Recherche avancée

Médias (1)

Mot : - Tags -/artwork

Autres articles (44)

  • List of compatible distributions

    26 avril 2011, par

    The table below is the list of Linux distributions compatible with the automated installation script of MediaSPIP. Distribution nameVersion nameVersion number Debian Squeeze 6.x.x Debian Weezy 7.x.x Debian Jessie 8.x.x Ubuntu The Precise Pangolin 12.04 LTS Ubuntu The Trusty Tahr 14.04
    If you want to help us improve this list, you can provide us access to a machine whose distribution is not mentioned above or send the necessary fixes to add (...)

  • Demande de création d’un canal

    12 mars 2010, par

    En fonction de la configuration de la plateforme, l’utilisateur peu avoir à sa disposition deux méthodes différentes de demande de création de canal. La première est au moment de son inscription, la seconde, après son inscription en remplissant un formulaire de demande.
    Les deux manières demandent les mêmes choses fonctionnent à peu près de la même manière, le futur utilisateur doit remplir une série de champ de formulaire permettant tout d’abord aux administrateurs d’avoir des informations quant à (...)

  • Changer son thème graphique

    22 février 2011, par

    Le thème graphique ne touche pas à la disposition à proprement dite des éléments dans la page. Il ne fait que modifier l’apparence des éléments.
    Le placement peut être modifié effectivement, mais cette modification n’est que visuelle et non pas au niveau de la représentation sémantique de la page.
    Modifier le thème graphique utilisé
    Pour modifier le thème graphique utilisé, il est nécessaire que le plugin zen-garden soit activé sur le site.
    Il suffit ensuite de se rendre dans l’espace de configuration du (...)

Sur d’autres sites (6726)

  • I have a ffmpeg command to concatenate 300+ videos of different formats. What is the proper syntax for the concat complex filter ?

    25 avril 2022, par jokoon

    I plan to concatenate a large amount of video files of different formats and resolution, some without sound, and add a short black screen "pause" of about 0.5s between each.

    


    I wrote a python script to generate such command.

    


    I created a 0.5s video file using ffmpeg.exe -t 0.5 -f lavfi -i color=c=black:s=640x480 -c:v libx264 -tune stillimage -pix_fmt yuv420p blank500ms.mp4.

    


    I then added a silent audio to it with -f lavfi -i anullsrc -c:v copy -c:a aac -shortest

    


    I now have the problem of adding a blank audio track for streams without one, but I don't want to generate new file, I want to add it to my complex filter.

    


    This is my complex script and generate command.

    


    The command (there are line returns, because I send this with the python subprocess module)

    


    ffmpeg.exe
-i
input0.mp4
-i
input1.mp4
-i
input2.mp4
-i
input3.mp4
-i
input4.mp4
-i
input5.mp4
-i
input6.mp4
-i
input7.mp4
-i
input8.mp4
-i
input9.mp4
-i
input10.mp4
-f
lavfi
-i
anullsrc
-filter_complex_script
C:/filter_complex_script.txt
-map
"[final_video]"
-map
"[final_audio]"
output.mp4


    


    The complex_filter_script :

    


    [0]fps=24[fps0];
[fps0]scale=480:270:force_original_aspect_ratio=decrease,pad=480:270:(ow-iw)/2:(oh-ih)/2,setsar=1,setpts=PTS-STARTPTS[rescaled0];
[1]fps=24[fps1];
[fps1]scale=480:270:force_original_aspect_ratio=decrease,pad=480:270:(ow-iw)/2:(oh-ih)/2,setsar=1,setpts=PTS-STARTPTS[rescaled1];
[2]fps=24[fps2];
[fps2]scale=480:270:force_original_aspect_ratio=decrease,pad=480:270:(ow-iw)/2:(oh-ih)/2,setsar=1,setpts=PTS-STARTPTS[rescaled2];
[3]fps=24[fps3];
[fps3]scale=480:270:force_original_aspect_ratio=decrease,pad=480:270:(ow-iw)/2:(oh-ih)/2,setsar=1,setpts=PTS-STARTPTS[rescaled3];
[4]fps=24[fps4];
[fps4]scale=480:270:force_original_aspect_ratio=decrease,pad=480:270:(ow-iw)/2:(oh-ih)/2,setsar=1,setpts=PTS-STARTPTS[rescaled4];
[5]fps=24[fps5];
[fps5]scale=480:270:force_original_aspect_ratio=decrease,pad=480:270:(ow-iw)/2:(oh-ih)/2,setsar=1,setpts=PTS-STARTPTS[rescaled5];
[6]fps=24[fps6];
[fps6]scale=480:270:force_original_aspect_ratio=decrease,pad=480:270:(ow-iw)/2:(oh-ih)/2,setsar=1,setpts=PTS-STARTPTS[rescaled6];
[7]fps=24[fps7];
[fps7]scale=480:270:force_original_aspect_ratio=decrease,pad=480:270:(ow-iw)/2:(oh-ih)/2,setsar=1,setpts=PTS-STARTPTS[rescaled7];
[8]fps=24[fps8];
[fps8]scale=480:270:force_original_aspect_ratio=decrease,pad=480:270:(ow-iw)/2:(oh-ih)/2,setsar=1,setpts=PTS-STARTPTS[rescaled8];
[9]fps=24[fps9];
[fps9]scale=480:270:force_original_aspect_ratio=decrease,pad=480:270:(ow-iw)/2:(oh-ih)/2,setsar=1,setpts=PTS-STARTPTS[rescaled9];
[10]fps=24[fps10];
[fps10]scale=480:270:force_original_aspect_ratio=decrease,pad=480:270:(ow-iw)/2:(oh-ih)/2,setsar=1,setpts=PTS-STARTPTS[rescaled10];
[10]split=10[blank0][blank1][blank2][blank3][blank4][blank5][blank6][blank7][blank8][blank9];
[rescaled0:v][0:a][blank0][rescaled1:v][1:a][blank1][rescaled2:v][2:a][blank2][rescaled3:v][3:a][blank3][rescaled4:v][4:a][blank4][rescaled5:v][5:a][blank5][rescaled6:v][11:a][blank6][rescaled7:v][11:a][blank7][rescaled8:v][11:a][blank8][rescaled9:v][11:a][blank9]concat=n=22:v=1:a=1[final_video][final_audio]


    


    As you can see, some video use [11:a], because it's a silent audio stream.

    


    input10.mp4, mapped to [10] and then split (or "cloned") into blanked0 to 9, is a short pause separator.

    


    ffmpeg tells me the error

    


    [Parsed_split_55 @ 000001591c33b280] Media type mismatch between the 'Parsed_split_55' filter output pad 1 (video) and the 'Parsed_concat_56' filter input pad 5 (audio)
[AVFilterGraph @ 000001591bf1e6c0] Cannot create the link split:1 -> concat:5
Error initializing complex filters.
Invalid argument


    


    I'm a bit lost when it comes to using the [X:Y:Z] syntax, and how the order matter in the concat argument list.

    


    I'm open to any other suggestion to solve my problem. I would rather do this in a single command, without intermediate file.

    


    EDIT :

    


    For details, I already wrote a large concat+xstack filter that worked well with 8GB of memory.

    


    In this case, there are a lot of inputs, but those inputs are small, most of them are between 1 and 10MB, so it would probably not generate out-of-memory problems, although I'm not certain.

    


  • Getting know how much progress has ffmpeg done in C#

    29 décembre 2022, par Aenye_Cerbin

    I'm writing an app that uses ffmpeg to convert audio/video files.
I can call ffmpeg and specify it's options, I can see that it's working.
I want to be able to check how much of the job is done, so I can present it to user.
As I've read ffmpeg doesn't support any progress bar or percentage and ffmpeg console output is not very friendly, so I cannot simply show it's output to user, because it will look awful. I am not using any wrapper and do not plan to use any because I need to write my own backend that call ffmpeg and frontend to communicate with user.

    


    I'm using System.Threading to start ffmpeg in new process, I can say if the process is running, or get it's exit code, but I don't see any way to get info about how much of the job is done. I thought I can simply measure input file size and check periodically output file size, but it won't be any accurate, because the output file will have different size depending on what codec and container we use.
I've read I can also use frame progress, but the way of obtaining it is still not clear to me. I also need to do it for audio files.

    


    Is there any reasonable way to do so ?

    


  • Failed to convert web-saved .wemb audio to .wav by using php "shell_exec" and javascript

    30 mai 2022, par Anirbasgnaw

    I'm working on an online experimenter which could record participants' audio from the browser. The audio data I get has an extension of .wemb, so I plan to use ffmpeg to convert it to .wav while I save the data.

    


    I tried to use PHP's shell_exec but nothing happens when I run the scripts. Then I found that my echo and print_r also did not work. I'm new to PHP and javascript, so I''m really confused now.

    


    Below are the relevant codes, I really appreciate it if you could help !

    


    write_data.php :

    


    <?php
  $post_data = json_decode(file_get_contents('php://input'), true); 
  // the directory "data" must be writable by the server
  $name = "../".$post_data['filename'];
  $data = $post_data['filedata'];
   // write the file to disk
  file_put_contents($name, $data);
  
  $INPUT = trim($name) . ".webm";
  $OUTPUT = trim($name) . ".wav";
  echo "start converting...";

  // check if ffmprg is available
  $ffmpeg = trim(shell_exec('which ffmpeg'));
  print_r($ffmpeg);
  // call ffmpeg
  shell_exec("ffmpeg -i '$INPUT' -ac 1 -f wav '$OUTPUT' 2>&1 ");
?>


    


    javascript :

    


      saveData: function(fileName,format){
    // save  as json by default
    if (!format){ format = 'json';}
    // add extension to filename
    fileName = `${fileName}.${format}`
    // create saveData object using fetch
    let saveData = [];
    if (format == 'json') {
        saveData = {
          type: 'call-function',
          async: true,
          func: async function(done) {
            let data = jsPsych.data.get().json();
            const response = await fetch("../write_data.php", {
              method: "POST",
              headers: {
                "content-type": "application/json"
              },
              body: JSON.stringify({ filename: fileName, filedata: data })
            });
            if (response.ok) {
              const responseBody = await response.text();
              done(responseBody);
            }
          }
        }
    } else {
        saveData = {
          type: 'call-function',
          async: true,
          func: async function(done) {
            let data = jsPsych.data.get().csv();
            const response = await fetch("../write_data.php", {
              method: "POST",
              headers: {
                "content-type": "application/json"
              },
              body: JSON.stringify({ filename: fileName, filedata: data })
            });
            if (response.ok) {
              const responseBody = await response.text();
              done(responseBody);
            }
          }
        }
    }
    return saveData;
  },