions([
 `-framerate 15`,
 ])
 .input("path_to_audio_file.mp3")
 .videoCodec("libx264")
 .format("mp4")
 .outputOptions([
 "-pix_fmt yuv420p"
 ])
 .duration(6.5)
 .fps(15)
 .writeToStream(writable)
 .on("finish", () => {
 // this is never reached, but it should resolve the promise with all the data that was written to the WritableStream (which should be the video)
 resolve(writable.buffer);
 })
 .on("error", (err) => {
 // this is never reached also
 reject(err);
 })
}))

// then I try to send the output buffer to Discord as an attachment, but I don't ever get here anyway



And here's the error I get :


node:events:491
 throw er; // Unhandled 'error' event
 ^

Error: ffmpeg exited with code 1: Conversion failed!

 at ChildProcess.<anonymous> (/Users/isaac/Documents/Github/DiscordBot/node_modules/fluent-ffmpeg/lib/processor.js:182:22)
 at ChildProcess.emit (node:events:513:28)
 at ChildProcess._handle.onexit (node:internal/child_process:293:12)
Emitted 'error' event on FfmpegCommand instance at:
 at emitEnd (/Users/isaac/Documents/Github/DiscordBot/node_modules/fluent-ffmpeg/lib/processor.js:424:16)
 at endCB (/Users/isaac/Documents/Github/DiscordBot/node_modules/fluent-ffmpeg/lib/processor.js:544:13)
 at handleExit (/Users/isaac/Documents/Github/DiscordBot/node_modules/fluent-ffmpeg/lib/processor.js:170:11)
 at ChildProcess.<anonymous> (/Users/isaac/Documents/Github/DiscordBot/node_modules/fluent-ffmpeg/lib/processor.js:182:11)
 at ChildProcess.emit (node:events:513:28)
 at ChildProcess._handle.onexit (node:internal/child_process:293:12)
</anonymous></anonymous>


Like I said earlier, if I change the format to an audio format, it exports perfectly fine. But I have no idea where the problem is with converting to a video.
Thanks in advance.


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ffmpeg background worker runs in debug but not in application
2 novembre 2019, par PurgitoriaMy application has a function of taking captured images and using an FFmpeg background worker to stitch these into a time-lapse video. The GUI has some simple options for video quality and for the source folder and output file. I had an older version of my application written in VB.NET and that worked without issue but I am rewriting in C# as it supports additional capture and filter capability in the image processing but am having real trouble figuring out what is wrong with this function.
I have tried relocating FFmpeg to different locations just in case it was a permissions issue but that had no effect and I also tried to put the function in a "try" with a message box to output any exceptions but I got different errors that prevented me from compiling the code. When I run the application from within VS 2015 in the debugging tool the function works just fine and it will create a video from a collection of still images but when I build and install the application it does not work at all and I cannot see what is causing it to fail. In the options for ffmpeg I used the -report to output a log of what happens in the background worker and in debug, it creates this log but from the application, it does not so I presume it is not even running ffmpeg and going straight to the completed stage of the function.
Function startConversion()
CheckForIllegalCrossThreadCalls = False
Dim quality As Integer = trbQuality.Value
Dim input As String = tbFolderOpen.Text
Dim output As String = tbFolderSave.Text
Dim exepath As String = Application.StartupPath + "\\bin\ffmpeg.exe"
input = input & "\SCAImg_%1d.bmp"
input = Chr(34) & input & Chr(34)
output = Chr(34) & output & Chr(34)
Dim sr As StreamReader
Dim ffmpegOutput As String
' all parameters required to run the process
proc.StartInfo.UseShellExecute = False
proc.StartInfo.CreateNoWindow = True
proc.StartInfo.RedirectStandardError = True
proc.StartInfo.FileName = exepath
proc.StartInfo.Arguments = "-framerate 25 -start_number 0 -pattern_type sequence -framerate 10 -i " & input & " -r 10 -c:v libx264 -preset slow -crf " & quality & " " & output
proc.Start()
lblInfo.Text = "Conversion in progress... Please wait..."
sr = proc.StandardError 'standard error is used by ffmpeg
btnMakeVideo.Enabled = False
Do
ffmpegOutput = sr.ReadLine
tbProgress.Text = ffmpegOutput
Loop Until proc.HasExited And ffmpegOutput = Nothing Or ffmpegOutput = ""
tbProgress.Text = "Finished !"
lblInfo.Text = "Completed!"
MsgBox("Completed!", MsgBoxStyle.Exclamation)
btnMakeVideo.Enabled = True
Return 0
End FunctionI checked the application folder and it does contain a subfolder \bin withe the ffmpeg.exe located within the folder so I then used cmd to run an instance of the installed ffmpeg from the application folder and it seemed to be throwing out permissions errors :
Failed to open report "ffmpeg-20191101-191452.log" : Permission denied
Failed to set value ’1’ for option ’report’ : Permission denied
Error parsing global options : Permission deniedThis seems then like it is certainly a permissions problem but where I am not sure. I did not run into this error when using VB.NET so I am wondering where I am going wrong now. I thought perhaps it would just be a write permission in the application folder so I the removed the -report and ran ffmpeg again using cmd from my application folder and it then gave the error
C :\Users\CEAstro\Pictures\AnytimeCap : Permission denied
Am I missing something really obvious in my code or is there something more fundamental I have wrong in my setup ?
I should also add that I tried running ffmpeg via cmd from a copy that was manually placed elsewhere (i used the same file) and that actually worked. For some reason, it seems like it just will not work from wherever my application installs it.
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Cortex-A7 instruction cycle timings
15 mai 2014, par Mans — ARMThe Cortex-A7 ARM core is a popular choice in low-power and low-cost designs. Unfortunately, the public TRM does not include instruction timing information. It does reveal that execution is in-order which makes measuring the throughput and latency for individual instructions relatively straight-forward.
The table below lists the measured issue cycles (inverse throughput) and result latency of some commonly used instructions.
It should be noted that in some cases, the perceived latency depends on the instruction consuming the result. Most of the values were measured with the result used as input to the same instruction. For instructions with multiple outputs, the latencies of the result registers may also differ.
Finally, although instruction issue is in-order, completion is out of order, allowing independent instructions to issue and complete unimpeded while a multi-cycle instruction is executing in another unit. For example, a 3-cycle MUL instruction does not block ADD instructions following it in program order.
ALU instructions Issue cycles Result latency MOV Rd, Rm 1/2 1 ADD Rd, Rn, #imm 1/2 1 ADD Rd, Rn, Rm 1 1 ADD Rd, Rn, Rm, LSL #imm 1 1 ADD Rd, Rn, Rm, LSL Rs 1 1 LSL Rd, Rn, #imm 1 2 LSL Rd, Rn, Rs 1 2 QADD Rd, Rn, Rm 1 2 QADD8 Rd, Rn, Rm 1 2 QADD16 Rd, Rn, Rm 1 2 CLZ Rd, Rm 1 1 RBIT Rd, Rm 1 2 REV Rd, Rm 1 2 SBFX Rd, Rn 1 2 BFC Rd, #lsb, #width 1 2 BFI Rd, Rn, #lsb, #width 1 2 NOTE : Shifted operands and shift amounts needed one cycle early. Multiply instructions Issue cycles Result latency MUL Rd, Rn, Rm 1 3 MLA Rd, Rn, Rm, Ra 1 31 SMULL Rd, RdHi, Rn, Rm 1 3 SMLAL Rd, RdHi, Rn, Rm 1 31 SMMUL Rd, Rn, Rm 1 3 SMMLA Rd, Rn, Rm, Ra 1 31 SMULBB Rd, Rn, Rm 1 3 SMLABB Rd, Rn, Rm, Ra 1 31 SMULWB Rd, Rn, Rm 1 3 SMLAWB Rd, Rn, Rm, Ra 1 31 SMUAD Rd, Rn, Rm 1 3 1 Accumulator forwarding allows back to back MLA instructions without delay. Divide instructions Issue cycles Result latency SDIV Rd, Rn, Rm 4-20 6-22 UDIV Rd, Rn, Rm 3-19 5-21 Load/store instructions Issue cycles Result latency LDR Rt, [Rn] 1 3 LDR Rt, [Rn, #imm] 1 3 LDR Rt, [Rn, Rm] 1 3 LDR Rt, [Rn, Rm, lsl #imm] 1 3 LDRD Rt, Rt2, [Rn] 1 3-4 LDM Rn, regs 1-8 3-10 STR Rt, [Rn] 1 2 STRD Rt, Rt2, [Rn] 1 2 STM Rn, regs 1-10 2-12 NOTE : Load results are forwarded to dependent stores without delay. VFP instructions Issue cycles Result latency VMOV.F32 Sd, Sm 1 4 VMOV.F64 Dd, Dm 1 4 VNEG.F32 Sd, Sm 1 4 VNEG.F64 Dd, Dm 1 4 VABS.F32 Sd, Sm 1 4 VABS.F64 Dd, Dm 1 4 VADD.F32 Sd, Sn, Sm 1 4 VADD.F64 Dd, Dn, Dm 1 4 VMUL.F32 Sd, Sn, Sm 1 4 VMUL.F64 Dd, Dn, Dm 4 7 VMLA.F32 Sd, Sn, Sm 1 81 VMLA.F64 Dd, Dn, Dm 4 112 VFMA.F32 Sd, Sn, Sm 1 81 VFMA.F64 Dd, Dn, Dm 5 82 VDIV.F32 Sd, Sn, Sm 15 18 VDIV.F64 Dd, Dn, Dm 29 32 VSQRT.F32 Sd, Sm 14 17 VSQRT.F64 Dd, Dm 28 31 VCVT.F32.F64 Sd, Dm 1 4 VCVT.F64.F32 Dd, Sm 1 4 VCVT.F32.S32 Sd, Sm 1 4 VCVT.F64.S32 Dd, Sm 1 4 VCVT.S32.F32 Sd, Sm 1 4 VCVT.S32.F64 Sd, Dm 1 4 VCVT.F32.S32 Sd, Sd, #fbits 1 4 VCVT.F64.S32 Dd, Dd, #fbits 1 4 VCVT.S32.F32 Sd, Sd, #fbits 1 4 VCVT.S32.F64 Dd, Dd, #fbits 1 4 1 5 cycles with dependency only on accumulator.
2 8 cycles with dependency only on accumulator.NEON integer instructions Issue cycles Result latency VADD.I8 Dd, Dn, Dm 1 4 VADDL.S8 Qd, Dn, Dm 2 4 VADD.I8 Qd, Qn, Qm 2 4 VMUL.I8 Dd, Dn, Dm 2 4 VMULL.S8 Qd, Dn, Dm 2 4 VMUL.I8 Qd, Qn, Qm 4 4 VMLA.I8 Dd, Dn, Dm 2 4 VMLAL.S8 Qd, Dn, Dm 2 4 VMLA.I8 Qd, Qn, Qm 4 4 VADD.I16 Dd, Dn, Dm 1 4 VADDL.S16 Qd, Dn, Dm 2 4 VADD.I16 Qd, Qn, Qm 2 4 VMUL.I16 Dd, Dn, Dm 1 4 VMULL.S16 Qd, Dn, Dm 2 4 VMUL.I16 Qd, Qn, Qm 2 4 VMLA.I16 Dd, Dn, Dm 1 4 VMLAL.S16 Qd, Dn, Dm 2 4 VMLA.I16 Qd, Qn, Qm 2 4 VADD.I32 Dd, Dn, Dm 1 4 VADDL.S32 Qd, Dn, Dm 2 4 VADD.I32 Qd, Qn, Qm 2 4 VMUL.I32 Dd, Dn, Dm 2 4 VMULL.S32 Qd, Dn, Dm 2 4 VMUL.I32 Qd, Qn, Qm 4 4 VMLA.I32 Dd, Dn, Dm 2 4 VMLAL.S32 Qd, Dn, Dm 2 4 VMLA.I32 Qd, Qn, Qm 4 4 NEON floating-point instructions Issue cycles Result latency VADD.F32 Dd, Dn, Dm 2 4 VADD.F32 Qd, Qn, Qm 4 4 VMUL.F32 Dd, Dn, Dm 2 4 VMUL.F32 Qd, Qn, Qm 4 4 VMLA.F32 Dd, Dn, Dm 2 81 VMLA.F32 Qd, Qn, Qm 4 81 1 5 cycles with dependency only on accumulator. NEON permute instructions Issue cycles Result latency VEXT.n Dd, Dn, Dm, #imm 1 4 VEXT.n Qd, Qn, Qm, #imm 2 5 VTRN.n Dd, Dn, Dm 2 5 VTRN.n Qd, Qn, Qm 4 5 VUZP.n Dd, Dn, Dm 2 5 VUZP.n Qd, Qn, Qm 4 6 VZIP.n Dd, Dn, Dm 2 5 VZIP.n Qd, Qn, Qm 4 6 VTBL.8 Dd, Dn, Dm 1 4 VTBL.8 Dd, Dn-Dn+1, Dm 1 4 VTBL.8 Dd, Dn-Dn+2, Dm 2 5 VTBL.8 Dd, Dn-Dn+3, Dm 2 5