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  • Websites made ​​with MediaSPIP

    2 mai 2011, par

    This page lists some websites based on MediaSPIP.

  • MediaSPIP v0.2

    21 juin 2013, par

    MediaSPIP 0.2 est la première version de MediaSPIP stable.
    Sa date de sortie officielle est le 21 juin 2013 et est annoncée ici.
    Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
    Comme pour la version précédente, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
    Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)

  • Creating farms of unique websites

    13 avril 2011, par

    MediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
    This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...)

Sur d’autres sites (10801)

  • arm-linux-androideabi-gcc is unable to create an executable - compile ffmpeg for android armeabi devices

    25 juillet 2013, par Chaitanya Chandurkar

    I am trying to compile ffmpeg for android armeabi devices.
    I am following tutorial by roman10.net
    His given build script builds ffmpeg for armv7-a devices. I want to build it for armeabi.

    My ultimate aim is to run ffmpeg commands on android armeabi and armv7-a devices.

    So i change the script's CPU part from

    #arm v7vfpv3
    CPU=armv7-a
    OPTIMIZE_CFLAGS="-mfloat-abi=softfp -mfpu=vfpv3-d16 -marm -march=$CPU "
    PREFIX=./android/$CPU
    ADDITIONAL_CONFIGURE_FLAG=
    build_one

    to

    #arm v6
    CPU=armv6
    OPTIMIZE_CFLAGS="-marm -march=$CPU"
    PREFIX=./android/$CPU
    ADDITIONAL_CONFIGURE_FLAG=
    build_one

    (I thought changing it to armv6 would build ffmpeg compatible with armeabi devices. m i wrong ?)

    Doubt 1 :
    Do i also have to change toolchain ?
    i.e from arm-linux-androideabi-4.4.3 to arm-eabi-4.4.0 ?????

    Doubt 2 :

    When i try running ./build.sh (without changing toolchain) it gives me following error :

    /home/chaitanya/android/android-ndk-r5b/toolchains/arm-linux-androideabi-4.4.3/prebuilt/linux-x86/bin/arm-linux-androideabi-gcc is unable to create an executable file.
    C compiler test failed.

    If you think configure made a mistake,.. blaah blahh blaah

    after that i got lot of warnings saying :
    ‘sub_id’ is deprecated and many other function deprecated warnings.

    platform : ubuntu 11.10
    ffmpeg version : 0.11.2
    NDK : android-ndk-r5b

    Here is my build script :

    #!/bin/bash
    ######################################################
    # Usage:
    # put this script in top of FFmpeg source tree
    # ./build_android
    # It generates binary for following architectures:
    # ARMv6
    # ARMv6+VFP
    # ARMv7+VFM-d16 (Tegra2)
    # ARMv7+Neon (Cortex-A8)
    # Customizing:
    # 1. Feel free to change ./configure parameters for more features
    # 2. To adapt other ARM variants
    # set $CPU and $OPTIMIZE_CFLAGS
    # call build_one
    ######################################################
    NDK=~/android/android-ndk-r5b
    PLATFORM=$NDK/platforms/android-8/arch-arm/
    PREBUILT=$NDK/toolchains/arm-linux-androideabi-4.4.3/prebuilt/linux-x86
    function build_one
    {
    ./configure --target-os=linux \
       --prefix=$PREFIX \
       --enable-cross-compile \
       --extra-libs="-lgcc" \
       --arch=arm \
       #--cc=$PREBUILT/bin/arm-linux-androideabi-gcc \
       --cross-prefix=$PREBUILT/bin/arm-linux-androideabi- \
       #--nm=$PREBUILT/bin/arm-linux-androideabi-nm \
       --sysroot=$PLATFORM \
       --extra-cflags=" -O3 -fpic -DANDROID -DHAVE_SYS_UIO_H=1 -Dipv6mr_interface=ipv6mr_ifindex -fasm -Wno-psabi -fno-short-enums -fno-strict-aliasing -finline-limit=300 $OPTIMIZE_CFLAGS " \
       --disable-shared \
       --enable-static \
       --extra-ldflags="-Wl,-rpath-link=$PLATFORM/usr/lib -L$PLATFORM/usr/lib -nostdlib -lc -lm -ldl -llog" \
       --disable-everything \
       --enable-demuxer=mov \
       --enable-demuxer=h264 \
       --disable-ffplay \
       --enable-protocol=file \
       --enable-avformat \
       --enable-avcodec \
       --enable-decoder=rawvideo \
       --enable-decoder=mjpeg \
       --enable-decoder=h263 \
       --enable-decoder=mpeg4 \
       --enable-decoder=h264 \
       --enable-parser=h264 \
       --disable-network \
       --enable-zlib \
       --disable-avfilter \
       --disable-avdevice \
       $ADDITIONAL_CONFIGURE_FLAG

    make clean
    make  -j4 install
    $PREBUILT/bin/arm-linux-androideabi-ar d libavcodec/libavcodec.a inverse.o
    $PREBUILT/bin/arm-linux-androideabi-ld -rpath-link=$PLATFORM/usr/lib -L$PLATFORM/usr/lib  -soname libffmpeg.so -shared -nostdlib  -z,noexecstack -Bsymbolic --whole-archive --no-undefined -o $PREFIX/libffmpeg.so libavcodec/libavcodec.a libavformat/libavformat.a libavutil/libavutil.a libswscale/libswscale.a -lc -lm -lz -ldl -llog  --warn-once  --dynamic-linker=/system/bin/linker $PREBUILT/lib/gcc/arm-linux-androideabi/4.4.3/libgcc.a
    }

    #arm v6
    CPU=armv6
    OPTIMIZE_CFLAGS="-marm -march=$CPU"
    PREFIX=./android/$CPU
    ADDITIONAL_CONFIGURE_FLAG=
    build_one

    #arm v7vfpv3
    #CPU=armv7-a
    #OPTIMIZE_CFLAGS="-mfloat-abi=softfp -mfpu=vfpv3-d16 -marm -march=$CPU "
    #PREFIX=./android/$CPU
    #ADDITIONAL_CONFIGURE_FLAG=
    #build_one

    #arm v7vfp
    #CPU=armv7-a
    #OPTIMIZE_CFLAGS="-mfloat-abi=softfp -mfpu=vfp -marm -march=$CPU "
    #PREFIX=./android/$CPU-vfp
    #ADDITIONAL_CONFIGURE_FLAG=
    #build_one

    #arm v7n
    #CPU=armv7-a
    #OPTIMIZE_CFLAGS="-mfloat-abi=softfp -mfpu=neon -marm -march=$CPU -mtune=cortex-a8"
    #PREFIX=./android/$CPU
    #ADDITIONAL_CONFIGURE_FLAG=--enable-neon
    #build_one

    #arm v6+vfp
    #CPU=armv6
    #OPTIMIZE_CFLAGS="-DCMP_HAVE_VFP -mfloat-abi=softfp -mfpu=vfp -marm -march=$CPU"
    #PREFIX=./android/${CPU}_vfp
    #ADDITIONAL_CONFIGURE_FLAG=
    #build_one

    How do i tackle this problem ? what is going wrong ?

  • Building ffmpeg for Windows with MSYS and MinGW

    27 février 2014, par Tech Jerk

    I am trying to build ffmpeg for windows (Xp - SP2) as given here.

    ./configure -–extra-cflags=”-mno-cygwin -mms-bitfields” -–extra-ldflags=”-Wl, -add-stdcall-alias” -–enable-memalign-hack -–enable-shared -–disable-static -–target-os=mingw32

    The above command is placed in a myconfig file as instructed and when i run ./myconfig, the following error is displayed :

    Broken Shell detected. Trying alternatives.
    Trying Shell bash
    Unknown option "-–extra-cflags=-mno-cygwin".

    As suggested in the link i tried various options but still i was not able to succeed.

    My environment is Win XP with :

    • MinGW-5.1.6,
    • bash-2.05b-MSYS,
    • MSYS-1.0.10,
    • ffmpeg-0.5

    EDIT :

    After certain changes in the above command by referring howto i was able to successfully run the make command and i found the following DLL's in their respective directory

    • ffmpeg\libavcodec\avcodec-51.dll
    • ffmpeg\libavformat\avformat-51.dll
    • ffmpeg\libavutil\avutil-49.dll

    But i didn't see any ffmpeg\ffmpeg.exe file :(

    What could have gone wrong ?

  • how to create ffmpeg.so from ffmpeg.exe [closed]

    4 septembre 2012, par Naseeb Sheoran

    Possible Duplicate :
    difficulty in building ffmpeg for windows

    I am making an application using ffmpeg library.I have successfully compiled the ffmpeg library in windows and got the ffmpeg.exe , but failed to get the ffmpeg.so file.Is there some different way to compile so as to get the ffmpeg.so ? Please help me.