Recherche avancée

Médias (1)

Mot : - Tags -/bug

Autres articles (60)

  • Des sites réalisés avec MediaSPIP

    2 mai 2011, par

    Cette page présente quelques-uns des sites fonctionnant sous MediaSPIP.
    Vous pouvez bien entendu ajouter le votre grâce au formulaire en bas de page.

  • Les autorisations surchargées par les plugins

    27 avril 2010, par

    Mediaspip core
    autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs

  • Supporting all media types

    13 avril 2011, par

    Unlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)

Sur d’autres sites (7402)

  • Paid Advertising Performance – target the right customers and invest confidently

    21 avril 2020, par Joselyn Khor — Development, Marketing, Plugins

    You can now analyse the success of your Google Ads campaigns and accounts directly in your Matomo with ease. See what keywords and search queries are leading to clicks for your paid ads and bringing your business the highest ROI, right down to devices and networks – for more effective targeting.

    For many Matomo users, Google Ads is the lifeline for their business. If people are looking for products you sell, you’ll want them to find you first.

    Invest confidently in the right keywords and target the right customers for higher ROI

    You can accurately measure the success of your impressions, clicks, costs, CPC and CPAs and see how they directly relate to the goals you’ve created in your Matomo.

    -> Read the rest of the story on the Form Analytics Marketplace page.

    What does the new Paid Advertising Performance feature look like ?

    The PPC Advertising Performance plugin integrates seamlessly with Matomo’s Row Evolution feature to show you how the performance of your campaigns change over time. This way you can see if the changes you’ve made have a positive or negative effect on sales over time.

    Google Ads campaign performance

    The Visitor Profiles feature is also integrated within the plugin so you can get a detailed overview of everyone who clicks on your ads. This will tell you if they have visited your website in the past and to what extent, so you can identify and target more like-minded customers for more sales when setting up your next campaign.

    Google Ads campaign with visitor profiles

    Where do I get the Paid Advertising Performance feature ?

    Paid Advertising Performance is available on the Matomo Marketplace :

    Learn more from the PaidAdvertisingPerformance user guide and FAQs.

  • 12 ways Matomo Analytics helps you to protect your visitor’s privacy

    5 mai 2020, par InnoCraft — Analytics Tips, Privacy, Security

    This post was originally published on January 11, 2017, and updated on May, 2020.

    At Matomo we think privacy matters. From the beginning, Matomo has had a strong focus on privacy and ensuring the privacy of your visitors and analytics data. 

    Here are some ways how you can ensure your users and visitors privacy by using Matomo (Piwik).

    1. Owning the data gives you power to protect user privacy

    Whether you host Matomo on-premises yourself, or whether you use Matomo’s cloud, YOU keep control of your data and nobody else. By knowing exactly where your data is stored and having full control over what happens to it, you have the power to protect your user’s privacy. No-one else can claim ownership. 

    2. GDPR compliance

    GDPR is one of the most important privacy laws to have come out in the last few years. As such, Matomo takes GDPR compliance very seriously. There’s even a 12-step checklist for you to follow to ensure your Matomo is GDPR compliant. Not only that Matomo is HIPAA, CCPA, LGPD, and PECR compliant.

    3. Data anonymization

    For better privacy by default, Matomo implements a range of data anonymization techniques. One of the main techniques is not recording the full IP address of your visitors. Some countries even require you to anonymize additional info considered Personally Identifiable Information (PII).

    To change the IP anonymization settings go to “Administration > Privacy”. 

    anonymize ip

    4. Configuring Matomo to not process personal data or personally identifiable information (PII)

    To further protect the privacy of your visitors, you can learn how to not process any personal information or PII

    5. Deleting old visitor logs

    The is important because visitor logs contain information all the collected raw data about every visitor and every action. You can configure Matomo to automatically delete logs from the database. When you delete old logs, only the real time and visitor log reports will no longer work for this old time period, all other aggregated reports will still work.

    For privacy reasons, we highly recommend that you keep the detailed Matomo logs for only 3 to 6 months and delete older log data. This has one other nice side effect : it will free significant database space, which will, in turn, slightly increase performance !

    6. Supporting the Do Not Track preference

    Do Not Track enables users to opt out of any tracking by websites they do not visit, including analytics services, advertising networks, and social platforms. By default, Matomo respects users preference and will not track visitors which have specified “I do not want to be tracked” in their web browsers. Get more information about DoNotTrack.

    To make sure Do Not Track is respected, go to “Administration => Privacy”.

    7. Including an Opt-Out Feature on your website or app

    By embedding the Opt-Out feature in your website, you give your visitors the possibility to opt-out of the tracking. When you go to “Administration > Privacy”, you will be able to copy and paste an HTML Iframe code to embed the opt-out feature for example into your privacy policy page or in your ‘Legal’ page. Your users can then click on a link to opt-out.

    On the Matomo Marketplace there are also some plugins available to customize the Opt-Out experience. For example AjaxOptOut and CustomOptOut.

    8. Disabling Live features

    The Real-Time, Visitor Log and Visitor Profile features give you insights into the tracked raw data by showing you details about every visitor and every action they performed. To protect the privacy of your visitors you may decide to prevent access to such features by disabling the “Live” plugin in “Administration => Plugins”. This way only aggregated reports will be shown in your Matomo.

    9. Disabling fingerprinting across websites

    By default, when one of your visitors visits several of your websites, Matomo will create a fingerprint for this user that will be different across the websites to increase the visitors’ privacy. You can make sure that this feature is disabled by going to “Administration => Config file” and verifying that the value of “enable_fingerprinting_across_websites” is set to zero.

    10. Disabling tracking cookies

    Matomo uses first-party cookies to store some information about visitors between visits. In some countries, the legislation requires websites to provide a way for users to opt-out of all tracking, in particular tracking cookies. You can disable cookies by adding one line in the Matomo Javascript code.

    11. Creating the tool of your dreams by developing your own plugins and getting access to the API

    Matomo is an open platform that lets you extend and customise the tracking ; reporting ; and user interface to your needs and to protect your visitors’ privacy the way you want or need it. Learn more in the Matomo Developer Zone. You may also have a look at our Matomo Marketplace where you can find several free and premium features to extend your Matomo.

    12. Transparency

    By default, all information and all collected data in your Matomo server are protected and nobody can access it. However, Matomo allows you to optionally make your collected data public and you can export any Matomo report including the whole dashboard to embed it into your website. This way you can show your users exactly which information you track. When you decide to make reports public, we do our best to protect privacy and automatically hide any Personally Identifiable Information such as the Visitor Profile and we make sure to not show any Visitor IP address and the Visitor ID.

    Bonus tip – A privacy policy template for you

    When you use Matomo to track your visitors, we recommend you update your Privacy Policy to explain how Matomo is used and what data it gathers. Here’s a Privacy Policy template for you to copy on your site.

    Continuous privacy improvements

    We are always interested in improving the privacy. If you miss any feature or have an idea on how to improve the privacy, please let us know.

    More information about all the Matomo features

    If you want to learn more about all the features in Matomo, have a look at our User Guides and FAQ entries.

  • FFmpeg Opus choppy sound UPDATED DESCRIPTION

    2 juin 2020, par easy_breezy

    I'm using FFmpeg and try to encode and decode a raw PCM sound to Opus using a built-in FFmpeg "opus" codec. My input samples are raw PCM 8000 Hz 16 bit mono, in AV_SAMPLE_FMT_S16 format. Since Opus requires sample format AV_SAMPLE_FMT_FLTP and sample rate 48000 Hz only, so I resample my samples before encode them.

    



    I have two instances of ResamplerAudio class that does the work of resampling audio samples and has a member of SwrContext, I use the first instance of ResamplerAudio for resampling a raw PCM input audio before encoding and the second for resampling decoded audio to get it's format and sample rate the same as source values of input raw audio.

    



    ResamplerAudio class has a function that init it's SwrContext member like this :

    



    void ResamplerAudio::init(AVCodecContext *codecContext, int inSampleRate, int outSampleRate, AVSampleFormat inSampleFmt, AVSampleFormat outSampleFmt)
{
    swrContext = swr_alloc();
    if (!swrContext)
    {
        LOGE(TAG, "[init] Couldn't allocate swr context");
        return;
    }

    av_opt_set_int(swrContext, "in_channel_layout", (int64_t) codecContext->channel_layout, 0);
    av_opt_set_int(swrContext, "out_channel_layout", (int64_t) codecContext->channel_layout,  0);

    av_opt_set_int(swrContext, "in_channel_count", codecContext->channels, 0);
    av_opt_set_int(swrContext, "out_channel_count", codecContext->channels, 0);

    av_opt_set_int(swrContext, "in_sample_rate", inSampleRate, 0);
    av_opt_set_int(swrContext, "out_sample_rate", outSampleRate, 0);

    av_opt_set_sample_fmt(swrContext, "in_sample_fmt", inSampleFmt, 0);
    av_opt_set_sample_fmt(swrContext, "out_sample_fmt", outSampleFmt,  0);

    int ret = swr_init(swrContext);
    if (ret < 0)
    {
        LOGE(TAG, "[init] swr_init error: %s", av_err2str(ret));
        return;
    }

    LOGD(TAG, "[init] success codecContext->channel_layout: %d; inSampleRate: %d; outSampleRate: %d; inSampleFmt: %d; outSampleFmt: %d", (int) codecContext->channel_layout, inSampleRate, outSampleRate, inSampleFmt, outSampleFmt);
}


    



    And I call ResamplerAudio::init function for the first instance of ResamplerAudio (this instance do resamping a raw PCM input audio before encoding and I called it resamplerEncoder) with the following args :

    



    resamplerEncoder->init(contextEncoder, 8000, 48000, AV_SAMPLE_FMT_S16, AV_SAMPLE_FMT_FLTP);


    



    The second instance of ResamplerAudio (this instance do resamping after decoding audio from Opus and I called it resamplerDecoder) I init with the following args :

    



    resamplerDecoder->init(contextDecoder, 48000, 8000, AV_SAMPLE_FMT_FLTP, AV_SAMPLE_FMT_S16);


    



    The function of ResamplerAudio that does resampling looks like this :

    



    std::vector ResamplerAudio::convert(uint8_t **inData, int inSamplesCount, int outChannels, int outFormat)
{
    std::vector result;
    uint8_t *dstData = NULL;
    const int dstNbSamples = swr_get_out_samples(swrContext, inSamplesCount);
    av_samples_alloc(&dstData, NULL, outChannels, dstNbSamples, AVSampleFormat(outFormat), 1);
    int resampledSize = swr_convert(swrContext, &dstData, dstNbSamples, (const uint8_t **)inData, inSamplesCount);
    int dstBufSize = av_samples_get_buffer_size(NULL, outChannels, resampledSize, AVSampleFormat(outFormat), 1);

    if (dstBufSize <= 0) return result;

    std::copy(&dstData[0], &dstData[dstBufSize], std::back_inserter(result));

    return result;
}


    



    And I call ResamplerAudio::convert function before encoding with the following args :

    



    // data - an array of raw pcm audio
// dataLength - the length of data array
// getSamplesCount() - function that calculates samples count
// frameEncode - AVFrame that using for encode audio
std::vector resampledData = resamplerEncoder->convert(&data, getSamplesCount(dataLength, frameEncode->channels, AV_SAMPLE_FMT_S16), frameEncode->channels, frameEncode->format);


    



    getSamplesCount() function looks like this :

    



    getSamplesCount(int bytesCount, int channels, AVSampleFormat format)
{
    return bytesCount / av_get_bytes_per_sample(format) / channels;
}


    



    After that I fill my frameEncode with resampled samples :

    



    memcpy(&frame->data[0][0], &resampledData[0], sizeof(uint8_t) * resampledDataLength);


    



    And pass frameEncode to encoding like this encodeFrame(resampledDataLength) :

    



    void encodeFrame(int dataLength)
{
    /* send the frame for encoding */
    int ret = avcodec_send_frame(contextEncoder, frameEncode);
    if (ret < 0)
    {
        LOGE(TAG, "[encodeFrame] avcodec_send_frame error: %s", av_err2str(ret));
        return;
    }

    /* read all the available output packets (in general there may be any number of them */
    while (ret >= 0)
    {
        ret = avcodec_receive_packet(contextEncoder, packetEncode);
        if (ret < 0 && ret != AVERROR(EAGAIN)) LOGE(TAG, "[encodeFrame] error in avcodec_receive_packet: %s", av_err2str(ret));
        if (ret < 0) break;

        // encodedData - std::vector that stores encoded data
        std::copy(&packetEncode->data[0], &packetEncode->data[dataLength], std::back_inserter(encodedData));
        av_packet_unref(packetEncode);
    }
}


    



    Then I decode my encoded samples and do resampling to get back them in source sample format and sample rate so I call ResamplerAudio::convert function for resamplerDecoder with the following args :

    



    // frameDecode - AVFrame that holds decoded audio
std::vector resampledData = resamplerDecoder->convert(frameDecode->data, frameDecode->nb_samples, frameDecode->channels, AV_SAMPLE_FMT_S16);


    



    And result sound is choppy and I also noticed that the decoded array size is bigger than the source array size with raw pcm audio.

    



    Please any ideas what I'm doing wrong ?

    



    UPD 18.05.2020

    



    I tested my resampling logic, I did resampling of raw pcm sound without any encoding and decoding routines. First I tried to convert the sample rate of input sound from 8000 Hz to 48000 Hz than I took resampled samples from step above and convert it's sample rate from 48000 Hz to 8000 Hz and the result sound is perfect and clean, also I did the same steps but I converted not a sample rate but a sample format from AV_SAMPLE_FMT_S16 to AV_SAMPLE_FMT_FLTP and vice versa and again the result sound is perfect and clean, also I got the same result when I coverted both a sample rate and a sample format.
So I assume that the problem of distorted and choppy sound is in my encoding or decoding routine, I think most likely in decoding routine because after decoding I ALWAYS get AVFrame with 960 nb_samples despite what was the size of input sound.

    



    My decoding routine looks like this :

    



    std::vector decode(uint8_t *data, unsigned int dataLength)
{
    decodedData.clear();

    int dataSize = dataLength;

    while (dataSize > 0)
    {
        if (!frameDecode)
        {
            frameDecode = av_frame_alloc();
            if (!frameDecode)
            {
                LOGE(TAG, "[decode] Couldn't allocate the frame");
                return EMPTY_DATA;
            }
        }

        ret = av_parser_parse2(parser, contextDecoder, &packetDecode->data, &packetDecode->size, &data[0], dataSize, AV_NOPTS_VALUE, AV_NOPTS_VALUE, 0);
        if (ret < 0) {
            LOGE(TAG, "[decode] av_parser_parse2 error: %s", av_err2str(ret));
            return EMPTY_DATA;
        }

        data += ret;
        dataSize -= ret;

        doDecode();
    }
    return decodedData;
}

void doDecode()
{
    if (packetDecode->size) {
        /* send the packet with the compressed data to the decoder */
        int ret = avcodec_send_packet(contextDecoder, packetDecode);
        if (ret < 0) LOGE(TAG, "[decode] avcodec_send_packet error: %s", av_err2str(ret));

        /* read all the output frames (in general there may be any number of them */
        while (ret >= 0)
        {
            ret = avcodec_receive_frame(contextDecoder, frameDecode);
            if (ret < 0 && ret != AVERROR(EAGAIN) && ret != AVERROR_EOF) LOGE(TAG, "[decode] avcodec_receive_frame error: %s", av_err2str(ret));
            if (ret < 0) break;

            std::vector resampledData = resamplerDecoder->convert(frameDecode->data, frameDecode->nb_samples, frameDecode->channels, AV_SAMPLE_FMT_S16);
            if (!resampledData.size()) continue;
            std::copy(&resampledData.data()[0], &resampledData.data()[resampledData.size()], std::back_inserter(decodedData));
        }
    }
}


    



    UPD 30.05.2020

    



    I decided to refuse to use FFmpeg in my project and use libopus 1.3.1 instead, so I made a wrapper around it and it works fine.