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Valkaama DVD Label
4 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Image
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Podcasting Legal guide
16 mai 2011, par
Mis à jour : Mai 2011
Langue : English
Type : Texte
Autres articles (56)
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Trying to fix VPlayer's seeking ability, need some guidance [Android FFmpeg]
1er juin 2016, par vxh.vietI’m trying to fix the currently broken seeking ability of VPlayer which is a FFmpeg player for Android. Being a Java developer, C code looks like alien language to me so can only fix it using common logic (which could make any C veteran have a good laugh).
The relevant file is player.c and I’ll try my best to point out the relevant modification.
So the basic idea is because FFmpeg’s
av_seek_frame
is very inaccurate even withAVSEEK_FLAG_ANY
so I’m trying to follow this suggestion to seek backward to the nearest keyframe and then decode to the frame I want. One addition note is since I want to seek based on millisecond while the said solution show the way to seek by frame which is potentially a source of problem.In the
Player
I add the following fields :struct Player{
....
AVFrame *frame;
int64_t current_time_stamp;
};In the
player_read_from_stream
I modify the seeking part as :void * player_read_from_stream(void *data) {
...
struct DecoderData *decoder_data = data;
int stream_no = decoder_data->stream_no;
AVCodecContext * ctx = player->input_codec_ctxs[stream_no];
...
// seeking, start my stuff
if(av_seek_frame(player->input_format_ctx, seek_input_stream_number, seek_target, AVSEEK_FLAG_BACKWARD) >= 0){
//seek to key frame success, now need to read every frame from the key frame to our target time stamp
while(player->current_time_stamp < seek_target){
int frame_done;
while (av_read_frame(player->input_format_ctx, &packet) >= 0) {
if (packet.stream_index == seek_input_stream_number) {
avcodec_decode_video2(ctx, player->frame, &frame_done, &packet);
LOGI(1,"testing_stuff ctx %d", *ctx);
if (frame_done) {
player->current_time_stamp = packet.dts;
LOGI(1,"testing_stuff current_time_stamp: %"PRId64, player->current_time_stamp);
av_free_packet(&packet);
return;
}
}
av_free_packet(&packet);
}
}
}
//end my stuff
LOGI(3, "player_read_from_stream seeking success");
int64_t current_time = av_gettime();
player->start_time = current_time - player->seek_position;
player->pause_time = current_time;
}And in
player_alloc_frames
I allocate the memory for my frame as :int player_alloc_frames(struct Player *player) {
int capture_streams_no = player->caputre_streams_no;
int stream_no;
for (stream_no = 0; stream_no < capture_streams_no; ++stream_no) {
player->input_frames[stream_no] = av_frame_alloc();
//todo: test my stuff
player->frame = av_frame_alloc();
//end test
if (player->input_frames[stream_no] == NULL) {
return -ERROR_COULD_NOT_ALLOC_FRAME;
}
}
return 0;
}Currently it just keep crashing and being a typical Android NDK’s "feature", it just provide a super helpful stack trace :
libc: Fatal signal 11 (SIGSEGV), code 1, fault addr 0x40 in tid 2717 (FFmpegReadFromS)
I very much appreciate if anyone could help me solve this problem. Thank you for your time.