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GetID3 - Bloc informations de fichiers
9 avril 2013, par
Mis à jour : Mai 2013
Langue : français
Type : Image
Autres articles (85)
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Websites made with MediaSPIP
2 mai 2011, parThis page lists some websites based on MediaSPIP.
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Demande de création d’un canal
12 mars 2010, parEn fonction de la configuration de la plateforme, l’utilisateur peu avoir à sa disposition deux méthodes différentes de demande de création de canal. La première est au moment de son inscription, la seconde, après son inscription en remplissant un formulaire de demande.
Les deux manières demandent les mêmes choses fonctionnent à peu près de la même manière, le futur utilisateur doit remplir une série de champ de formulaire permettant tout d’abord aux administrateurs d’avoir des informations quant à (...) -
Personnaliser en ajoutant son logo, sa bannière ou son image de fond
5 septembre 2013, parCertains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;
Sur d’autres sites (10359)
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Preview video in android before saving to phone
13 novembre 2014, par ZoeI’m in the process of creating a video editor for android.
I am loading .mp4 videos into a timeline, where each rectangle in the timeline represents an imported video and I can drag/drop and rearrange these videos etc before saving the new .mp4 to my phone.I’ve been using mp4parser to do this, however I have ffmpeg loaded too but have avoided using this as I’m not too familiar with c++
I have a space for a video player in my app. The idea is to have a seek line that can be dragged along the timeline as you are editing, and I want the player to be able to play a
the edited video at the given point.However, the only examples on how to implement video players in android require you to load this video from your phone to play it. I was thinking I could just play the loaded videos separately but one after another giving the impression you’re watching a whole video, but I’m later planning to add functionality to include transitions and subtitles to videos which you would not be able to preview using this method.
Any ideas on how about I can go about implementing a video player to preview the media whilst editing ?
Thank you.
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WebRTC H264 video live streaming (w FFMPEG) from OpenGL
25 novembre 2022, par OBII am trying to make a peer-to-peer game streaming platform. At this point I managed to capture the OpenGL frames and I have a functional Java websockets server, I can have 2 clients that establish a peer to peer connection (I have solved the STUN/TURN servers part) and transfer text at this point.



I do not quite understand how I could stream a video made out of the Opengl frames with a low latency (<100ms). The problem mainly lies in the FFMPEG part, I want to use this to encode the frames, get the result (stdin/stdout redirect for ffmpeg ?), somehow link to the the JS API of the host (maybe a local websocket to which the JS of the hoster will connect to).



I tried several FFMPEG arguements/commands with stdin and stdout pipes and they did not work.





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ffmpeg video stream to app c# [on hold]
3 septembre 2014, par Alexey MedvedevI am trying to make a video mixer for online broadcasts. To do this, I use ffmpeg and C #. I had a problem with the transfer of the video stream from ffmpeg to my program. I would like to receive a stream of ffmpeg using network protocols (e.g. TCP, UDP or others) or capturing if from ffplay window, but I don`t how I can do it. Can you give me some ideas ?
For example, I have command for ffmpeg : "ffmpeg -i video1.mp4 -f mpegts udp:127.0.0.1:5000" or same command with other output formats or network protocols. How i can read video stream from the port and convert it to Bitmap ?
I need to send video stream from my program from computer A to my program to computer B. I write program on C#. I dont know how I can compress video which I must send between my computers and I decided to use Ffmpeg. Now, I can streaming video from my program in computer A to ffmpeg and compress it with parameters which I need.
On second computer I can read this steam using ffmpeg or ffplay, but I don`t know how I can get this stream into my program.
1) How can I get this stream in my program ? Which libraries can you recommend me ?
2) Do you know any libraries which can compress video, instead of using ffmpeg ?