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The Slip - Artworks
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Texte
Autres articles (66)
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Les autorisations surchargées par les plugins
27 avril 2010, parMediaspip core
autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs -
HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...) -
Support audio et vidéo HTML5
10 avril 2011MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...)
Sur d’autres sites (9514)
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lavfi : Hardware map filter
25 octobre 2016, par Mark Thompsonlavfi : Hardware map filter
Takes a frame associated with a hardware context as input and maps it
to something else (another hardware frame or normal memory) for other
processing. If the frame to map was originally in the target format
(but mapped to something else), the original frame is output.Also supports mapping backwards, where only the output has a hardware
context. The link immediately before will be supplied with mapped
hardware frames which it can write directly into, and this filter
then unmaps them back to the actual hardware frames. -
crystalhd : Revert back to letting hardware handle packed b-frames
16 octobre 2016, par Philip Langdalecrystalhd : Revert back to letting hardware handle packed b-frames
I’m not sure why, but the mpeg4_unpack_bframes bsf is not
interacting well with seeking. Looking at the code, it should be
ok, with possibly one warning shown, but I see it getting stuck
for an extended period of time after a seek where a packed frame
is cached to be shown later.So, I gave up on that and went back to making the old hardware
based path work. Turns out that it wasn’t broken except that some
samples have a 6 byte drop packet which I wasn’t accounting for.Now it works again and seeks are good.
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Determine hardware acceleration support for a machine running libffmpeg via C++
11 septembre 2023, par Space BearI'm currently trying to find out how to query a Linux system to get find out if it support Hardware accelerated decoding of a specific video codec. (this is a multi codec application and this is part of choosing the best/fastest codec depending on the situation.)


My first inclination is to leverage FFMpeg as we already use it, specifically
ff_find_hwaccel
. However this is an internal function.

Second idea would be self implementation using
av_hwaccel_next
but this is deprecated.

Is there an upto date method to query ffmpeg to determine if a codec has hardware acceleration support on the machine it's running on ?