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  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • Multilang : améliorer l’interface pour les blocs multilingues

    18 février 2011, par

    Multilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
    Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela.

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

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  • How to write UI tests for your plugin – Introducing the Piwik Platform

    18 février 2015, par Thomas Steur — Development

    This is the next post of our blog series where we introduce the capabilities of the Piwik platform (our previous post was How to write unit tests for your plugin). This time you’ll learn how to write UI tests in Piwik. For this tutorial you will need to have basic knowledge of JavaScript and the Piwik platform.

    What is a UI test ?

    Some might know a UI test under the term ‘CSS test’ or ‘screenshot test’. When we speak of UI tests we mean automated tests that capture a screenshot of a URL and then compare the result with an expected image. If the images are not exactly the same the test will fail. For more information read our blog post about UI Testing.

    What is a UI test good for ?

    We use them to test our PHP Controllers, Twig templates, CSS, and indirectly test our JavaScript. We do usually not write Unit or Integration tests for our controllers. For example we use UI tests to ensure that the installation, the login and the update process works as expected. We also have tests for most pages, reports, settings, etc. This increases the quality of our product and saves us a lot of time as it is easy to write and maintain such tests. All UI tests are executed on Travis after each commit and compared with our expected screenshots.

    Getting started

    In this post, we assume that you have already installed Piwik 2.11.0 or later via git, set up your development environment and created a plugin. If not, visit the Piwik Developer Zone where you’ll find the tutorial Setting up Piwik and other Guides that help you to develop a plugin.

    Next you need to install the needed packages to execute UI tests.

    Let’s create a UI test

    We start by using the Piwik Console to create a new UI test :

    ./console generate:test --testtype ui

    The command will ask you to enter the name of the plugin the created test should belong to. I will use the plugin name “Widgetize”. Next it will ask you for the name of the test. Here you usually enter the name of the page or report you want to test. I will use the name “WidgetizePage” in this example. There should now be a file plugins/Widgetize/tests/UI/WidgetizePage_spec.js which contains already an example to get you started easily :

    describe("WidgetizePage", function () {
       var generalParams = 'idSite=1&period=day&date=2010-01-03';

       it('should load a simple page by its module and action', function (done) {
           var screenshotName = 'simplePage';
           // will save image in "processed-ui-screenshots/WidgetizePageTest_simplePage.png"

           expect.screenshot(screenshotName).to.be.capture(function (page) {
               var urlToTest = "?" + generalParams + "&module=Widgetize&action=index";
               page.load(urlToTest);
           }, done);
       });
    });

    What is happening here ?

    This example declares a new set of specs by calling the method describe(name, callback) and within that a new spec by calling the method it(description, func). Within the spec we load a URL and once loaded capture a screenshot of the whole page. The captured screenshot will be saved under the defined screenshotName. You might have noticed we write our UI tests in BDD style.

    Capturing only a part of the page

    It is good practice to not always capture the full page. For example many pages contain a menu and if you change that menu, all your screenshot tests would fail. To avoid this you would instead have a separate test for your menu. To capture only a part of the page simply specify a jQuery selector and call the method captureSelector instead of capture :

    var contentSelector = '#selector1, .selector2 .selector3';
    // Only the content of both selectors will be in visible in the captured screenshot
    expect.screenshot('page_partial').to.be.captureSelector(contentSelector, function (page) {
       page.load(urlToTest);
    }, done);

    Hiding content

    There is a known issue with sparklines that can fail tests randomly. Also version numbers or a date that changes from time to time can fail tests without actually having an error. To avoid this you can prevent elements from being visible in the captured screenshot via CSS as we add a CSS class called uiTest to the HTML element while tests are running.

    .uiTest .version { visibility:hidden }

    Running a test

    To run the previously generated tests we will use the command tests:run-ui :

    ./console tests:run-ui WidgetizePage

    After running the tests for the first time you will notice a new folder plugins/PLUGINNAME/tests/UI/processed-ui-screenshots in your plugin. If everything worked, there will be an image for every captured screenshot. If you’re happy with the result it is time to copy the file over to the expected-ui-screenshots folder, otherwise you have to adjust your test until you get the result you want. From now on, the newly captured screenshots will be compared with the expected images whenever you execute the tests.

    Fixing a test

    At some point your UI test will fail, for example due to expected CSS changes. To fix a test all you have to do is to copy the captured screenshot from the folder processed-ui-screenshots to the folder expected-ui-screenshots.

    Executing the UI tests on Travis

    In case you have not generated a .travis.yml file for your plugin yet you can do this by executing the following command :

    ./console generate:travis-yml --plugin PLUGINNAME

    Next you have to activate Travis for your repository.

    Advanced features

    Isn’t it easy to create a UI test ? We never even created a file ! Of course you can accomplish even more if you want. For example you can specify a fixture to be inserted before running the tests which is useful when your plugin requires custom data. You can also control the browser as it was a human by clicking, moving the mouse, typing text, etc. If you want to discover more features have a look at our existing test cases.

    If you have any feedback regarding our APIs or our guides in the Developer Zone feel free to send it to us.

  • ffmpeg converted mp4 files won't play on videojs

    11 février 2018, par Ricky

    I am trying to convert an hls source to mp4 but the ouputted file won’t play on any internet video players. Currently I am using videojs

    here is how I am converting it.

    ffmpeg -re -i "https://mnmedias.api.telequebec.tv/m3u8/29880.m3u8" -c:v libx264 -c:a copy -movflags +faststart ./public/videos/cut-videos/knife/parlet.mp4

    the video player is outputting this :

    video.js:498 VIDEOJS : ERROR : (CODE:4 MEDIA_ERR_SRC_NOT_SUPPORTED) The media could not be loaded, either because the server or network failed or because the format is not supported.

  • Strange libavformat dependency with Jackmp

    13 avril 2015, par Martin Delille

    I try to execute my application on another Mac than my development machine and I have the following error :

    Dyld Error Message:
       Library not loaded: /System/Library/Framework/Versions/A/Jackmp
       Referenced from: /Volumes/FFmpegTest_v1.0.1/FFmpegTest.app/Contents/Frameworks/libavformat.56.dylib

    It seems that this Jackmp library is a new dependency (not present in earlier libavformat dependencies) as I can check with :

    otool -L /usr/local/lib/libavformat.dylib

    Any idea ?