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  • Activation de l’inscription des visiteurs

    12 avril 2011, par

    Il est également possible d’activer l’inscription des visiteurs ce qui permettra à tout un chacun d’ouvrir soit même un compte sur le canal en question dans le cadre de projets ouverts par exemple.
    Pour ce faire, il suffit d’aller dans l’espace de configuration du site en choisissant le sous menus "Gestion des utilisateurs". Le premier formulaire visible correspond à cette fonctionnalité.
    Par défaut, MediaSPIP a créé lors de son initialisation un élément de menu dans le menu du haut de la page menant (...)

  • Le profil des utilisateurs

    12 avril 2011, par

    Chaque utilisateur dispose d’une page de profil lui permettant de modifier ses informations personnelle. Dans le menu de haut de page par défaut, un élément de menu est automatiquement créé à l’initialisation de MediaSPIP, visible uniquement si le visiteur est identifié sur le site.
    L’utilisateur a accès à la modification de profil depuis sa page auteur, un lien dans la navigation "Modifier votre profil" est (...)

  • Configurer la prise en compte des langues

    15 novembre 2010, par

    Accéder à la configuration et ajouter des langues prises en compte
    Afin de configurer la prise en compte de nouvelles langues, il est nécessaire de se rendre dans la partie "Administrer" du site.
    De là, dans le menu de navigation, vous pouvez accéder à une partie "Gestion des langues" permettant d’activer la prise en compte de nouvelles langues.
    Chaque nouvelle langue ajoutée reste désactivable tant qu’aucun objet n’est créé dans cette langue. Dans ce cas, elle devient grisée dans la configuration et (...)

Sur d’autres sites (10156)

  • Introducing the Matomo Connector for Looker Studio (Formerly Google Data Studio)

    26 janvier 2024, par Erin — Community

    Explore Matomo data like never before with the official Matomo Connector for Looker Studio. Matomo users can now securely display accurate web analytics data in Looker Studio for free.

    Connect Matomo to Looker Studio (formerly known as Google Data Studio) in a few clicks and start building dashboards instantly. Get access to a range of data visualisation capabilities and chart types in Looker Studio’s easy-to-use interface. 

    Leave behind manual, error-prone spreadsheet entries and disparate data. With the Matomo Connector for Looker Studio, you get unified, automated reporting and interactive dashboards for faster insights and smoother collaboration.

    What sets the official Matomo Connector for Looker Studio apart ?

    Our open-source connector puts security first by providing a reliable connection without relying on third-party intermediaries. It’s free, with no hidden charges, and no limits on the number of users or Matomo instances. Connect as many instances as you need. 

    Plus, our Support team is here anytime you need help.

    Matomo Connector for Looker Studio setting up

    Who is this connector made for ?

    The Matomo Connector for Looker Studio is a good fit for institutions and corporations using Looker Studio, NGOs handling multiple entities, marketing agencies with various clients, and small to medium-sized businesses with advanced data practices.

    When is this connector not the best fit ?

    If you prioritise privacy and compliance, this might not be the right fit. The Looker Studio app operates on Google servers, and while we don’t log or store any data, privacy considerations should be carefully evaluated. Transferring data, especially visitor data, to external platforms can have privacy implications.

    Getting started

    Check out our documentation for an easy setup.

    To help, we’ve also created a template report so you can visualise your Matomo data instantly.

    Here’s how to get started :

    1. Visit the demo template report in Looker Studio
    2. Click the more options button then Make a copy
    More option in Looker Studio
    1. Click Create data source within the New Data Source dropdown.
    Connecting Matomo to Looker Studio
    1. Connect your Matomo (Full Connection Guide)
    2. Select the API > Main Metrics report
    3. Click Connect and then Add to Report
    4. Click Copy Report to finalise

    For additional support, visit our Matomo Looker Studio forum or reach out to our Looker Studio support team via email at support-lookerstudio@matomo.org

  • FFMpeg Concatenation Filters : Stream specifier ':0' in filtergraph matches no streams

    7 février 2017, par Anthony Eden

    I am developing an application that relies heavily on FFMpeg to perform various transformations on audio files. I am currently testing my FFMpeg configuration on the command line.

    I am trying to concatenate multiple audio files which are in different formats (Primarily MP3, MP2 & WAV). I have been using the official TRAC documentation (https://trac.ffmpeg.org/wiki/How%20to%20concatenate%20(join%2C%20merge)%20media%20files#differentcodec) to help me with this and have created the following command :

    ffmpeg -i OHIn.wav -i OHOut.wav -filter_complex '[0:0] [1:0] concat=n=2:a=1 [a]' -map '[a]' output.wav

    However, when I run this on Mac OS X using version 2.0.1 of FFMpeg, I get the following error message :

    Stream specifier ':0' in filtergraph description [0:0] [1:0] concat=n=2:a=1 [a] matches no streams.

    Here is my full output from the terminal :

    ~/ffmpeg -i OHIn.wav -i OHOut.wav -filter_complex '[0:0] [1:0] concat=n=2:a=1 [a]' -map '[a]' output.wav

    ffmpeg version 2.0.1 Copyright (c) 2000-2013 the FFmpeg developers
     built on Aug 15 2013 10:56:46 with llvm-gcc 4.2.1 (LLVM build 2336.11.00)
     configuration: --prefix=/Volumes/Ramdisk/sw --enable-gpl --enable-pthreads --enable-version3 --enable-libspeex --enable-libvpx --disable-decoder=libvpx --enable-libmp3lame --enable-libtheora --enable-libvorbis --enable-libx264 --enable-avfilter --enable-libopencore_amrwb --enable-libopencore_amrnb --enable-filters --enable-libgsm --arch=x86_64 --enable-runtime-cpudetect
     libavutil      52. 38.100 / 52. 38.100
     libavcodec     55. 18.102 / 55. 18.102
     libavformat    55. 12.100 / 55. 12.100
     libavdevice    55.  3.100 / 55.  3.100
     libavfilter     3. 79.101 /  3. 79.101
     libswscale      2.  3.100 /  2.  3.100
     libswresample   0. 17.102 /  0. 17.102
     libpostproc    52.  3.100 / 52.  3.100
    Guessed Channel Layout for  Input Stream #0.0 : stereo
    Input #0, wav, from 'OHIn.wav':
     Duration: 00:00:06.71, bitrate: 1411 kb/s
       Stream #0:0: Audio: pcm_s16le ([1][0][0][0] / 0x0001), 44100 Hz, stereo, s16, 1411 kb/s
    Guessed Channel Layout for  Input Stream #1.0 : stereo
    Input #1, wav, from 'OHOut.wav':
     Duration: 00:00:07.19, bitrate: 1411 kb/s
       Stream #1:0: Audio: pcm_s16le ([1][0][0][0] / 0x0001), 44100 Hz, stereo, s16, 1411 kb/s
    Stream specifier ':0' in filtergraph description [0:0] [1:0] concat=n=2:a=1 [a] matches no streams.

    I do not understand why this does not work. FFMpeg shows that the streams 0:0 and 1:0 exist in the source files. The only other similar problems online have surrounded the use of the single quote in Windows, however testing of this confirm it does not apply to my Mac command line.

    Any help would be much appreciated.

  • Adding a custom filter to FFmpeg

    16 juillet 2024, par Abhimanyu

    I am looking to configure and compile FFmpeg with custom filter.
custom filters are available on this git repository which is compiled with older ffmpeg version
https://github.com/numberwolf/FFmpeg-PlusPlus

    


    I am following the steps mentioned on the ffmpeg official website
https://github.com/FFmpeg/FFmpeg/blob/master/doc/writing_filters.txt

    


    I am getting warning plusglshader filter is unknown and same for all other filters

    


    Here are my steps :

    


    First, create your filter source files in the libavfilter directory :

    


    `libavfilter/vf_plusglshader.c
libavfilter/vf_pipglshader.c
libavfilter/vf_lutglshader.c
libavfilter/vf_fadeglshader.c`


    


    Update the FFmpeg build system by adding your new filter files to libavfilter/Makefile :

    


    I am getting following below steps

    


    First, create your filter source files in the libavfilter directory :

    


    `libavfilter/vf_plusglshader.c
libavfilter/vf_pipglshader.c
libavfilter/vf_lutglshader.c
libavfilter/vf_fadeglshader.c`


    


    Update the FFmpeg build system by adding your new filter files to libavfilter/Makefile :

    


    `OBJS-$(CONFIG_PLUSGLSHADER_FILTER)    += vf_plusglshader.o
OBJS-$(CONFIG_PIPGLSHADER_FILTER)     += vf_pipglshader.o
OBJS-$(CONFIG_LUTGLSHADER_FILTER)     += vf_lutglshader.o
OBJS-$(CONFIG_FADEGLSHADER_FILTER)    += vf_fadeglshader.o`


    


    In libavfilter/allfilters.c, add your filter declarations :

    


    `extern const AVFilter ff_vf_plusglshader;
extern const AVFilter ff_vf_pipglshader;
extern const AVFilter ff_vf_lutglshader;
extern const AVFilter ff_vf_fadeglshader;`


    


    In libavfilter/filter_list.c (not allfilters.c), add your filters to the filter_list array :

    


    `static const AVFilter * const filter_list[] = {
    // ... existing filters ...
    &ff_vf_plusglshader,
    &ff_vf_pipglshader,
    &ff_vf_lutglshader,
    &ff_vf_fadeglshader,
    NULL
};`


    


    In libavfilter/allfilters.c, add your filter declarations :

    


    `extern const AVFilter ff_vf_plusglshader;
extern const AVFilter ff_vf_pipglshader;
extern const AVFilter ff_vf_lutglshader;
extern const AVFilter ff_vf_fadeglshader;`


    


    In libavfilter/filter_list.c (not allfilters.c), add your filters to the filter_list array :

    


    `static const AVFilter * const filter_list[] = {
    // ... existing filters ...
    &ff_vf_plusglshader,
    &ff_vf_pipglshader,
    &ff_vf_lutglshader,
    &ff_vf_fadeglshader,
    NULL
};`


    


    `