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Autres articles (100)
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MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Multilang : améliorer l’interface pour les blocs multilingues
18 février 2011, parMultilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela. -
ANNEXE : Les plugins utilisés spécifiquement pour la ferme
5 mars 2010, parLe site central/maître de la ferme a besoin d’utiliser plusieurs plugins supplémentaires vis à vis des canaux pour son bon fonctionnement. le plugin Gestion de la mutualisation ; le plugin inscription3 pour gérer les inscriptions et les demandes de création d’instance de mutualisation dès l’inscription des utilisateurs ; le plugin verifier qui fournit une API de vérification des champs (utilisé par inscription3) ; le plugin champs extras v2 nécessité par inscription3 (...)
Sur d’autres sites (7334)
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How can i preserve flv custom metadata when using ffmpeg
4 mars 2013, par Orlando RiveraI have a FMS flv (video/audio stream) which I created and I inserted custom metadata into flv. I able to test this flv file with a simple flash player that reads the metadata coming from the flv (which I inserted when I created flv on FMS).
When I try and use ffmpeg to convert or just copy flv (even to another flv) I am not seeing my dynamic custom metadata (I do see some static metadata flv has in header). It is unclear if this is doable (using ffmpeg 1.1) as soon as I do any thing with ffmpeg (even a copy) this custom metadata is gone. I was expecting a simple flv to flv would work but so far no.is this possible ? - one example I've tried (of many) is
ffmpeg -i meta09.flv -map_metadata 0 -c copy out4.flv
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FFmpeg encoding live audio to aac issue
12 juillet 2015, par Ruurd AdemaI’m trying to encode live raw audio coming from a Blackmagic Decklink input card to a mov file with AAC encoding.
The issue is that the audio sounds distorted and plays to fast.
I created the software based on a couple of examples/tutorials including the Dranger tutorial and examples on Github (and of course the examples in the FFmpeg codebase).
Honestly, at this moment I don’t exactly know what the cause of the problem is. I’m thinking about PTS/DTS values or a timebase mismatch (because of the too fast playout), I tried a lot of things, including working with an av_audio_fifo.
- When outputting to the mov file with the AV_CODEC_ID_PCM_S16LE codec, everything works well
- When outputting to the mov file with the AV_CODEC_ID_AAC codec, the problems occur
- When writing RAW audio VLC media info shows :
Type : Audio, Codec : PCM S16 LE (sowt), Language : English, Channels : Stereo, Sample rate : 48000 Hz, Bits per sample. - When writing with AAC codec VLC media info shows :
Type : Audio, Codec : MPEG AAC Audio (mp4a), Language : English, Channels : Stereo, Sample rate : 48000 Hz.
Any idea(s) of what’s causing the problems ?
Code
// Create output context
output_filename = "/root/movies/encoder_debug.mov";
output_format_name = "mov";
if (avformat_alloc_output_context2(&output_fmt_ctx, NULL, output_format_name, output_filename) < 0)
{
printf("[ERROR] Unable to allocate output format context for output: %s\n", output_filename);
}
// Create audio output stream
static AVStream *encoder_add_audio_stream(AVFormatContext *oc, enum AVCodecID codec_id)
{
AVCodecContext *c;
AVCodec *codec;
AVStream *st;
st = avformat_new_stream(oc, NULL);
if (!st)
{
printf("[ERROR] Could not allocate new audio stream!\n");
exit(-1);
}
c = st->codec;
c->codec_id = codec_id;
c->codec_type = AVMEDIA_TYPE_AUDIO;
c->sample_fmt = AV_SAMPLE_FMT_S16;
c->sample_rate = decklink_config()->audio_samplerate;
c->channels = decklink_config()->audio_channel_count;
c->channel_layout = av_get_default_channel_layout(decklink_config()->audio_channel_count);
c->time_base.den = decklink_config()->audio_samplerate;
c->time_base.num = 1;
if (codec_id == AV_CODEC_ID_AAC)
{
c->bit_rate = 96000;
//c->profile = FF_PROFILE_AAC_MAIN; //FIXME Generates error: "Unable to set the AOT 1: Invalid config"
// Allow the use of the experimental AAC encoder
c->strict_std_compliance = FF_COMPLIANCE_EXPERIMENTAL;
}
// Some formats want stream headers to be seperate (global?)
if (oc->oformat->flags & AVFMT_GLOBALHEADER)
{
c->flags |= CODEC_FLAG_GLOBAL_HEADER;
}
codec = avcodec_find_encoder(c->codec_id);
if (!codec)
{
printf("[ERROR] Audio codec not found\n");
exit(-1);
}
if (avcodec_open2(c, codec, NULL) < 0)
{
printf("[ERROR] Could not open audio codec\n");
exit(-1);
}
return st;
}
// En then, at every incoming frame this function gets called:
void encoder_handle_incoming_frame(IDeckLinkVideoInputFrame *videoframe, IDeckLinkAudioInputPacket *audiopacket)
{
void *pixels = NULL;
int pitch = 0;
int got_packet = 0;
void *audiopacket_data = NULL;
long audiopacket_sample_count = 0;
long audiopacket_size = 0;
long audiopacket_channel_count = 2;
if (audiopacket)
{
AVPacket pkt = {0,0,0,0,0,0,0,0,0,0,0,0,0,0};
AVFrame *frame;
BMDTimeValue audio_pts;
int requested_size;
static int last_pts1, last_pts2 = 0;
audiopacket_sample_count = audiopacket->GetSampleFrameCount();
audiopacket_channel_count = decklink_config()->audio_channel_count;
audiopacket_size = audiopacket_sample_count * (decklink_config()->audio_sampletype/8) * audiopacket_channel_count;
audiopacket->GetBytes(&audiopacket_data);
av_init_packet(&pkt);
printf("\n=== Audiopacket: %d ===\n", audio_stream->codec->frame_number);
if (AUDIO_TYPE == AV_CODEC_ID_PCM_S16LE)
{
audiopacket->GetPacketTime(&audio_pts, audio_stream->time_base.den);
pkt.pts = audio_pts;
pkt.dts = pkt.pts;
pkt.flags |= AV_PKT_FLAG_KEY; // TODO: Make sure if this still applies
pkt.stream_index = audio_stream->index;
pkt.data = (uint8_t *)audiopacket_data;
pkt.size = audiopacket_size;
printf("[PACKET] size: %d\n", pkt.size);
printf("[PACKET] pts: %li\n", pkt.pts);
printf("[PACKET] pts delta: %li\n", pkt.pts - last_pts2);
printf("[PACKET] duration: %d\n", pkt.duration);
last_pts2 = pkt.pts;
av_interleaved_write_frame(output_fmt_ctx, &pkt);
}
else if (AUDIO_TYPE == AV_CODEC_ID_AAC)
{
frame = av_frame_alloc();
frame->format = audio_stream->codec->sample_fmt;
frame->channel_layout = audio_stream->codec->channel_layout;
frame->sample_rate = audio_stream->codec->sample_rate;
frame->nb_samples = audiopacket_sample_count;
requested_size = av_samples_get_buffer_size(NULL, audio_stream->codec->channels, audio_stream->codec->frame_size, audio_stream->codec->sample_fmt, 1);
audiopacket->GetPacketTime(&audio_pts, audio_stream->time_base.den);
printf("[DEBUG] Sample format: %d\n", frame->format);
printf("[DEBUG] Channel layout: %li\n", frame->channel_layout);
printf("[DEBUG] Sample rate: %d\n", frame->sample_rate);
printf("[DEBUG] NB Samples: %d\n", frame->nb_samples);
printf("[DEBUG] Datasize: %li\n", audiopacket_size);
printf("[DEBUG] Requested datasize: %d\n", requested_size);
printf("[DEBUG] Too less/much: %li\n", audiopacket_size - requested_size);
printf("[DEBUG] Framesize: %d\n", audio_stream->codec->frame_size);
printf("[DEBUG] Audio pts: %li\n", audio_pts);
printf("[DEBUG] Audio pts delta: %li\n", audio_pts - last_pts1);
last_pts1 = audio_pts;
frame->pts = audio_pts;
if (avcodec_fill_audio_frame(frame, audiopacket_channel_count, audio_stream->codec->sample_fmt, (const uint8_t *)audiopacket_data, audiopacket_size, 0) < 0)
{
printf("[ERROR] Filling audioframe failed!\n");
exit(-1);
}
got_packet = 0;
if (avcodec_encode_audio2(audio_stream->codec, &pkt, frame, &got_packet) != 0)
{
printf("[ERROR] Encoding audio failed\n");
}
if (got_packet)
{
pkt.stream_index = audio_stream->index;
pkt.flags |= AV_PKT_FLAG_KEY;
//printf("[PACKET] size: %d\n", pkt.size);
//printf("[PACKET] pts: %li\n", pkt.pts);
//printf("[PACKET] pts delta: %li\n", pkt.pts - last_pts2);
//printf("[PACKET] duration: %d\n", pkt.duration);
//printf("[PACKET] timebase codec: %d/%d\n", audio_stream->codec->time_base.num, audio_stream->codec->time_base.den);
//printf("[PACKET] timebase stream: %d/%d\n", audio_stream->time_base.num, audio_stream->time_base.den);
last_pts2 = pkt.pts;
av_interleaved_write_frame(output_fmt_ctx, &pkt);
}
av_frame_free(&frame);
}
av_free_packet(&pkt);
}
else
{
printf("[WARNING] No audiopacket received!\n");
}
static int count = 0;
count++;
} -
ffmpeg file size inconsistent
27 juillet 2015, par Michael ClaytonUsing ffmpeg to create previews for videos, 120 seconds.
I notice the resulting file is different in size depending on if I work with the input file locally or remotely using an URL.the resulting file is smaller when I use a URL.
I guess I am losing data ?