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Autres articles (84)

  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • MediaSPIP version 0.1 Beta

    16 avril 2011, par

    MediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
    Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
    Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
    Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)

  • Amélioration de la version de base

    13 septembre 2013

    Jolie sélection multiple
    Le plugin Chosen permet d’améliorer l’ergonomie des champs de sélection multiple. Voir les deux images suivantes pour comparer.
    Il suffit pour cela d’activer le plugin Chosen (Configuration générale du site > Gestion des plugins), puis de configurer le plugin (Les squelettes > Chosen) en activant l’utilisation de Chosen dans le site public et en spécifiant les éléments de formulaires à améliorer, par exemple select[multiple] pour les listes à sélection multiple (...)

Sur d’autres sites (6506)

  • Pre-announcement : Piwik Marketplace soon open for paid premium features

    12 octobre 2016, par Piwik Core Team — Community

    Updates : Premium Plugins now available on the Piwik Analytics Marketplace. Further announcements about premium plugins : 1) Powerful Video Analytics and Audio Analytics and 2) A/B Testing Platform for Piwik Analytics.

    The goal of the Piwik project is to build the best open digital analytics platform that lets you measure what matters to you while giving you full control of your data. The beauty of the Piwik Analytics platform is that it can be customized and extended by building or installing new features on top of the Piwik core.

    On our open Piwik Marketplace you can already discover and download over 70 free plugins which enrich the functionality of your Piwik in many ways, and themes which change the look and feel of the Piwik user interface. To help users make more of their analytics data and ultimately be more successful, in a few weeks we will offer you the possibility to purchase subscriptions for premium features in the Marketplace.

    Get more out of your Piwik

    Opening the Marketplace for paid plugins will bring more premium and enterprise features so you get more out of your Piwik, when you need it. It will also help us, the Piwik team, to further innovate and improve the open-source Piwik platform to realize our mission :

    “To create the leading Free and open source analytics platform, and to support global organisations and communities to keep full control over their data.”

    1-click installation and update

    You will find the new premium features when you browse the Marketplace in your Piwik app and on our Piwik Marketplace website. Purchased plugins will be installable and updatable with one click, just like you are used to from free plugins.

    Sell your plugins on the Piwik Marketplace

    If you are a developer who wants to sell plugins on our Marketplace, please get in touch. As a vendor you will be able to see reports about your sales, upload new versions of your plugins, reply to pre-sales and support questions, and more. By tapping into the Marketplace’s infrastructure and distribution, including secure payments and distributing plugins to customers, developers can focus on building great products.

    Get started developing plugins

    If you are wondering how to get started developing plugins, check out our getting started developer guide and our guide about how to get your plugin ready for the Marketplace.

  • Error decoding timecode using ffprobe

    16 novembre 2016, par Pablo Montilla

    I’m using ffprobe to get timecode from an mxf which has DF timecode but with a non DF frame rate. I’m getting the error Drop frame is only allowed with 30000/1001 or 60000/1001 FPS.

    I’m running ffprobe -i "IMX 10Bit.mxf" and getting the following :

     ffprobe version 3.2 Copyright (c) 2007-2016 the FFmpeg developers
       built with gcc 5.4.0 (GCC)
       configuration: --enable-gpl --enable-version3 --disable-w32threads --enable-dxva2 --enable-libmfx --enable-nvenc --enable-avisynth --enable-bzlib --enable-libebur128 --enable-fontconfig --enable-frei0r --enable-gnutls --enable-iconv --enable-libass --enable-libbluray --enable-libbs2b --enable-libcaca --enable-libfreetype --enable-libgme --enable-libgsm --enable-libilbc --enable-libmodplug --enable-libmp3lame --enable-libopencore-amrnb --enable-libopencore-amrwb --enable-libopenh264 --enable-libopenjpeg --enable-libopus --enable-librtmp --enable-libschroedinger --enable-libsnappy --enable-libsoxr --enable-libspeex --enable-libtheora --enable-libtwolame --enable-libvidstab --enable-libvo-amrwbenc --enable-libvorbis --enable-libvpx --enable-libwavpack --enable-libwebp --enable-libx264 --enable-libx265 --enable-libxavs --enable-libxvid --enable-libzimg --enable-lzma --enable-decklink --enable-zlib
       libavutil      55. 34.100 / 55. 34.100
       libavcodec     57. 64.100 / 57. 64.100
       libavformat    57. 56.100 / 57. 56.100
       libavdevice    57.  1.100 / 57.  1.100
       libavfilter     6. 65.100 /  6. 65.100
       libswscale      4.  2.100 /  4.  2.100
       libswresample   2.  3.100 /  2.  3.100
       libpostproc    54.  1.100 / 54.  1.100
     [mxf @ 00000000025a3660] Drop frame is only allowed with 30000/1001 or 60000/1001 FPS
     Input #0, mxf, from 'IMX 10Bit.mxf':
       Metadata:
         uid             : 2b3801ea-ec5e-4dc1-ab3a-dba9a2b30ce4
         generation_uid  : 2b3801ea-ec5e-4dc2-ab3a-dba9a2b30ce4
         product_uid     : 00000000-0000-0000-0000-000000000000
         modification_date: 2009-11-04T10:39:42.000000Z
         material_package_umid: 0x060A2B340101010501010D43130000005C91020063D700800210F3FFFE154618
       Duration: 00:00:19.52, start: 0.000000, bitrate: 62580 kb/s
         Stream #0:0: Video: mpeg2video (4:2:2), yuv422p(tv, top first), 720x608 [SAR 152:135 DAR 4:3], 50000 kb/s, 25 fps, 25 tbr, 25 tbn, 50 tbc
         Metadata:
           file_package_umid: 0x060A2B340101010501010D43130000005D91020063D700800210F3FFFE154618
         Stream #0:1: Audio: pcm_s24le, 48000 Hz, 4 channels, s32 (24 bit), 4608 kb/s
         Metadata:
           file_package_umid: 0x060A2B340101010501010D43130000005D91020063D700800210F3FFFE154618
  • VLC syntax to transcode and stream to stdout ?

    19 novembre 2016, par Will Tower

    Goal : I am trying to use VLC as a local server to expand the video capabilities of an app created with Adobe AIR, Flex and Actionscript. I am using VLC to stream to stdoutand reading that output from within my app.

    VLC Streaming capabilities
    VLC Flash Video
    Stream VLC to Website with asf and Flash

    Status : I am able to launch VLC as a background process and control it through its remote control interface (more detail). I can load, transcode and stream a local video file. The example app below is a barebones testbed demonstrating this.

    Issue : I am getting data in to my app but it is not rendering as video. I don’t know if it is a problem with my VLC commands or with writing to/reading from stdout. This technique of reading from stdout in AIR works (with ffmpeg for example).

    One of the various transcoding commands I have tried :

    -I rc  // remote control interface  
    -vvv   // verbose debuging  
    --sout  // transcode, stream to stdout
    "#transcode{vcodec=FLV1}:std{access=file,mux=ffmpeg{mux=flv},dst=-}"

    This results in data coming into to my app but for some reason it is not rendering as video when using appendBytes with the NetStream instance.

    If instead I write the data to an .flv file, a valid file is created – so the broken part seems to be writing it to stdout. One thing I have noticed : I am not getting metadata through the stdout`method. If I play the file created with the command below, I do see metadata.

    // writing to a file
    var output:File = File.desktopDirectory.resolvePath("stream.flv");
    var outputPath:String = output.nativePath;
    "#transcode{vcodec=FLV1}:std{access=file,mux=ffmpeg{mux=flv},dst=" + outputPath + "}");

    Hoping someone sees where I am going wrong here.


    Update 1 : Just to add some more detail (!) – I took a look at the .flv file that is generated to examine the metadata. It appears at the head of the file as shown below. I have the correct onMetaData handler set up and see a trace of this data if I play the file from disk. I do not see this trace when reading from stdout and NetStream is in Data Generation mode. Is it possible that it isn’t getting sent to stdout for some reason ? I’ve tried generating my own header and appending that before the stream starts – I may not have the header format correct.

    enter image description here


    Update 2 : So in my AIR app I was able to crudely parse the incoming stdout stream coming from VLC. I wanted to see if the FLV header data was being sent – and it appears that it is. I don’t know if it is in the correct format, etc. but as I mention above, if I write to an .flv file instead of stdout, a valid .flv file is created.

    Completely at a loss now – have tried everything I could think of and followed up every web link I could find on the issues involved. Alas – so close and it would have been so cool to leverage VLC from within AIR.