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  • Soumettre améliorations et plugins supplémentaires

    10 avril 2011

    Si vous avez développé une nouvelle extension permettant d’ajouter une ou plusieurs fonctionnalités utiles à MediaSPIP, faites le nous savoir et son intégration dans la distribution officielle sera envisagée.
    Vous pouvez utiliser la liste de discussion de développement afin de le faire savoir ou demander de l’aide quant à la réalisation de ce plugin. MediaSPIP étant basé sur SPIP, il est également possible d’utiliser le liste de discussion SPIP-zone de SPIP pour (...)

  • Emballe médias : à quoi cela sert ?

    4 février 2011, par

    Ce plugin vise à gérer des sites de mise en ligne de documents de tous types.
    Il crée des "médias", à savoir : un "média" est un article au sens SPIP créé automatiquement lors du téléversement d’un document qu’il soit audio, vidéo, image ou textuel ; un seul document ne peut être lié à un article dit "média" ;

  • ANNEXE : Les plugins utilisés spécifiquement pour la ferme

    5 mars 2010, par

    Le site central/maître de la ferme a besoin d’utiliser plusieurs plugins supplémentaires vis à vis des canaux pour son bon fonctionnement. le plugin Gestion de la mutualisation ; le plugin inscription3 pour gérer les inscriptions et les demandes de création d’instance de mutualisation dès l’inscription des utilisateurs ; le plugin verifier qui fournit une API de vérification des champs (utilisé par inscription3) ; le plugin champs extras v2 nécessité par inscription3 (...)

Sur d’autres sites (11948)

  • Recapping WebM’s First Week

    25 mai 2010, par noreply@blogger.com (John Luther) — webm, vp8, vorbis

    The WebM project launched last Wednesday with broad industry backing (watch video of the announcement). The list of supporters keeps growing with new additions such as the popular VLC media player, Miro Video Converter, HeyWatch cloud encoding platform, and videantis programmable processor platform. We’re also happy to see that future versions of IE will support playback of VP8 when the user has installed the codec.

    Our announcement sparked discussions in the community around the design and quality of our developer release. We’ve done extensive testing of VP8 and know that the codec can match or exceed the quality of other leading codecs. Starting this week, the engineers behind WebM will post frequently to this blog with details on how to make optimal use of its VP8 video codec and Vorbis audio codec. We are confident that the open development model will bring additional improvements that will further optimize WebM. In fact, the power of open development is already visible, with developers submitting patches and the folks at Flumotion enabling live streaming support in their product just three days after the project was launched.

    Keep an eye on this blog for regular updates on the adoption and development of WebM. To participate in the conversation or to ask questions of the WebM team, please join our discussion group.

    John Luther
    Product Manager, Google

  • FFMPEG Stream via UDpxy and HDMI Grabber

    4 mars 2020, par Fabian Schäfer

    We use a HDMI Grabber and the manual from here : https://blog.danman.eu/reverse-engineering-lenkeng-hdmi-over-ip-extender/
    You can find the Script here : https://gist.github.com/danielkucera/0a2f36bc53959e4879cb567149aafb78

    Now we want to grab the Stream via FFMPEG and UDPxy to TVHeadEnd. But FFMPEG produces some Error as you can see below.

    FFMPEG Configuration :

    sudo ./recvlkv373.py 226.2.2.2 2068 /dev/stdout | ffmpeg -re -i pipe: -c:v h264 -c:a copy -f mpegts udp://239.0.0.1:1234
    [mjpeg @ 0x5578d5a232e0] error count: 73e1c90ea5aa3699
    [mjpeg @ 0x5578d5a232e0] error y=80 x=15
    frame=  746 fps= 25 q=28.0 size=     229kB time=00:00:27.48 bitrate=  68.2kbits/s speed=0.922frame=  758 fps= 25 q=28.0 size=     231kB time=00:00:27.96 bitrate=  67.7kbits/s speed=0.923frame=  771 fps= 25 q=28.0 size=     234kB time=00:00:28.48 bitrate=  67.2kbits/s speed=0.924frame=  783 fps= 25 q=28.0 size=     236kB time=00:00:28.96 bitrate=  66.7kbits/s speed=0.925frame=  796 fps= 25 q=25.0 size=     242kB time=00:00:29.48 bitrate=  67.2kbits/s speed=0.926frame=  809 fps= 25 q=28.0 size=     291kB time=00:00:30.00 bitrate=  79.5kbits/s speed=0.928frame=  821 fps= 25 q=28.0 size=     294kB time=00:00:30.48 bitrate=  79.1kbits/s speed=0.928frame=  834 fps= 25 q=28.0 size=     298kB time=00:00:31.00 bitrate=  78.8kbits/s speed=0.93xframe=  847 fps= 25 q=28.0 size=     301kB time=00:00:31.52 bitrate=  78.1kbits/s speed=0.931[mjpeg @ 0x5578d5a232e0] error count: 65b697ff00611d13
    [mjpeg @ 0x5578d5a232e0] error y=0 x=45
    frame=  859 fps= 25 q=28.0 size=     303kB time=00:00:32.00 bitrate=  77.5kbits/s speed=0.932frame=  872 fps= 25 q=28.0 size=     309kB time=00:00:32.52 bitrate=  77.8kbits/s speed=0.933[mjpeg @ 0x5578d5a232e0] error count: 6464e73ce47d9ba1e
    [mjpeg @ 0x5578d5a232e0] error y=73 x=10
    [mjpeg @ 0x5578d5a232e0] mjpeg_decode_dc: bad vlc: 0:0 (0x5578d5a2a328)
    [mjpeg @ 0x5578d5a232e0] error dc
    [mjpeg @ 0x5578d5a232e0] error y=74 x=38
    [mjpeg @ 0x5578d5a232e0] error count: 64cd4eab52d7b5de8

    When I do it Step by Step (Save the File via the Script and then transcode with FFMPEG) everything works fine.
    When I use a Pipe the Video Quality is bad with flicker.
    It only runs rudimentary good when I use a buffer, a crf higher than 35 and Youtube with Speed 0.25.

    First, it runs on a Raspberry Pi 3, now it is on a dedicated server. Is it possible that the Server still has not enough Power for it or is FFmpeg just limited ?
    OS : Ubuntu
    CPU : i7-3770k
    RAM : 8GB DDR3
    Graphic : Quadro M4000

    Have you some suggestions about what to change, that the stream would run better ?

  • lavu/tx : support in-place FFT transforms

    10 février 2021, par Lynne
    lavu/tx : support in-place FFT transforms
    

    This commit adds support for in-place FFT transforms. Since our
    internal transforms were all in-place anyway, this only changes
    the permutation on the input.

    Unfortunately, research papers were of no help here. All focused
    on dry hardware implementations, where permutes are free, or on
    software implementations where binary bloat is of no concern so
    storing dozen times the transforms for each permutation and version
    is not considered bad practice.
    Still, for a pure C implementation, it's only around 28% slower
    than the multi-megabyte FFTW3 in unaligned mode.

    Unlike a closed permutation like with PFA, split-radix FFT bit-reversals
    contain multiple NOPs, multiple simple swaps, and a few chained swaps,
    so regular single-loop single-state permute loops were not possible.
    Instead, we filter out parts of the input indices which are redundant.
    This allows for a single branch, and with some clever AVX512 asm,
    could possibly be SIMD'd without refactoring.

    The inplace_idx array is guaranteed to never be larger than the
    revtab array, and in practice only requires around log2(len) entries.

    The power-of-two MDCTs can be done in-place as well. And it's
    possible to eliminate a copy in the compound MDCTs too, however
    it'll be slower than doing them out of place, and we'd need to dirty
    the input array.

    • [DH] doc/APIchanges
    • [DH] libavutil/tx.c
    • [DH] libavutil/tx.h
    • [DH] libavutil/tx_priv.h
    • [DH] libavutil/tx_template.c
    • [DH] libavutil/version.h