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Médias (1)
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Bug de détection d’ogg
22 mars 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Video
Autres articles (51)
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Support audio et vidéo HTML5
10 avril 2011MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...) -
HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...) -
De l’upload à la vidéo finale [version standalone]
31 janvier 2010, parLe chemin d’un document audio ou vidéo dans SPIPMotion est divisé en trois étapes distinctes.
Upload et récupération d’informations de la vidéo source
Dans un premier temps, il est nécessaire de créer un article SPIP et de lui joindre le document vidéo "source".
Au moment où ce document est joint à l’article, deux actions supplémentaires au comportement normal sont exécutées : La récupération des informations techniques des flux audio et video du fichier ; La génération d’une vignette : extraction d’une (...)
Sur d’autres sites (9158)
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How to update tags on youtube stream through API which is streamed though FFMPEG
6 décembre 2018, par Anirudha GuptaI am using FFMPEG to stream the video on youtube, I have certain text and tag that must be set as description of stream video. How this can be done in youtube data v3.
Will getting list of video and update the latest one’s tag and text is a good idea. Is there a way I can send tag through FFMPEG command.
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FFmpeg - How should I do to convince YouTube that it is receiving "endless" video stream ?
16 octobre 2017, par K._I’m using FFmpeg and Youtube Live Streaming API to live-stream videos to YouTube.
I made something generates video files continuously,
and I want to live-stream them to YouTube without any delay.To feed them to YouTube’s RTMPT(rtmp ://a.../live2/...) server,
I tried several things :- Just
while:; do ./ffmpeg ... rtmp://...; done
. - Piping
YouTube streamed them continuously, but not seamlessly.
It showed Buffering icon for about 20 seconds (as if a new YouTube stream gets created and starts to be fed), about 5 seconds before the currently showing video ends and the next video get showed.| ...===============(BUFFERING)===== | ...===============(BUFFERING)===== | ...
It seems that YouTube just stops the stream when it detects the end of a video.
How should I do to convince YouTube that it is receiving "endless" video stream ? - Just
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Crackling noise and other audio defects when live streaming (only) on YouTube
7 août 2020, par almosnowI am using ffmpeg to transcode and stream a live video, using rtmp. Everything works fine BUT the audio that comes out on the YouTube end has cracks and pops, like what you would expect to hear when your sound card's buffer is saturated.


What's weird is that I am sending the exact same information to different services, and only YouTube seems to have a problem with it. For this I am using
ffmpeg
'stee
, like this :

ffmpeg -i - -deinterlace -map 0 -flags +global_header 
 -f tee "[f=flv:onfail=ignore]rtmp://twitch/key|[f=flv:onfail=ignore]rtmp://youtube/key|out.flv"'



So, the twitch end sounds great, the output file that I'm rendering also sounds good. Only on YouTube it sounds really bad.


I thought it may be the audio codec, the audio settings I'm using are
-c:a aac -b:a 128k -ar 44100
; but I've tried different things (using an mp3 codec, different bitrates) and it always sounds like that. Also AAC seems to be supported according to their own (YT) guidelines.

What could it be ?