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Autres articles (65)
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Des sites réalisés avec MediaSPIP
2 mai 2011, parCette page présente quelques-uns des sites fonctionnant sous MediaSPIP.
Vous pouvez bien entendu ajouter le votre grâce au formulaire en bas de page. -
Support audio et vidéo HTML5
10 avril 2011MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...) -
HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...)
Sur d’autres sites (7053)
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arm : Detect 32 bit cpu features on ARMv8 when running on a 64 bit kernel
23 juin 2014, par Martin Storsjöarm : Detect 32 bit cpu features on ARMv8 when running on a 64 bit kernel
When running on a 64 bit kernel, /proc/cpuinfo lists different
optional features than on 32 bit kernels (because some of them
are mandatory in the 64 bit implemenations).The kernel does list the old features properly if they are queried
via /proc/self/auxv though - however this file is not always readable
(e.g. on most android systems). The getauxval function could also
provide the same info as /proc/self/auxv even if this file isn’t
readable, but this function is not always available (and thus would
need to be loaded with dlsym for compatibility with older android
versions).The android cpufeatures library does this slightly differently,
by assuming that these are available if the "CPU architecture"
line is >= 8, see [1] for details.It has been suggested to include the old, non-optional features in
/proc/cpuinfo as well, but that suggested patch never was merged.
See [2] for the discussion around this suggestion.[1] https://android-review.googlesource.com/91380
[2] http://marc.info/?l=linux-arm-kernel&m=139087240101974Signed-off-by : Martin Storsjö <martin@martin.st>
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Dreamcast Track Sizes
1er mars 2015, par Multimedia Mike — Sega DreamcastI’ve been playing around with Sega Dreamcast discs lately. Not playing the games on the DC discs, of course, just studying their structure. To review, the Sega Dreamcast game console used special optical discs named GD-ROMs, where the GD stands for “gigadisc”. They are capable of holding about 1 gigabyte of data.
You know what’s weird about these discs ? Each one manages to actually store a gigabyte of data. Each disc has a CD portion and a GD portion. The CD portion occupies the first 45000 sectors and can be read in any standard CD drive. This area is divided between a brief data track and a brief (usually) audio track.
The GD region starts at sector 45000. Sometimes, it’s just one humongous data track that consumes the entire GD region. More often, however, the data track is split between the first track and the last track in the region and there are 1 or more audio tracks in between. But the weird thing is, the GD region is always full. I made a study of it (click for a larger, interactive graph) :
Some discs put special data or audio bonuses in the CD region for players to discover. But every disc manages to fill out the GD region. I checked up on a lot of those audio tracks that divide the GD data and they’re legitimate music tracks. So what’s the motivation ? Why would the data track be split in 2 pieces like that ?
I eventually realized that I probably answered this question in this blog post from 4 years ago. The read speed from the outside of an optical disc is higher than the inside of the same disc. When I inspect the outer data tracks of some of these discs, sure enough, there seem to be timing-sensitive multimedia FMV files living on the outer stretches.
One day, I’ll write a utility to take apart the split ISO-9660 filesystem offset from a weird sector.
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avcodec/mips : MSA (MIPS-SIMD-Arch) optimizations for HEVC copy and hv mc functions
22 avril 2015, par Shivraj Patilavcodec/mips : MSA (MIPS-SIMD-Arch) optimizations for HEVC copy and hv mc functions
Incorporated review comment.
Removed "__" from volatile.Signed-off-by : Shivraj Patil <shivraj.patil@imgtec.com>
Reviewed-by : Nedeljko Babic <Nedeljko.Babic@imgtec.com>
Signed-off-by : Michael Niedermayer <michaelni@gmx.at>