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  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

  • ANNEXE : Les plugins utilisés spécifiquement pour la ferme

    5 mars 2010, par

    Le site central/maître de la ferme a besoin d’utiliser plusieurs plugins supplémentaires vis à vis des canaux pour son bon fonctionnement. le plugin Gestion de la mutualisation ; le plugin inscription3 pour gérer les inscriptions et les demandes de création d’instance de mutualisation dès l’inscription des utilisateurs ; le plugin verifier qui fournit une API de vérification des champs (utilisé par inscription3) ; le plugin champs extras v2 nécessité par inscription3 (...)

Sur d’autres sites (7287)

  • FFMPEG loop video overlay

    12 avril 2013, par x1886x

    I have two videos, one of which is overlaid onto the other.The one that is overlaid is only a few seconds long, and I want it to keep looping whilst the main video plays. Ive tried everything I can think of , but nothing seems to work in ffmpeg

    ffmpeg -i mainVideo.MTS -vf " movie=overlaid.wmv  [overlay];[in][overlay] overlay=1000:500 [out]" output.mp4

    overlays one on top of the other , but with no looping.
    Changing movie=overlaid.wmv to movie=overlaid.wmv:loop=0

    gives me an error message

    [movie @ 01B19FC0] Key 'loop' not found.
    [movie @ 01B19F40] Error parsing options string : 'loop=0'
    Error initializing filter 'movie' with args 'overlaid.wmv:loop=0'
    Error opening filters !

    According to the ffmpeg docs, loop is a valid option for movie. Ive tried 0, 1, 10 as the loop value but the result is always the same (an error)

  • Xuggler Encoding video of Desktop With Audio - audio has gaps

    2 novembre 2012, par Chris

    I am using Xuggler to convert images captured from the java Robot class and sound read from TargetDataLine class and encoding this into a video. I am then attempting to http stream this video data (after writing my header) to a flash client via http (Socket OutputStream) but it plays and stutters (never just playing smoothly) no matter what buffer value I use on the client side.

    I am asking for help and showing my java code because I suspect it might be to do with how I am encoding the video or something about sending data via http socket which i am not getting..

    ByteArrayURLHandler ba = new ByteArrayURLHandler();
    final IRational FRAME_RATE = IRational.make(30);
    final int SECONDS_TO_RUN_FOR = 20;
    final Robot robot = new Robot();
    final Toolkit toolkit = Toolkit.getDefaultToolkit();
    final Rectangle screenBounds = new Rectangle(toolkit.getScreenSize());
    IMediaWriter writer;

    writer = ToolFactory.makeWriter(
       XugglerIO.map(
           XugglerIO.generateUniqueName(out, ".flv"),
           out
       ));

    writer.addListener(new MediaListenerAdapter() {
       public void onAddStream(IAddStreamEvent event) {
           event.getSource().getContainer().setInputBufferLength(1000);
           IStreamCoder coder = event.getSource().getContainer().getStream(event.getStreamIndex()).getStreamCoder();
           if (coder.getCodecType() == ICodec.Type.CODEC_TYPE_AUDIO) {
               coder.setFlag(IStreamCoder.Flags.FLAG_QSCALE, false);  
               coder.setBitRate(32000);
               System.out.println("onaddstream"+ coder.getPropertyNames().toString());
           }
           if (coder.getCodecType() == ICodec.Type.CODEC_TYPE_VIDEO) {
               // coder.setBitRate(64000);
               // coder.setBitRateTolerance(64000);
           }
       }
    });

    writer.addVideoStream(videoStreamIndex, videoStreamId, 1024, 768);
    final int channelCount = 1;      

    int audionumber =   writer.addAudioStream(audioStreamIndex, audioStreamId,1, 44100);
    int bufferSize = (int)audioFormat.getSampleRate()   *audioFormat.getFrameSize();//*6;///6;
    byte[] audioBuf;// = new byte[bufferSize];

    int i = 0;

    final int audioStreamIndex = 1;
    final int audioStreamId = 1;
    BufferedImage screen, bgrScreen;
    long startTime = System.nanoTime();
    while(keepGoing)
    {

       audioBuf = new byte[bufferSize];
       i++;

       screen = robot.createScreenCapture(screenBounds);

       bgrScreen = convertToType(screen, BufferedImage.TYPE_3BYTE_BGR);
       long nanoTs = System.nanoTime()-startTime;
       writer.encodeVideo(0, bgrScreen, nanoTs, TimeUnit.NANOSECONDS);
       audioBuf = new byte[line.available()];
       int nBytesRead = line.read(audioBuf, 0, audioBuf.length);

       IBuffer iBuf = IBuffer.make(null, audioBuf, 0, nBytesRead);

       IAudioSamples smp = IAudioSamples.make(iBuf,1,IAudioSamples.Format.FMT_S16);
       if (smp == null) {
           return;
       }

       long numSample = audioBuf.length / smp.getSampleSize();

       smp.setComplete(true, numSample,(int)
       audioFormat.getSampleRate(), audioFormat.getChannels(),
       IAudioSamples.Format.FMT_S16, nanoTs/1000);

       writer.encodeAudio(1, smp);

       writer.flush();
    }
  • Streaming full HD using lighttpd streaming

    2 juin 2015, par HD Quality

    We have 1000 of HD full length movies and streaming using lighttpd all the files are converted using FFMPEG .FLV format, and we got VPS(Cent OS) 2TB storage & CPU : 6 cores & 30 GB RAM & 1 Gbit/s port.

    when we get traffic player buffering very long time means 10min to start play,i spend searching google and tried all the possible way to improve but no luck.

    can any one suggest how other sites are running without buffer issue,

    1.http://cloudy.ec

    3.http://putloader.com