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Multilang : améliorer l’interface pour les blocs multilingues
18 février 2011, parMultilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela. -
Les autorisations surchargées par les plugins
27 avril 2010, parMediaspip core
autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs -
HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
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Why is my discord.py bot not having voice while being hosted on Heroku ?
24 juillet 2020, par Flying ThunderMy bot is all set up and running, everything works, EXCEPT for voice : He joins the channel, but doesnt play audio. I have heard many different claims for what the reason is (no permission to use ffmpeg.exe, missing buildpack, missing dependency, Heroku blocking UDP on free users...) - but i hope that someone here ACTUALLY knows what the problem is, because i couldnt find any definitive reason online.


This is the code of the bot : https://github.com/FlyingThunder/DiscordBot/blob/master/main.py
Everything is working fine on my machine.
This is the only error that Heroku logs gave me :

2020-07-24T06:28:30.329937+00:00 app[worker.1]: PermissionError: [Errno 13] Permission denied: 'res/ffmpeg.exe'


I already tried adding
https://github.com/jonathanong/heroku-buildpack-ffmpeg-latest.git
to my buildpacks, and i addedcffi==1.14.0
to my requirements.txt - both solutions that are supposed to fix this exact issue.

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Which directory should i put FFmpeg ? [duplicate]
25 juillet 2020, par Panda Gaming23I am making a discord bot and I get the following error


node:4) UnhandledPromiseRejectionWarning: Error: FFmpeg/avconv not found!

2020-07-25T01:00:13.991518+00:00 app[worker.1]: at Function.getInfo (/app/node_modules/prism-media/src/core/FFmpeg.js:130:11)

2020-07-25T01:00:13.991519+00:00 app[worker.1]: at Function.create (/app/node_modules/prism-media/src/core/FFmpeg.js:143:38)

2020-07-25T01:00:13.991519+00:00 app[worker.1]: at new FFmpeg (/app/node_modules/prism-media/src/core/FFmpeg.js:44:27)

2020-07-25T01:00:13.991520+00:00 app[worker.1]: at AudioPlayer.playUnknown (/app/node_modules/discord.js/src/client/voice/player/BasePlayer.js:47:20)

2020-07-25T01:00:13.991520+00:00 app[worker.1]: at VoiceConnection.play (/app/node_modules/discord.js/src/client/voice/util/PlayInterface.js:71:28)

2020-07-25T01:00:13.991522+00:00 app[worker.1]: at play (/app/commands/play.js:14:34)

2020-07-25T01:00:13.991522+00:00 app[worker.1]: at /app/commands/play.js:42:5

2020-07-25T01:00:13.991522+00:00 app[worker.1]: at processTicksAndRejections (internal/process/task_queues.js:97:5)

2020-07-25T01:00:13.991629+00:00 app[worker.1]: (node:4) UnhandledPromiseRejectionWarning: Unhandled promise rejection. This error originated either by throwing inside of an async function without a catch block, or by rejecting a promise which was not handled with .catch(). To terminate the node process on unhandled promise rejection, use the CLI flag `--unhandled-rejections=strict` (see https://nodejs.org/api/cli.html#cli_unhandled_rejections_mode). (rejection id: 6)




Here is the code


const ytdl = require("ytdl-core");
const Discord = require("discord.js");

var servers = {};

module.exports = {
 name: "play",
 description: "this is a music play command!",
 execute(message, args) {
 
 function play(connection, message) {
 var server = servers[message.guild.id];
 
 server.dispatcher = connection.play(ytdl(server.queue[0], {filter: "audioonly"}));
 
 server.queue.shift();
 
 server.dispatcher.on("end", function () {
 if(server.queue[0]){
 play(connection, message);
 }
 else {connection.disconnect();}
 })
 }
 if (!args[0]) {
 message.channel.send("you need to provide a link!");
 return;
 }

 if (!message.member.voice.channel) {
 message.channel.send("you must be in ||a|| voice channel to play the bot!");
 return;
 }

 if (!servers[message.guild.id]) servers[message.guild.id] = { queue: [] };
 
 var server = servers[message.guild.id];
 
 server.queue.push(args[0]);
 
 if (!message.member.voice.connection) message.member.voice.channel.join().then(function(connection) {
 play(connection, message);
 })
 },
};



I would like to know which directory I should put FFmpeg.


I would also like to know if the FFmpeg executable has to be in a folder or compressed or if i can just place the executable in a certain directory


I am hosting my bot using Heroku on a Mac using Discord.js V12


Please help.


Thanks !


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FFMPEG incorrect duration from raw video stream
28 juillet 2020, par LMBI have the raw video data from a video stream (no audio) and the duration when I play the raw video in VLC is 67 seconds. When I convert the file to MP4 using FFMPEG the duration is 82.68 seconds.


Video is available here : https://www.filedropper.com/showdownload.php/67seconds
I am using FFMPEG/FFPROBE version git-2020-07-21-b5f1e05 on Windows.


Details of the raw video here :


ffprobe -i 67seconds.raw
ffprobe version git-2020-07-21-b5f1e05 Copyright (c) 2007-2020 the FFmpeg developers
 built with gcc 9.3.1 (GCC) 20200621
 configuration: --enable-gpl --enable-version3 --enable-sdl2 --enable-fontconfig --enable-gnutls --enable-iconv --enable-libass --enable-libdav1d --enable-libbluray --enable-libfreetype --enable-libmp3lame --enable-libopencore-amrnb --enable-libopencore-amrwb --enable-libopenjpeg --enable-libopus --enable-libshine --enable-libsnappy --enable-libsoxr --enable-libsrt --enable-libtheora --enable-libtwolame --enable-libvpx --enable-libwavpack --enable-libwebp --enable-libx264 --enable-libx265 --enable-libxml2 --enable-libzimg --enable-lzma --enable-zlib --enable-gmp --enable-libvidstab --enable-libvmaf --enable-libvorbis --enable-libvo-amrwbenc --enable-libmysofa --enable-libspeex --enable-libxvid --enable-libaom --enable-libgsm --disable-w32threads --enable-libmfx --enable-ffnvcodec --enable-cuda-llvm --enable-cuvid --enable-d3d11va --enable-nvenc --enable-nvdec --enable-dxva2 --enable-avisynth --enable-libopenmpt --enable-amf
 libavutil 56. 55.100 / 56. 55.100
 libavcodec 58. 97.100 / 58. 97.100
 libavformat 58. 49.100 / 58. 49.100
 libavdevice 58. 11.101 / 58. 11.101
 libavfilter 7. 87.100 / 7. 87.100
 libswscale 5. 8.100 / 5. 8.100
 libswresample 3. 8.100 / 3. 8.100
 libpostproc 55. 8.100 / 55. 8.100
Input #0, h264, from '67seconds.raw':
 Duration: N/A, bitrate: N/A
 Stream #0:0: Video: h264 (High), yuv420p(progressive), 640x360 [SAR 1:1 DAR 16:9], 25 fps, 25 tbr, 1200k tbn, 50 tbc



The mp4 duration matches my ffprobe calculation against the raw file itself (2067/25 = 82.68 seconds) :


ffprobe -show_entries stream=r_frame_rate,nb_read_frames -select_streams v -count_frames -of compact=p=0:nk=1 -v 0 67seconds.raw
25/1|2067



What would explain this difference in durations between the raw playback and the FFMPEG interpretation and how do I encode to the same duration for this and other stream data ?