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Autres articles (55)

  • Contribute to documentation

    13 avril 2011

    Documentation is vital to the development of improved technical capabilities.
    MediaSPIP welcomes documentation by users as well as developers - including : critique of existing features and functions articles contributed by developers, administrators, content producers and editors screenshots to illustrate the above translations of existing documentation into other languages
    To contribute, register to the project users’ mailing (...)

  • Ajouter notes et légendes aux images

    7 février 2011, par

    Pour pouvoir ajouter notes et légendes aux images, la première étape est d’installer le plugin "Légendes".
    Une fois le plugin activé, vous pouvez le configurer dans l’espace de configuration afin de modifier les droits de création / modification et de suppression des notes. Par défaut seuls les administrateurs du site peuvent ajouter des notes aux images.
    Modification lors de l’ajout d’un média
    Lors de l’ajout d’un média de type "image" un nouveau bouton apparait au dessus de la prévisualisation (...)

  • Encoding and processing into web-friendly formats

    13 avril 2011, par

    MediaSPIP automatically converts uploaded files to internet-compatible formats.
    Video files are encoded in MP4, Ogv and WebM (supported by HTML5) and MP4 (supported by Flash).
    Audio files are encoded in MP3 and Ogg (supported by HTML5) and MP3 (supported by Flash).
    Where possible, text is analyzed in order to retrieve the data needed for search engine detection, and then exported as a series of image files.
    All uploaded files are stored online in their original format, so you can (...)

Sur d’autres sites (8715)

  • Revision 30164 : Code mort bis

    24 juillet 2009, par kent1@… — Log

    Code mort bis

  • Problem compiling ffmpeg with nvenc using visual studio 2015 community edition

    23 février 2020, par Uri Raz

    I’m trying to build ffmpeg w/ nvenc on Windows 10 64 bit and visual studio 2015 community edition. The command from step 10 in the Using FFmpeg with NVIDIA GPU Hardware Acceleration doc :

    ./configure —enable-nonfree —enable-cuda-sdk —enable-libnpp –-toolchain=msvc —extra-cflags=-I../nv_sdk —extraldflags=-libpath :../nv_sdk

    Gives me the error ’Unknown option "–-toolchain=msvc"’

    Background : I’ve executed the commands (changed the path in the first, I’m not sure its right) :

    export PATH="/C/Program Files (x86)/Microsoft Visual Studio/2017/Community/VC/Tools/MSVC/14.16.27023/bin/Hostx64/x64/" :$PATH
    export PATH="/c/Program Files/NVIDIA GPU Computing Toolkit/CUDA/v10.0/bin/" :$PATH

    And ../nv_sdk has the subdirectories include & bin, copied from the NVIDIA GPU Computing Toolkit directory.

  • exception on ffmpeg dll from a c++ visual studio 2015 project

    1er juillet 2017, par user1019140

    I want to use ffmpeg library in a Visual Studio project.
    I want to build an app for WIN32, so I downloaded :

    C:\Users\exa\Downloads\ffmpeg-3.3.2-win32-shared.zip
    C:\Users\exa\Downloads\ffmpeg-3.3.2-win32-dev.zip

    I copied the dlls from the shared zip to the same directory as my generated exe file. And I unzipped the dev zip into a directory of a different project of the same solution called MEDIA_IO.

    Then in the project properties , I added "additional include directories" :

    ..\MEDIA_IO\ffmpeg-3.3.2-win32-dev\include

    and under the linker, I added "Link library dependencies" :

    ..\MEDIA_IO\ffmpeg-3.3.2-win32-dev\lib

    and "Additional dependencies" :

    ..\MEDIA_IO\ffmpeg-3.3.2-win32-dev\lib\swscale.lib
    ..\MEDIA_IO\ffmpeg-3.3.2-win32-dev\lib\avutil.lib
    ..\MEDIA_IO\ffmpeg-3.3.2-win32-dev\lib\avcodec.lib
    ..\MEDIA_IO\ffmpeg-3.3.2-win32-dev\lib\avformat.lib
    ..\MEDIA_IO\ffmpeg-3.3.2-win32-dev\lib\avfilter.lib
    ..\MEDIA_IO\ffmpeg-3.3.2-win32-dev\lib\postproc.lib
    ..\MEDIA_IO\ffmpeg-3.3.2-win32-dev\lib\swresample.lib
    ..\MEDIA_IO\ffmpeg-3.3.2-win32-dev\lib\avdevice.lib

    I include the headers using :

    extern "C"
    {
    #include <libavcodec></libavcodec>avcodec.h>
    #include <libavformat></libavformat>avformat.h>
    #include <libavutil></libavutil>imgutils.h>
    #include <libavutil></libavutil>samplefmt.h>
    #include <libswscale></libswscale>swscale.h>
    #include <libavutil></libavutil>avstring.h>
    #include <libavutil></libavutil>intreadwrite.h>
    }

    The app compiles fine, but when running it, I’m getting exceptions on many different ffmpeg functions.

    For examples, when running :

    SwsContext * ctx = sws_getContext(560, 320, AV_PIX_FMT_YUV420P, 560,320, AV_PIX_FMT_RGB24, 0, NULL, NULL, NULL);

    I get exception :

    Exception thrown at 0x57E05140 (swscale-4.dll) in UnitTest1.exe: 0xC0000006: In page error executing location 0x57E05140 (status code 0xC0000008).
    Unhandled exception at 0x57E05140 (swscale-4.dll) in UnitTest1.exe: 0xC0000006: In page error executing location 0x57E05140 (status code 0xC0000008).

    It does not tell what are status codes 0xC0000006 and 0xC0000008.
    I dug a lot and could not find the source of the problem.