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  • Multilang : améliorer l’interface pour les blocs multilingues

    18 février 2011, par

    Multilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
    Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela.

  • Ajouter des informations spécifiques aux utilisateurs et autres modifications de comportement liées aux auteurs

    12 avril 2011, par

    La manière la plus simple d’ajouter des informations aux auteurs est d’installer le plugin Inscription3. Il permet également de modifier certains comportements liés aux utilisateurs (référez-vous à sa documentation pour plus d’informations).
    Il est également possible d’ajouter des champs aux auteurs en installant les plugins champs extras 2 et Interface pour champs extras.

  • Support audio et vidéo HTML5

    10 avril 2011

    MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
    Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
    Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
    Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...)

Sur d’autres sites (10517)

  • What are the APIs for hardware accelerated video decoding in phones ?

    11 janvier 2012, par cloudraven

    I have seen many smartphones coming with hardware accelerated video decoding supporting mpeg2 and h264, but unlike in desktop and laptop systems, it is not clear to me how to interact with the hardware acceleration.
    For desktops/laptops there is DXVA, VDPAU and OpenMax.
    Is any of those supported in Mobile phones ? I think OpenMax is, but I am not sure of how widely supported it is.

    Is anyone familiar with what is usually used to write hardware accelerated media players and decoders for platforms like Snapdragon, Tegra 2 or Omap 4 running Android or Windows Phone ?
    I know that ffmpeg can be compiled for arm and I wonder what kind of hardware video acceleration it supports on that platform.

  • Video encoding libraries for iOS

    7 novembre 2011, par peetonn

    I really stucked with that problem, because I haven't seen enough information in the internet regarding video encoding in iOS, however we can observe plenty of apps that deal with the problem of video streaming successfully (skype, qik, justin.tv, etc.)
    I'm going to develop an application, that should send video frames obtained from camera and encoded in h.263 (h.264 or MPEG-4 it is under decision) to a web-server. For this, I need some video encoding library. Obviously, ffmpeg can deal with that task, but it is under LGPL license, which could probably lead to some problems in submitting the app in the AppStore. On the other hand, there are some applications, which are seemed to use ffmpeg library, but only Timelapser clearly states this fact in app description. Does this mean, that other apps are not using ffmpeg or just hiding this information ?

    Please, share your thoughts and experience in this topic. I'm open for dicsussion.

  • Tailing last frame of a growing video file

    9 janvier 2012, par ebayindir

    On windows, I have a dynamically created uncompressed avi video file which grows overtime. The application which generates the video file can only write to a physical file. I can start/stop generation of video file and delete the old video file easily.

    I would like to analyze the changing last frame of the growing video file to make some decision depending on the content of the current/latest image in real time. If I can achieve more than 10fps it should be enough.
    I would like to get uncompressed images whenever a new frame available in the video file.

    As a file format I think png could be the best options in that case but I am open to alternatives.
    I wonder if such a thing is possible with ffmpeg or with a similar tool.

    I prefer to analyze the image and make decisions by using a perl+Imager module.
    Tha analyisis requirements are not complicated. Basically I just need to find existence of a few small images in certain locations inside the last frame.
    I would also appreciate if you can suggest an efficient way to get this information in to my application from ffmpeg.
    For example piping directly to my code or reading from saved png files.

    I know perl already has an ffmpeg interface module but as far as I understand that module can't provide the functionality I need.