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MediaSPIP Simple : futur thème graphique par défaut ?
26 septembre 2013, par
Mis à jour : Octobre 2013
Langue : français
Type : Video
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Mis à jour : Mai 2013
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Type : Image
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Mis à jour : Avril 2013
Langue : français
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Autres articles (111)
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Script d’installation automatique de MediaSPIP
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Vous devez bénéficier d’un accès SSH à votre serveur et d’un compte "root" afin de l’utiliser, ce qui permettra d’installer les dépendances. Contactez votre hébergeur si vous ne disposez pas de cela.
La documentation de l’utilisation du script d’installation (...) -
Automated installation script of MediaSPIP
25 avril 2011, parTo overcome the difficulties mainly due to the installation of server side software dependencies, an "all-in-one" installation script written in bash was created to facilitate this step on a server with a compatible Linux distribution.
You must have access to your server via SSH and a root account to use it, which will install the dependencies. Contact your provider if you do not have that.
The documentation of the use of this installation script is available here.
The code of this (...) -
Que fait exactement ce script ?
18 janvier 2011, parCe script est écrit en bash. Il est donc facilement utilisable sur n’importe quel serveur.
Il n’est compatible qu’avec une liste de distributions précises (voir Liste des distributions compatibles).
Installation de dépendances de MediaSPIP
Son rôle principal est d’installer l’ensemble des dépendances logicielles nécessaires coté serveur à savoir :
Les outils de base pour pouvoir installer le reste des dépendances Les outils de développements : build-essential (via APT depuis les dépôts officiels) ; (...)
Sur d’autres sites (10663)
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Revision 3273 : On utilise notation et on définit un critère _dist pour notation plutot
18 avril 2010, par kent1 — LogOn utilise notation et on définit un critère _dist pour notation plutot
-
How to simultaneously capture mic, stream it to RTSP server and play it on iPhone's speaker ?
24 août 2021, par Norbert TowiańskiI want to capture sound from mic, stream it to RTSP server and play it simultaneously on iPhone's speaker after getting samples from RTSP server. I mean such kind of loop. I use FFMPEGKit and I want to use MobileVLCKit, but unfortunately microphone is off when I start play stream.
I think I've done first step (capturing from microphone and send OutputStream to RTSP server) :


@IBAction func transmitBtnPressed(_ sender: Any) {
 ffmpeg_transmit()
}

@IBAction func recordBtnPressed(_ sender: Any) {
 switch recordingState {
 case .idle:
 recordingState = .start
 startRecording()
 recordBtn.setTitle("Started", for: .normal)
 let urlToFile = URL(fileURLWithPath: outPipePath!)
 outputStream = OutputStream(url: urlToFile, append: false)
 outputStream!.open()
 case .capturing:
 recordingState = .end
 stopRecording()
 recordBtn.setTitle("End", for: .normal)
 default:
 break
 }
}

override func viewDidLoad() {
 super.viewDidLoad()
 outPipePath = FFmpegKitConfig.registerNewFFmpegPipe()
 self.setup()
}

override func viewDidAppear(_ animated: Bool) {
 super.viewDidAppear(animated)
 setUpAuthStatus()
}

func setUpAuthStatus() {
 if AVCaptureDevice.authorizationStatus(for: AVMediaType.audio) != .authorized {
 AVCaptureDevice.requestAccess(for: AVMediaType.audio, completionHandler: { (authorized) in
 DispatchQueue.main.async {
 if authorized {
 self.setup()
 }
 }
 })
 }
}

func setup() {
 self.session.sessionPreset = AVCaptureSession.Preset.high
 
 self.recordingURL = URL(fileURLWithPath: "\(NSTemporaryDirectory() as String)/file.m4a")
 if self.fileManager.isDeletableFile(atPath: self.recordingURL!.path) {
 _ = try? self.fileManager.removeItem(atPath: self.recordingURL!.path)
 }
 
 self.assetWriter = try? AVAssetWriter(outputURL: self.recordingURL!,
 fileType: AVFileType.m4a)
 self.assetWriter!.movieFragmentInterval = CMTime.invalid
 self.assetWriter!.shouldOptimizeForNetworkUse = true
 
 let audioSettings = [
 AVFormatIDKey: kAudioFormatLinearPCM,
 AVSampleRateKey: 48000.0,
 AVNumberOfChannelsKey: 1,
 AVLinearPCMIsFloatKey: false,
 AVLinearPCMBitDepthKey: 16,
 AVLinearPCMIsBigEndianKey: false,
 AVLinearPCMIsNonInterleaved: false,
 
 ] as [String : Any]
 
 
 self.audioInput = AVAssetWriterInput(mediaType: AVMediaType.audio,
 outputSettings: audioSettings)
 
 self.audioInput?.expectsMediaDataInRealTime = true
 
 if self.assetWriter!.canAdd(self.audioInput!) {
 self.assetWriter?.add(self.audioInput!)
 }
 
 self.session.startRunning()
 
 DispatchQueue.main.async {
 self.session.beginConfiguration()
 
 self.session.commitConfiguration()
 
 let audioDevice = AVCaptureDevice.default(for: AVMediaType.audio)
 let audioIn = try? AVCaptureDeviceInput(device: audioDevice!)
 
 if self.session.canAddInput(audioIn!) {
 self.session.addInput(audioIn!)
 }
 
 if self.session.canAddOutput(self.audioOutput) {
 self.session.addOutput(self.audioOutput)
 }
 
 self.audioConnection = self.audioOutput.connection(with: AVMediaType.audio)
 }
}

func startRecording() {
 if self.assetWriter?.startWriting() != true {
 print("error: \(self.assetWriter?.error.debugDescription ?? "")")
 }
 
 self.audioOutput.setSampleBufferDelegate(self, queue: self.recordingQueue)
}

func stopRecording() {
 self.audioOutput.setSampleBufferDelegate(nil, queue: nil)
 
 self.assetWriter?.finishWriting {
 print("Saved in folder \(self.recordingURL!)")
 }
}
func captureOutput(_ captureOutput: AVCaptureOutput, didOutput
 sampleBuffer: CMSampleBuffer, from connection: AVCaptureConnection) {
 
 if !self.isRecordingSessionStarted {
 let presentationTime = CMSampleBufferGetPresentationTimeStamp(sampleBuffer)
 self.assetWriter?.startSession(atSourceTime: presentationTime)
 self.isRecordingSessionStarted = true
 recordingState = .capturing
 }
 
 var blockBuffer: CMBlockBuffer?
 var audioBufferList: AudioBufferList = AudioBufferList.init()
 
 CMSampleBufferGetAudioBufferListWithRetainedBlockBuffer(sampleBuffer, bufferListSizeNeededOut: nil, bufferListOut: &audioBufferList, bufferListSize: MemoryLayout<audiobufferlist>.size, blockBufferAllocator: nil, blockBufferMemoryAllocator: nil, flags: kCMSampleBufferFlag_AudioBufferList_Assure16ByteAlignment, blockBufferOut: &blockBuffer)
 let buffers = UnsafeMutableAudioBufferListPointer(&audioBufferList)
 
 for buffer in buffers {
 let u8ptr = buffer.mData!.assumingMemoryBound(to: UInt8.self)
 let output = outputStream!.write(u8ptr, maxLength: Int(buffer.mDataByteSize))
 
 if (output == -1) {
 let error = outputStream?.streamError
 print("\(#file) > \(#function) > Error on outputStream: \(error!.localizedDescription)")
 }
 else {
 print("\(#file) > \(#function) > Data sent")
 }
 }
}

func ffmpeg_transmit() {
 
 let cmd1: String = "-f s16le -ar 48000 -ac 1 -i "
 let cmd2: String = " -probesize 32 -analyzeduration 0 -c:a libopus -application lowdelay -ac 1 -ar 48000 -f rtsp -rtsp_transport udp rtsp://localhost:18556/mystream"
 let cmd = cmd1 + outPipePath! + cmd2
 
 print(cmd)
 
 ffmpegSession = FFmpegKit.executeAsync(cmd, withExecuteCallback: { ffmpegSession in
 
 let state = ffmpegSession?.getState()
 let returnCode = ffmpegSession?.getReturnCode()
 if let returnCode = returnCode, let get = ffmpegSession?.getFailStackTrace() {
 print("FFmpeg process exited with state \(String(describing: FFmpegKitConfig.sessionState(toString: state!))) and rc \(returnCode).\(get)")
 }
 }, withLogCallback: { log in
 
 }, withStatisticsCallback: { statistics in
 
 })
}
</audiobufferlist>


I want to use MobileVLCKit in that way :


func startStream(){
 guard let url = URL(string: "rtsp://localhost:18556/mystream") else {return}
 audioPlayer!.media = VLCMedia(url: url)

 audioPlayer!.media.addOption( "-vv")
 audioPlayer!.media.addOption( "--network-caching=10000")

 audioPlayer!.delegate = self
 audioPlayer!.audio.volume = 100

 audioPlayer!.play()

}



Could you give me some hints how to implement that ?


-
Why does File upload for moving image and Audio to tmp PHP folder work on Windows but only image upload portion works on Mac using MAMP ?
31 mai 2021, par YazdanSo according to my colleague who tested this on Windows says it works perfectly fine , but in my case when I use it on a Mac with MAMP for Moodle , the image files get uploaded to the correct destination folder without an issue whereas the audio files don't move from the tmp folder to the actual destination folder and to check if this was the case ... I just changed and gave a fixed path instead of
$fileTmpLoc
and the file made it to the correct destination. Sorry I know the first half of the code isn't the main issue but I still wanted to post the whole code so one could understand it easily, moreover I am just beginning to code so please "have a bit of patience with me" . Thanks in advance


// this file contains upload function 
// checks if the file exists in server
include("../db/database.php");
require_once(dirname(__FILE__) . '/../../../config.php');
global $IP;

$ajaxdata = $_POST['mediaUpload'];

$FILENAME = $ajaxdata[1];
$IMAGE=$ajaxdata[0];
// an array to check which category the media belongs too
$animal= array("bird","cat","dog","horse","sheep","cow","elephant","bear","giraffe","zebra");
$allowedExts = array("mp3","wav");
$temp = explode(".", $_FILES["audio"]["name"]);
$extension = end($temp);



$test = $_FILES["audio"]["type"]; 


if (
 $_FILES["audio"]["type"] == "audio/wav"||
 $_FILES["audio"]["type"] == "audio/mp3"||
 $_FILES["audio"]["type"] == "audio/mpeg"
 &&
 in_array($extension, $allowedExts)
 )
 {

 // if the name detected by object detection is present in the animal array
 // then initialize target path to animal database or to others
 if (in_array($FILENAME, $animal)) 
 { 
 $image_target_dir = "image_dir/";
 $audio_target_dir = "audio_dir/";
 } 
 else
 { 
 $image_target_dir = "other_image_dir/";
 $audio_target_dir = "other_audio_dir/";
 } 
 // Get file path
 
 $img = $IMAGE;
 // decode base64 image
 $img = str_replace('data:image/png;base64,', '', $img);
 $img = str_replace(' ', '+', $img);
 $image_data = base64_decode($img);

 //$extension = pathinfo( $_FILES["fileUpload"]["name"], PATHINFO_EXTENSION ); // jpg
 $image_extension = "png";
 $image_target_file =$image_target_dir . basename($FILENAME . "." . $image_extension);
 $image_file_upload = "http://localhost:8888/moodle310/blocks/testblock/classes/".$image_target_file;
 
 
 $audio_extension ="mp3";
 $audio_target_file= $audio_target_dir . basename($FILENAME. "." . $audio_extension) ;
 $audio_file_upload = "http://localhost:8888/moodle310/blocks/testblock/classes/".$audio_target_file;

 // file size limit
 if(($_FILES["audio"]["size"])<=51242880)
 {

 $fileName = $_FILES["audio"]["name"]; // The file name
 $fileTmpLoc = $_FILES["audio"]["tmp_name"]; // File in the PHP tmp folder
 $fileType = $_FILES["audio"]["type"]; // The type of file it is
 $fileSize = $_FILES["audio"]["size"]; // File size in bytes
 $fileErrorMsg = $_FILES["audio"]["error"]; // 0 for false... and 1 for true
 
 if (in_array($FILENAME, $animal)) 
 { 
 $sql = "INSERT INTO mdl_media_animal (animal_image_path,animal_name,animal_audio_path) VALUES ('$image_file_upload','$FILENAME','$audio_file_upload')";
 } else {
 $sql = "INSERT INTO mdl_media_others (others_image_path,others_name,others_audio_path) VALUES ('$image_file_upload','$FILENAME','$audio_file_upload')";
 }

 // if file exists
 if (file_exists($audio_target_file) || file_exists($image_target_file)) {
 echo "alert";
 } else {
 // write image file
 if (file_put_contents($image_target_file, $image_data) ) {
 // ffmpeg to write audio file
 $output = shell_exec("ffmpeg -i $fileTmpLoc -ab 160k -ac 2 -ar 44100 -vn $audio_target_file");
 echo $output;
 
 // $stmt = $conn->prepare($sql);
 $db = mysqli_connect("localhost", "root", "root", "moodle310"); 
 // echo $sql;
 if (!$db) {
 echo "nodb";
 die("Connection failed: " . mysqli_connect_error());
 }
 // echo"sucess";
 if(mysqli_query($db, $sql)){
 // if($stmt->execute()){
 echo $fileTmpLoc;
 echo "sucess"; 
 echo $output;
 }
 else {
 // echo "Error: " . $sql . "<br />" . mysqli_error($conn);
 echo "failed";
 }

 }else {
 echo "failed";
 }

 
 
 
 }
 
 // $test = "ffmpeg -i $outputfile -ab 160k -ac 2 -ar 44100 -vn bub.wav";
 } else
 {
 echo "File size exceeds 5 MB! Please try again!";
 }
}
else
{
 echo "PHP! Not a video! ";//.$extension." ".$_FILES["uploadimage"]["type"];
 }

?>



I am a student learning frontend but a project of mine requires a fair bit of backend. So forgive me if my question sounds silly.


What I meant by manually overriding it was creating another folder and a index.php file with
echo "hello"; $output = shell_exec("ffmpeg -i Elephant.mp3 -ab 160k -ac 2 -ar 44100 -vn bub.mp3"); echo $output;
so only yes in this caseElephant.mp3
was changed as the initial tmp path so in this case as suggested by Mr.CBroe the permissons shouldn't be an issue.

Okay I checked my
Apache_error.log
only to find out ffmpeg is indeed the culprit ... I had installedffmpeg
globally so I am not sure if it is an access problem but here is a snippet of the log

I checked my php logs and found out that
FFmpeg
is the culprit.
Attached is a short log file

[Mon May 31 18:11:33 2021] [notice] caught SIGTERM, shutting down
[Mon May 31 18:11:40 2021] [notice] Digest: generating secret for digest authentication ...
[Mon May 31 18:11:40 2021] [notice] Digest: done
[Mon May 31 18:11:40 2021] [notice] Apache/2.2.34 (Unix) mod_ssl/2.2.34 OpenSSL/1.0.2o PHP/7.2.10 configured -- resuming normal operations
sh: ffmpeg: command not found
sh: ffmpeg: command not found
sh: ffmpeg: command not found