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Head down (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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Echoplex (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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Discipline (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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Letting you (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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1 000 000 (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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999 999 (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
Autres articles (42)
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Librairies et binaires spécifiques au traitement vidéo et sonore
31 janvier 2010, parLes logiciels et librairies suivantes sont utilisées par SPIPmotion d’une manière ou d’une autre.
Binaires obligatoires FFMpeg : encodeur principal, permet de transcoder presque tous les types de fichiers vidéo et sonores dans les formats lisibles sur Internet. CF ce tutoriel pour son installation ; Oggz-tools : outils d’inspection de fichiers ogg ; Mediainfo : récupération d’informations depuis la plupart des formats vidéos et sonores ;
Binaires complémentaires et facultatifs flvtool2 : (...) -
Support audio et vidéo HTML5
10 avril 2011MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...) -
De l’upload à la vidéo finale [version standalone]
31 janvier 2010, parLe chemin d’un document audio ou vidéo dans SPIPMotion est divisé en trois étapes distinctes.
Upload et récupération d’informations de la vidéo source
Dans un premier temps, il est nécessaire de créer un article SPIP et de lui joindre le document vidéo "source".
Au moment où ce document est joint à l’article, deux actions supplémentaires au comportement normal sont exécutées : La récupération des informations techniques des flux audio et video du fichier ; La génération d’une vignette : extraction d’une (...)
Sur d’autres sites (6351)
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Merging input Streams with nodejs/ffmpeg
14 septembre 2020, par jAndyI'm creating a very basic and rudimentary Video-Web-Chat. On the client side, I'm going to use a simple
getUserMedia
API call to capture the webcam data and send video-data asdata-blob
to my server.

From There, I'm planning to either use the
fluent-ffmpeg
library or just spawnffmpeg
myself and pipe that raw data toffmpeg
, which in turn, does some magic and pushes that out asHLS
stream to an Amazon AWS Service (for instance), which then gets actually displayed on a Web Browser for all participating people in the video chat.

So far, I think all of this should be fairly easy to implement, but I keep my head spinning around the question, how I can create a "combined" or "merged" frame and stream, so the output HLS data from my server to the distributing cloud service has only to be one combined data stream to receive.


If there are 3 people in that video chat, my server receives 3 data streams from those clients and combines these data streams (from the individual web-cam data sources) into one output stream.


How could that be accomplished ?
Can I "create" a new frame with
ffmpeg
, so to speak ? I would be very thankful if anybody could give me a heads up here, maybe I'm thinking in a complete wrong direction.

Another question which arises to me is, if I really can just "dump" any data, which I'm receiving from a binary blob created from
getUserMedia
orMultiStreamRecorder
toffmpeg
or if I have to specify somewhere and somehow the exact codecs being used etc.?

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FFMPEG H264 with custom overlay per frame
4 octobre 2020, par La bla blaWe have a stream that is stored in the cloud (Amazon S3) as individual H264 frames. The frames are stored as
framexxxxxx.264
, the numbering doesn't start from 0 but rather from some larger number, say 1000 (so,frame001000.264
)

The goal is to create a mp4 clip which is either timelapse or just faster for inspection and other checking (much faster, compressing around 3 hours of video down to < 20 minutes), this also requires we overlay the frame number (the filename) on the frame itself


At first I was creating a timelapse by pulling from S3 only the keyframes (i-frames ? still rather new to codecs & stuff) and overlaying the filename on them and saving as png (which probably isn't needed, but that's what I did) using (this command is used inside a python script)


ffmpeg -y -i {h264_name} -vf \"scale=1920:-1, 
drawtext=fontfile=/usr/share/fonts/truetype/ubuntu-font-family/Ubuntu-B.ttf:fontsize=34:text={txt}:fontcolor=white:x=50:y=50:bordercolor=black:borderw=2\" 
-c:a copy -pix_fmt yuv420p {basename}.png



after this I combined all the frames by using python to convert the lowest numbered frame to
0.png
and incrementing (so it would be continuous, because I only used keyframes the numbers originally weren't sequential) and running

ffmpeg -y -f image2 -i %d.png -r {self.params.fps} -vcodec libx264 -crf {self.params.crf} -pix_fmt yuv420p {out_file}



and this worked great, but the difference between keyframes was too long to allow for proper inspection


so now for the question(s)


since I know frames that are not keyframes (p-frames ?) can't be used alone by ffmpeg, the method of overlaying the file name and converting it to png (or keep as h264, same thing) won't work, or at least, I couldn't find a way for it to work, maybe there's a way to specify a frame's keyframe ?, how can one overlay the filename (and not the frame number as shown here for example)


Also, is it possible to skip some p-frames between the keyframes ? (so if a keyframe is every 30 frames, we would take a keyframe, a frame 15 frames later, and next another keyframe)


I thought about using ffmpeg's pipe option to feed it with the files as they're being downloaded, but I'm not sure if I can specify drawtext this way


Also, if there's another alternative that can achieve that (at first I was converting to png, using python and OpenCV to add the filename and then merging the pngs to mp4, but then I found drawtext can do that in a single command so I used it)


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why ffmpeg starts many processes
29 octobre 2020, par jamesI have a doubt about the functioning of the ffmpeg program, I noticed that after starting the program on a 4gb memory raspberry pi4 many processes are started, is it normal or is there something wrong with my program ? I remember that on an amazon ec2 instance by controlling with htop only one process was created


Code I used


from subprocess import Popen

ffmpeg_process = Popen(["ffmpeg", "-hide_banner", "-loglevel", "panic", "-y", "-i", "./video/video1.mp4",
 "-vcodec", "h264", "-acodec", "mp3", "./video/video2.mp4"],
 start_new_session=True)

ffmpeg_process.wait()