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Autres articles (88)
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MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Amélioration de la version de base
13 septembre 2013Jolie sélection multiple
Le plugin Chosen permet d’améliorer l’ergonomie des champs de sélection multiple. Voir les deux images suivantes pour comparer.
Il suffit pour cela d’activer le plugin Chosen (Configuration générale du site > Gestion des plugins), puis de configurer le plugin (Les squelettes > Chosen) en activant l’utilisation de Chosen dans le site public et en spécifiant les éléments de formulaires à améliorer, par exemple select[multiple] pour les listes à sélection multiple (...) -
Support de tous types de médias
10 avril 2011Contrairement à beaucoup de logiciels et autres plate-formes modernes de partage de documents, MediaSPIP a l’ambition de gérer un maximum de formats de documents différents qu’ils soient de type : images (png, gif, jpg, bmp et autres...) ; audio (MP3, Ogg, Wav et autres...) ; vidéo (Avi, MP4, Ogv, mpg, mov, wmv et autres...) ; contenu textuel, code ou autres (open office, microsoft office (tableur, présentation), web (html, css), LaTeX, Google Earth) (...)
Sur d’autres sites (14130)
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How to Add Gstreamer Plugin on Mac when installed from Tutorials
31 juillet 2014, par Dave CollinsI basically have two installs of gstreamer on my Mac OS X machine :
The one that works perfectly was installed following this tutorial (http://docs.gstreamer.com/display/GstSDK/Installing+on+Mac+OS+X) and downloading and installing the Developer SDK and using XCode. All tutorials work well.I also have a local version installed with Homebrew but video playback does not work on that version (see SO : gstreamer gst-launch sample mac osx plays audio but not video)
SO, I’m trying to install the FFMPEG plugin into the working xcode dev system so that I can use FFDEC_H263 in a project.
I tried simply copying the related .SO files (e.g. libgstffmpg.so) from the homebrew (cellar) location to the
/Library/Frameworks/GStreamer.Framework/Versions/0.10/lib/gstreamer-0.10/
directory and changing permissions. However, that gives me a "Caught a segmentation fault while loading plugin file" error when building any code.
I also noticed that in the Xcode directory mentioned above, all of the plugins have a related .a and .la files in the \static subdirectory... Those same files don’t exist in the homebrew version.
So, what is the proper way to install a plugin when you’ve started with the developer SDK for Mac OSX ?
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Saving Uncompressed Video Files using OpenCv, Gstreamer, and/or FFMPEG ?
21 septembre 2022, par adav0033I have been trying to implement the
cv::VideoWriter
function from OpenCV to generate a an uncompressed video file. I started this because of a statement within the OpenCV Documentation which I will link here along with the statement.

cv::VideoWriter::VideoWriter ( const String & filename,
int fourcc,
double fps,
Size frameSize,
bool isColor = true 
) 



"If FFMPEG is enabled, using
codec=0
;fps=0
; you can create an uncompressed (raw) video file."

Ref. https://docs.opencv.org/3.4/dd/d9e/classcv_1_1VideoWriter.html


However whilst troubleshooting the function I came across the refuting statement,


" VideoCapture and VideoWriter do not provide interface to access raw compressed video stream, except maybe MJPEG in some cases.
Make sure you actually use FFmpeg backend by setting apiPreference parameter :
VideoWriter("outfile.avi", cv2.CAP_FFMPEG, ...)
"

Ref. https://github.com/opencv/opencv/issues/14573


I am now confused about how I go about writing the
cv::VideoWriter
function to satisfy the requirements to create an uncompressed video file (.avi) and if it is even possible. If it is not possible how do I achieve the outcome of saving an raw uncompressed video file, as I assume it would use some combination of FFMPEG, OpenCV,or Gstreamer.

Note : My code is implemented in c++


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Saving Raw Uncompressed Video Files using OpenCv, Gstreamer, and/or FFMPEG ?
20 septembre 2022, par adav0033I have been trying to implement the
cv::VideoWriter
function from OpenCV to generate a an uncompressed (raw) video file. I started this because of a statement within the OpenCV Documentation which I will link here along with the statement.

cv::VideoWriter::VideoWriter ( const String & filename,
int fourcc,
double fps,
Size frameSize,
bool isColor = true 
) 



"If FFMPEG is enabled, using
codec=0
;fps=0
; you can create an uncompressed (raw) video file."

Ref. https://docs.opencv.org/3.4/dd/d9e/classcv_1_1VideoWriter.html


However whilst troubleshooting the function I came across the refuting statement,


" VideoCapture and VideoWriter do not provide interface to access raw compressed video stream, except maybe MJPEG in some cases.
Make sure you actually use FFmpeg backend by setting apiPreference parameter :
VideoWriter("outfile.avi", cv2.CAP_FFMPEG, ...)
"

Ref. https://github.com/opencv/opencv/issues/14573


I am now confused about how I go about writing the
cv::VideoWriter
function to satisfy the requirements to create a raw uncompressed video file (.avi) and if it is even possible. If it is not possible how do I achieve the outcome of saving an raw uncompressed video file, as I assume it would use some combination of FFMPEG, OpenCV,or Gstreamer.

Note : My code is implemented in c++