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Médias (3)
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MediaSPIP Simple : futur thème graphique par défaut ?
26 septembre 2013, par
Mis à jour : Octobre 2013
Langue : français
Type : Video
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GetID3 - Bloc informations de fichiers
9 avril 2013, par
Mis à jour : Mai 2013
Langue : français
Type : Image
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GetID3 - Boutons supplémentaires
9 avril 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Image
Autres articles (101)
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MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Multilang : améliorer l’interface pour les blocs multilingues
18 février 2011, parMultilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela. -
HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...)
Sur d’autres sites (11143)
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AndroidBitmap_lockPixels always failing
20 septembre 2017, par Hadj Ali OussamaIn my
jni
module I copy images tobitmaps
, which were previously
passed from my java application.I do this using
AndroidBitmap_lockPixels/AndroidBitmap_unlockPixels
.
Basically, it renders the image correctly, but there’re strange
effects : sometimes the application gets stuck, or after some time
AndroidBitmap_lockPixels
always returns -3(ANDROID_BITMAP_RESULT_ALLOCATION_FAILED)
. I guess this is because I
update these bitmaps not from theGUI
thread, isn’t it ?If so, what would be correct way to "post" this operation to the GUI
thread ? Is it possible in
jni
?Thanks.
-
AndroidBitmap_lockPixels always failing
25 avril 2013, par user1568549In my
jni
module I copy images tobitmaps
, which were previously
passed from my java application.I do this using
AndroidBitmap_lockPixels/AndroidBitmap_unlockPixels
.
Basically, it renders the image correctly, but there're strange
effects : sometimes the application gets stuck, or after some time
AndroidBitmap_lockPixels
always returns -3(ANDROID_BITMAP_RESULT_ALLOCATION_FAILED)
. I guess this is because I
update these bitmaps not from theGUI
thread, isn't it ?If so, what would be correct way to "post" this operation to the GUI
thread ? Is it possible in
jni
?Thanks.
-
Use FFmpeg or ffplay as a library, instead of calling exe
13 septembre 2023, par San ZhangMy ultimate goal is to be able to play a RTSP stream(h264) in a native window(Windows VC++) in my application, using FFmpeg, but without calling any exe, rather, use FFmpeg as a library that's linked with the application as part of it.


This answer gave me some ideas :
https://stackoverflow.com/a/3167088/3842917


My first approach was to build ffplay into a library and link it to my application. However I am running into problems with building ffplay. (I have posted a separate question for it. )


My second, and less preferred approach, is to find out how to decode and play the stream using their API calls that are built into libraries(DLL's), so that I can avoid calling ffmpeg.exe. The problem with this approach is I'd have to understand the process of dealing with a raw video stream, something I'm not very familiar with.


Is there any other approach I can achieve what I need ?