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Autres articles (81)

  • MediaSPIP version 0.1 Beta

    16 avril 2011, par

    MediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
    Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
    Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
    Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)

  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • Personnaliser en ajoutant son logo, sa bannière ou son image de fond

    5 septembre 2013, par

    Certains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;

Sur d’autres sites (11621)

  • test_libFLAC : Fix Windows build after addidion of endian tests.

    2 juillet 2014, par Erik de Castro Lopo
    test_libFLAC : Fix Windows build after addidion of endian tests.
    

    * Use "share/compat.h" instead of <stdint.h>.
    * Update test_libFLAC.vcproj project file.
    * Update Makefile.lite build system.

    Patch-from : lvqcl <lvqcl.mail@gmail.com>

    • [DH] src/test_libFLAC/Makefile.lite
    • [DH] src/test_libFLAC/endswap.c
    • [DH] src/test_libFLAC/test_libFLAC.vcproj
  • How to take a screenshot of desktop fast with Java in Windows (ffmpeg, etc.) ?

    4 mars 2015, par Setsuna

    I would like to use java to take a screenshot of my machine using FFMPEG or some other solution. I know linux works with ffmpeg without JNI, but running it in Windows does not work and may require (JNI ?) is there any sample of some simple Java class (and anything else necessary) to capture a screenshot runnable in a windows environment ? Is there some alternative to FFMPEG ? I want to take screenshot at a rate faster than the Java Robot API, which I have found to work at taking screenshots, but is slower than I would like.

    I know in Linux this works very fast :

    import com.googlecode.javacv.*;

    public class ScreenGrabber {
       public static void main(String[] args) throws Exception {
           int x = 0, y = 0, w = 1024, h = 768;
           FFmpegFrameGrabber grabber = new FFmpegFrameGrabber(":0.0+" + x + "," + y);
           grabber.setFormat("x11grab");
           grabber.setImageWidth(w);
           grabber.setImageHeight(h);
           grabber.start();

           CanvasFrame frame = new CanvasFrame("Screen Capture");
           while (frame.isVisible()) {
               frame.showImage(grabber.grab());
           }
           frame.dispose();
           grabber.stop();
       }

    This does not work in windows environment. Am not sure if there is some way I could use this same code, but use javacpp to actually get it working without having to change much of the above code.

    Goal is to take screenshots of screen fast, but then stop after it takes a screenshot that is "different", aka. screen changed because of some event like, a window is window closed, etc.

  • WebRTC Experiment : Chrome windows audio not sync

    10 juillet 2014, par putoshop

    I tried to make the audio work for Chrome using this Git Repo, but I’m having a sync problem with video and audio. The audio finished playing earlier. The video seems to be correct. I noticed that when I play the blob, the audio is playing fast.

    I was able to make the audio work by commenting the line the throws error in the condition that check if sampleRate is less than 22050 or greater than 96000 in RecordRTC.js.

    I tried to adjust the sampleRate other values and noticed that If the sampleRate is low, the audio plays slow and if the sampleRate is high, the audio plays fast. I was able to make the audio and video somewhat sync but it seems the pitch of the audio becomes noticeable lower than the expected pitch.

    I’ve also tried FFMPEG to adjust the length of the audio to match the video length, but didn’t been able to make it work.

    the extensions of the files that are uploaded to the server for Chrome are .webm(video) and .wav(audio).