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  • La file d’attente de SPIPmotion

    28 novembre 2010, par

    Une file d’attente stockée dans la base de donnée
    Lors de son installation, SPIPmotion crée une nouvelle table dans la base de donnée intitulée spip_spipmotion_attentes.
    Cette nouvelle table est constituée des champs suivants : id_spipmotion_attente, l’identifiant numérique unique de la tâche à traiter ; id_document, l’identifiant numérique du document original à encoder ; id_objet l’identifiant unique de l’objet auquel le document encodé devra être attaché automatiquement ; objet, le type d’objet auquel (...)

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

  • Support de tous types de médias

    10 avril 2011

    Contrairement à beaucoup de logiciels et autres plate-formes modernes de partage de documents, MediaSPIP a l’ambition de gérer un maximum de formats de documents différents qu’ils soient de type : images (png, gif, jpg, bmp et autres...) ; audio (MP3, Ogg, Wav et autres...) ; vidéo (Avi, MP4, Ogv, mpg, mov, wmv et autres...) ; contenu textuel, code ou autres (open office, microsoft office (tableur, présentation), web (html, css), LaTeX, Google Earth) (...)

Sur d’autres sites (10099)

  • A video player based on QtAV with Direct2D / OpenGL rendering

    22 juin 2015, par ashikthomas

    I’m developing a video player in Qt C++ using QtAV. QtAV uses ffmpeg internally. I need to show semi transparent overlays both my watermark logo and subtitles. I’m writing the application for windows. I use OpenAL library. OpenGL and Direct2D are the choice for renderers.

    If I use OpenGL renderer, it works fine in some systems. The overlay works fine. But in some other systems the whole application will be just a black window. Nothing else I can see.

    If I use Direct2D, the overlay wont work. And the renderer is a bit slow. But it works on all systems, without this overlays.

    I have no code to show here because its not the coding issue. Even the examples in QtAV are not working. I need to find a way to show the overlays using Direct2D renderer OR find a solid way to use OpenGL rendering on all systems without fail.

  • Using ffmpeg to play file on windows, should use directshow to render the decoded frame [on hold]

    22 juillet 2013, par Terry

    I want to write a video file player using ffmpeg(support many format).

    However ffmpeg(/ffplay.exe) using SDL to render the video frame and play the audio sound. I only want to support windows platform. I think the default windows technology/api is more suitalbe for me to render the decoded frame. Do you think so ?

    If so, should I use direct show, or just using direct draw for video frame and direct sound for audio frame.

    If using direct show, I think I need to wrapper a direct show source filter(/splitter), then pass down the decoded video/audio frame data to render filter.

    Please help me which is the best choice ?

  • How to Embed CEA-608 Subtitles in Video using FFMPEG

    25 septembre 2018, par Yogesh Agarwal

    How can i embed CEA 608 subtitles via ffmpeg in a video ? I have SRT file and i can embed that via ffmpeg but it doesnt show up in facebook. It requires a CEA 608 Format of subtitles to be embedded inorder to show up in streams.

    I am quite clueless here. I found libcaption plugin that can do it, but i am not sure how to install it as my repo doesnt have it. Any Pointers would greatly help me ! :)

    There is one more plugin

    libass

    which can hardcode but i am not comfortable using it.