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#7 Ambience
16 octobre 2011, par
Mis à jour : Juin 2015
Langue : English
Type : Audio
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#6 Teaser Music
16 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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#5 End Title
16 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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#3 The Safest Place
16 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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#4 Emo Creates
15 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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#2 Typewriter Dance
15 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
Autres articles (105)
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Participer à sa traduction
10 avril 2011Vous pouvez nous aider à améliorer les locutions utilisées dans le logiciel ou à traduire celui-ci dans n’importe qu’elle nouvelle langue permettant sa diffusion à de nouvelles communautés linguistiques.
Pour ce faire, on utilise l’interface de traduction de SPIP où l’ensemble des modules de langue de MediaSPIP sont à disposition. ll vous suffit de vous inscrire sur la liste de discussion des traducteurs pour demander plus d’informations.
Actuellement MediaSPIP n’est disponible qu’en français et (...) -
Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir -
Supporting all media types
13 avril 2011, parUnlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)
Sur d’autres sites (7822)
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ffmpeg change framerate : Question about bitrate [closed]
9 février, par schweigersonThanks to the forum, I successfully can reduce the frame rate of a video.


ffmpeg -i input_50fps.mp4 -filter:v fps=25 output_25fps.mp4


Input and output have a similar bitrate as well as filzesize :






 File 

bitrate 

filesize 







 input_50fps.mp4 

2900kBit/s 

1.9GB 




 output_25fps.mp4 

2528kBit/s 

1.7GB 







Assumption : Divide the number of frames into half should both reduce the bitrate and the filesize accordingly (half the size).


Question : Does it make sense to enforce the reduction of the bitrate to approx. half the original one, when I reduce the framerate by to 50% (e.g. with
-b:v 1500k
) ? IMHO, the video quality should be comparable to the original video then.

Note : I may make according test runs, but I perhaps do not have the ability to recognize the quality difference as I'm not an advanced video expert.


Would be happy to read your advice.


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swscale/cms : add color management subsystem
29 novembre 2024, par Niklas Haasswscale/cms : add color management subsystem
The underlying color mapping logic was ported as straightforwardly as possible
from libplacebo, although the API and glue code has been very heavily
refactored / rewritten. In particular, the generalization of gamut mapping
methods is replaced by a single ICC intent selection, and constants have been
hard-coded.To minimize the amount of overall operations, this gamut mapping LUT now embeds
a direct end-to-end transformation to the output color space ; something that
libplacebo does in shaders, but which is prohibitively expensive in software.In order to preserve compatibility with dynamic tone mapping without severely
regressing performance, we add the ability to generate a pair of "split" LUTS,
one for encoding the input and output to the perceptual color space, and a
third to embed the tone mapping operation. Additionally, this intermediate
space could be used for additional subjective effect (e.g. changing
saturation or brightness).The big downside of the new approach is that generating a static color mapping
LUT is now fairly slow, as the chromaticity lobe peaks have to be recomputed
for every single RGB value, since correlated RGB colors are not necessarily
aligned in ICh space. Generating a split 3DLUT significantly alleviates this
problem because the expensive step is done as part of the IPT input LUT, which
can share the same hue peak calculation at least for all input intensities. -
lavfi/vf_drawtext : fix memory management when destroying font face
31 octobre 2024, par Leandro Santiagolavfi/vf_drawtext : fix memory management when destroying font face
Ref https://trac.ffmpeg.org/ticket/11152
According to harfbuzz docs, hb_ft_font_set_funcs() does not need to be
called, as, quoted :```
An #hb_font_t object created with hb_ft_font_create()
is preconfigured for FreeType font functions and does not
require this function to be used.
```Using this function seems to cause memory management issues between
harfbuzz and freetype, and could be eliminated.This commit also call hb_ft_font_changed() when the underlying FC_Face
changes size, as stated on hardbuzz :```
HarfBuzz also provides a utility function called hb_ft_font_changed() that you should call
whenever you have altered the properties of your underlying FT_Face, as well as a hb_ft_get_face()
that you can call on an hb_font_t font object to fetch its underlying FT_Face.
```Finally, the execution order between hb_font_destroy() and
hb_buffer_destroy() is flipped to match the order of creation of
the respective objects.Signed-off-by : Leandro Santiago <leandrosansilva@gmail.com>
Signed-off-by : Marton Balint <cus@passwd.hu>