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Autres articles (54)
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Gestion des droits de création et d’édition des objets
8 février 2011, parPar défaut, beaucoup de fonctionnalités sont limitées aux administrateurs mais restent configurables indépendamment pour modifier leur statut minimal d’utilisation notamment : la rédaction de contenus sur le site modifiables dans la gestion des templates de formulaires ; l’ajout de notes aux articles ; l’ajout de légendes et d’annotations sur les images ;
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Les images
15 mai 2013 -
Supporting all media types
13 avril 2011, parUnlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)
Sur d’autres sites (6105)
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MP4BOX- postfix BaseURL name in mpd file
10 novembre 2015, par user755I have generated mpd files successfully. however, I would like to change the
BaseURL
underRepresentation
element.Below command MP4Box generates
Q1_Video_10000_dashinit.mp4
as BaseURL,infact I’d like to changeQ1_Video_10000_tsxx.mp4
MP4Box -dash 5000 -frag 5000 -rap -bs-switching merge -out testvideo.mpd \
Q1_Video_10000.mp4I want to rename the postfix "_dashinit" to some userdefine string.
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RGB to x264 : Strange color render
16 janvier 2014, par Maypeuri’m trying to make a video from an OpenGl context.
I’m Using glReadPixel, to be sure RGB buffer data is Ok i save it into a bmp file, wich i can read correctly.
My .h264 video is encoded but there are some artefact and i don’t understand why.
I tried a lot of different parameters for the x264_param_t but anything better !Bitmap saved (OpenGL real data) : Bitmap from OpenGl (1mo)
Raw h264 with error : Raw h264 video (1mo)
OpenGl ReadPixel :
int nSize = ClientHeight * ClientWidth * 3;
GLubyte *inBuff = new GLubyte[nSize];
glReadBuffer(GL_FRONT);
glReadPixels(0, 0, ldwidth, ldheight, GL_BGR, GL_UNSIGNED_BYTE, inBuff);The params define :
x264_param_default(&mX264_param_t);
x264_param_default_preset(&mX264_param_t, "placebo", "film");
mX264_param_t.i_csp = X264_CSP_BGR;
mX264_param_t.i_threads = 6;
mX264_param_t.i_width = mWidth;
mX264_param_t.i_height = mHeight;
mX264_param_t.i_fps_num = mFps;
mX264_param_t.i_fps_den = 1;
// Intra refres:
mX264_param_t.i_keyint_max = mFps;
mX264_param_t.b_intra_refresh = 1;
//Rate control:
mX264_param_t.rc.i_rc_method = X264_RC_CRF;
mX264_param_t.rc.f_rf_constant = 25;
mX264_param_t.rc.f_rf_constant_max = 35;
int bps = 5000;
mX264_param_t.rc.i_bitrate = bps;
mX264_param_t.rc.i_vbv_max_bitrate = bps;
mX264_param_t.i_bframe = 2;
mX264_param_t.i_keyint_min = mFps / 4;
//For streaming:
mX264_param_t.b_repeat_headers = 1;
mX264_param_t.b_annexb = 1;
mX264_param_t.i_log_level = X264_LOG_DEBUG;
x264_param_apply_profile(&mX264_param_t, "baseline");
mpEncoder = x264_encoder_open(&mX264_param_t);
x264_encoder_parameters(mpEncoder, &mX264_param_t);
mpPictureOut = new x264_picture_t();
mpPictureIn = new x264_picture_t();
x264_picture_alloc(mpPictureIn, X264_CSP_BGR | X264_CSP_VFLIP, mWidth, mHeight);Then the encoding loop :
mpPictureIn->img.i_csp = X264_CSP_BGR;
mpPictureIn->img.i_plane = 1;
mpPictureIn->img.i_stride[0] = 3 * mWidth;
mpPictureIn->img.plane[0] = rgbframe;
mpPictureIn->i_pts = mFrameCount;
mpPictureIn->i_type = X264_TYPE_AUTO;
mpPictureOut->i_pts = mFrameCount;
int i_nals;
x264_nal_t* nals;
int frame_size = x264_encoder_encode(mpEncoder, &nals, &i_nals, mpPictureIn, mpPictureOut);
if(frame_size > 0)
{
mpFileOut->write_frame(nals[0].p_payload, frame_size, mpPictureOut);
mFrameCount++;
}The write frame :
int TVideoFileWriter::write_frame(uint8_t *p_nalu, int i_size, x264_picture_t *p_picture)
{
if(fwrite(p_nalu, i_size, 1, mFileHandle))
return i_size;
return -1;
} -
Threads creating process in infinite loop
10 décembre 2013, par bhupinderIn my application a thread runs while(1){} in it so thread terminates when my app is terminated by user.
Is it safe to do like this ? I am using while(1){} because my app continuously monitors devices on system.
After some time I am getting "(R6016) not enough space for thread data" on ffmpeg.
I read this but did not get solution of my problem :
http://support.microsoft.com/kb/126709
Thread description :
Thread uses ffmpeg and handle utility (http://technet.microsoft.com/en-us/sysinternals/bb896655.aspx). within while(1){} loop.ffmpeg and handle is running through QProcess which I am deleting after process ends.
while(1){} loop waits for 5 seconds using
msleep(5000).