Recherche avancée

Médias (0)

Mot : - Tags -/metadatas

Aucun média correspondant à vos critères n’est disponible sur le site.

Autres articles (112)

  • Support audio et vidéo HTML5

    10 avril 2011

    MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
    Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
    Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
    Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...)

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

  • De l’upload à la vidéo finale [version standalone]

    31 janvier 2010, par

    Le chemin d’un document audio ou vidéo dans SPIPMotion est divisé en trois étapes distinctes.
    Upload et récupération d’informations de la vidéo source
    Dans un premier temps, il est nécessaire de créer un article SPIP et de lui joindre le document vidéo "source".
    Au moment où ce document est joint à l’article, deux actions supplémentaires au comportement normal sont exécutées : La récupération des informations techniques des flux audio et video du fichier ; La génération d’une vignette : extraction d’une (...)

Sur d’autres sites (10805)

  • How to capture ffmpeg output in rails ?

    8 janvier 2013, par HelloWorld

    I'm running a ffmpeg command to try to get the duration of a video file, the command is as follows...

    system('ffmpeg -i C:\Users\example\Desktop\video9.mp4 -f ffmetadata')

    When I run that line it outputs a lot of info to the rails console, including duration. But how would I capture that info so I can split it and grab the data I need ? (I'm doing this inside a rails controller)

    When I run something like this...

    metadata = system('ffmpeg -i C:\Users\example\Desktop\video9.mp4 -f ffmetadata')
    puts metadata

    All it returns is false.

  • How to capture ffmpeg output in rails ?

    18 août 2019, par HelloWorld

    I’m running a ffmpeg command to try to get the duration of a video file, the command is as follows...

    system('ffmpeg -i C:\Users\example\Desktop\video9.mp4 -f ffmetadata')

    When I run that line it outputs a lot of info to the rails console, including duration. But how would I capture that info so I can split it and grab the data I need ? (I’m doing this inside a rails controller)

    When I run something like this...

    metadata = system('ffmpeg -i C:\Users\example\Desktop\video9.mp4 -f ffmetadata')
    puts metadata

    All it returns is false.

  • FFMPEG multi livestream - recorded stream send to different services like YT and Twitch at different time (on different button clicks )

    4 octobre 2022, par Ganesh

    Trying for the last 10 days and still no success, I am creating a python application that will accept the URL and visit that URL using chromium, capture that screen and send that real-time screen recording to different live stream acceptors as youtube live, twitch Twitter, Facebook live or some other sources and many of these could be multiple.

    


    There are two challenges (both challenges depend on a user action like different button clicks) -

    


      

    • The time of starting the Livestream we know only one Livestream acceptor and other acceptors could be sent via another API at any time or may not be sent on the whole live stream.
    • 


    • Any of the streams could be stopped at any moment including the first one which started the original live streaming service
    • 


    


    To Solve these challenges I am trying the following process (i took mp4 as a source for simplifying)

    


      

    • create a stream and store it into PIPE.stdout
    • 


    


    ffmpeg_Command_get_stream = 'ffmpeg -re -i test.mp4 -f flv pipe:1'
ffmpeg_Command_get_stream=ffmpeg_Command_get_stream.split()
pipe = sp.Popen(ffmpeg_Command_get_stream,
            stdout=sp.PIPE,
            stderr=sp.PIPE,
            bufsize=8000000,
            shell=True,
            universal_newlines=True
            )
out,err = pipe.communicate()


    


      

    • and send that stream with the help of FFMPEG to the Livestream acceptor with the click of the youtube Livestream button

      


      ffmpeg_Command_send_stream = ['ffmpeg','-i',pipe.stdout,'-f','flv',RTMPURL_YOUTUBE]

      


    • 


    


    Update Trying to Explain it a little more :

    


    step 1 - I need a real-time stream from the first command, so I used -re in FFMPEG

    


    step 2 - Use above stream as an input for other command and send that as an output as a Livestream to youtube (or twitch/Facebook), But the second step would happen only when the user click on the button "YT LiveStream", Here the tricky thing is there are multiple buttons (YT LiveStream, Twitch LiveStream, Facebook LiveStream) and user can click any time on any of button, also can click on all button one by one.

    


    enter image description here

    


    sorry for bad explaination

    


    what I am doing wrong ? , Is this Possible ? or need to go with another process,

    


    any help would be greatly appreciated