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Autres articles (83)
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Websites made with MediaSPIP
2 mai 2011, parThis page lists some websites based on MediaSPIP.
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Participer à sa traduction
10 avril 2011Vous pouvez nous aider à améliorer les locutions utilisées dans le logiciel ou à traduire celui-ci dans n’importe qu’elle nouvelle langue permettant sa diffusion à de nouvelles communautés linguistiques.
Pour ce faire, on utilise l’interface de traduction de SPIP où l’ensemble des modules de langue de MediaSPIP sont à disposition. ll vous suffit de vous inscrire sur la liste de discussion des traducteurs pour demander plus d’informations.
Actuellement MediaSPIP n’est disponible qu’en français et (...) -
Creating farms of unique websites
13 avril 2011, parMediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...)
Sur d’autres sites (15042)
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FFMPEG & JNI : How to decode from URL
24 avril 2013, par Hafedh HaoualaI'm trying to make an android application that uses the FFMPEG for decoding videos that are not supported by Android ( not on all the devices at least ) : MPEG-TS & h264 Main Profile.
So, until now, I was able to use FFMPEG from JNI to decode some local video with the above specs, but my goal is to make the FFMPEG decode data from a streaming URL (http://127.0.0.1:1666/
) on which I will send buffers from an android service (for certain reasons)So, basically, I have two questions :
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how I will be able to do the decoding from a streaming URL as I couldn't find any good example ?
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when decoding my local MPEG-TS video, I've noticed that the playback speed is quite slow, and it happen that the video freezes for a while, even the Dolphin Player (based on FFMPEG) has the same behavior, and I don't know if is there some solution for this. Any suggestion ?
I appreciate your help.
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avcodec/h26[45]_metadata_bsf : Use separate contexts for reading/writing
6 juillet 2020, par Andreas Rheinhardtavcodec/h26[45]_metadata_bsf : Use separate contexts for reading/writing
Currently, both bsfs used the same CodedBitstreamContext for reading and
writing ; as a consequence, the state of the writer's context at the
beginning of writing a fragment is exactly the state of the reader after
having read the fragment ; in particular, the writer might not have
encountered one of its active parameter sets yet.This is not nice and may lead to invalid output even when the input
is completely spec-compliant : Think of an access unit containing
a primary coded picture referencing a PPS with id id (that is known from
an earlier access unit/from extradata), then a new version of the PPS
with id id and then a redundant coded picture that is also referencing
the PPS with id id. This is spec-compliant, as the standard allows to
overwrite a PPS with a different PPS in between coded pictures and not
only at the beginning of an access unit. In this scenario, the reader
would read the primary coded picture with the old PPS and the redundant
coded picture with the new PPS (as it should) ; yet the writer would
write both with the new PPS as extradata which might lead to errors or
to invalid data being output without any error (e.g. if the two PPS
differed in redundant_pic_cnt_present_flag).The above scenario does not directly translate to HEVC as long as one
restricts oneself to input with nuh_layer_id == 0 only (as cbs_h265
does : it currently strips away any NAL unit with nuh_layer_id > 0 when
decomposing) ; if one doesn't the same issue as above can happen.If one also allowed input packets to contain more than one access unit,
issues like the above can happen even without redundant coded
pictures/multiple layers.Therefore this commit uses separate contexts for reader and writer.
Reviewed-by : Mark Thompson <sw@jkqxz.net>
Signed-off-by : Andreas Rheinhardt <andreas.rheinhardt@gmail.com> -
FFMPEG Applying Mux Operation to All Files in Folder Structure
28 septembre 2023, par EURSCVA MembroFotoI have two identical folder structures containing video files (containing varying audio channels) - one has the originals, one has proxy (lower res) versions.
The process of making the proxies messed with the sample rate of the audio, so now I need to replace the audio from each proxy clip with the audio of the respective original clip.


It seems like that is something I can do with ffmpeg without transcoding all of the files again :


$ ffmpeg -i original_clip.mov -i proxy_clip.mov -c copy -map 0:0 -map 1:1 proxy_new.mov



The issue is I have no idea how to make this happen for all files in a folder structure, and with the output also ending up in an identical folder structure. Any help is really appreciated, this issue has caused quite a mess...