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Autres articles (4)

  • Keeping control of your media in your hands

    13 avril 2011, par

    The vocabulary used on this site and around MediaSPIP in general, aims to avoid reference to Web 2.0 and the companies that profit from media-sharing.
    While using MediaSPIP, you are invited to avoid using words like "Brand", "Cloud" and "Market".
    MediaSPIP is designed to facilitate the sharing of creative media online, while allowing authors to retain complete control of their work.
    MediaSPIP aims to be accessible to as many people as possible and development is based on expanding the (...)

  • Les vidéos

    21 avril 2011, par

    Comme les documents de type "audio", Mediaspip affiche dans la mesure du possible les vidéos grâce à la balise html5 .
    Un des inconvénients de cette balise est qu’elle n’est pas reconnue correctement par certains navigateurs (Internet Explorer pour ne pas le nommer) et que chaque navigateur ne gère en natif que certains formats de vidéos.
    Son avantage principal quant à lui est de bénéficier de la prise en charge native de vidéos dans les navigateur et donc de se passer de l’utilisation de Flash et (...)

  • MediaSPIP Core : La Configuration

    9 novembre 2010, par

    MediaSPIP Core fournit par défaut trois pages différentes de configuration (ces pages utilisent le plugin de configuration CFG pour fonctionner) : une page spécifique à la configuration générale du squelettes ; une page spécifique à la configuration de la page d’accueil du site ; une page spécifique à la configuration des secteurs ;
    Il fournit également une page supplémentaire qui n’apparait que lorsque certains plugins sont activés permettant de contrôler l’affichage et les fonctionnalités spécifiques (...)

Sur d’autres sites (3403)

  • access to ffmpeg m3u8 file from network

    26 février 2016, par combo_ci

    i read this document and folow instruction to genrate m3u8 file from a inpute file, a good help from Polandeer in this link either very usful, now i want to now how can i access that m3u8 from local network like http://192.168.1.2/test.m3u8.

  • Options for cross-platform video & audio playback with speed control [on hold]

    11 janvier 2016, par Jon Cook

    I’m looking for a component that will do the following :

    1. (Must) Playback most common video formats (e.g. mp4, wmv, AVCHD, F4V, swf, MKV, DIVX, Mov, Avi, MPEG-1, MPEG-2, flv, VOB, asf)
    2. (Should) Stream video
    3. (Must) Playback most common audio formats (e.g .mp3, wav, .m4a, .mid)
    4. (Should) Stream audio
    5. (Must) Slow-down/speed up video&audio
    6. (Must) Adjust pitch of video&audio
    7. (Should) Zoom in on video

    It needs to work on the following platforms :

    1. (Must) Mac
    2. (Must) iPad
    3. (Should) iPhone
    4. (Should) Android
    5. (Should) Windows

    I’m prepared to work with any language, tech stack, whatever, as long as it meets those requirements.

    Is there any such thing out there ?

    I’ve started looking around (have checked out http://ffmpeg.org/ and www.vitamio.org/) but I’m a bit overwhelmed - too many variables - hoping someone out there might have some hints ?

  • Mobile Camera live audio/video streaming and encoding

    7 juin 2015, par Strikecounter2

    I know this question has been asked a couple of times, but I still haven’t found the right answer for my question.

    I would like to code an app that is able to live-stream audio and video while the content is being recorded and then uploaded to a server. I’d prefer to have my own back-end using Parse, because I want a high scalability. I know that the video has to be encoded to a h.264 codec and the audio to an AAC codec, but I don’t know how to achieve this. I have heard of the FFmpeg framework, but I am not sure if I would violate their license if I distribute my app or even sell it to somebody else.
    I would then like to receive the stream from the server to open it on the iPhone/android phone.

    They key requirements would be :

    • Low Latency
    • About 24 fps
    • Audio/Video in sync
    • No buffering while watching

    I would like to use Swift as a programming language, but if there is no way to use a swift-wrapper for any frameworks I would focus on Objective-C too.

    I am willing to learn everything that is needed, but I don’t know where to start.