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Autres articles (64)

  • Les autorisations surchargées par les plugins

    27 avril 2010, par

    Mediaspip core
    autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs

  • Ajouter notes et légendes aux images

    7 février 2011, par

    Pour pouvoir ajouter notes et légendes aux images, la première étape est d’installer le plugin "Légendes".
    Une fois le plugin activé, vous pouvez le configurer dans l’espace de configuration afin de modifier les droits de création / modification et de suppression des notes. Par défaut seuls les administrateurs du site peuvent ajouter des notes aux images.
    Modification lors de l’ajout d’un média
    Lors de l’ajout d’un média de type "image" un nouveau bouton apparait au dessus de la prévisualisation (...)

  • Contribute to translation

    13 avril 2011

    You can help us to improve the language used in the software interface to make MediaSPIP more accessible and user-friendly. You can also translate the interface into any language that allows it to spread to new linguistic communities.
    To do this, we use the translation interface of SPIP where the all the language modules of MediaSPIP are available. Just subscribe to the mailing list and request further informantion on translation.
    MediaSPIP is currently available in French and English (...)

Sur d’autres sites (9307)

  • Restoring corrupted video after recovery

    22 août 2019, par Harold.Demure

    I have recently recovered the content of an old drive of mine using photorec.

    To my surprise, photorec recovered a lot of files with non-video extensions (.sqlite, .apple, .pdf, .torrent...) that contain fragments of video. I can see these fragments only using mplayer/mencoder (quicktime and vlc cannot). Some of the files are even hundreds of megabyte large, but mplayer only shows me a few seconds of the video.

    Is there any script/data carving tool that I can use to see if I can recover more video fragments from these files ? I am not afraid of trying solutions that require some coding or manual inspection (e.g., search for headers via hex editors).

    Thank you for your help, any suggestion is highly appreciated.
    Harol.

  • How can I display an image from Uint8List with the format AVFormat.RGBA8888 more quickly in Flutter ?

    27 mars, par Salawesh

    I'm looking to display images as quickly as possible. input data is in the form of Uint8List from dart:typed_data, data is encoded in AVFormat.RGBA8888 from ffmpeg.

    


    I'm looking for a solution to improve the performance of my graphics rendering code. And to see if it's possible to do it in a thread (isolate or compute).

    


    Here's my current working code.

    


        final buffer = await ui.ImmutableBuffer.fromUint8List(data.data);
    final descriptor = ui.ImageDescriptor.raw(
      buffer,
      width: data.width,
      height: data.height,
      pixelFormat: ui.PixelFormat.rgba8888,
    );
    final codec = await descriptor.instantiateCodec(); // native codec of ui.Image
    final frameInfo = await codec.getNextFrame();


    


    This is done in my main thread

    


  • Kivy Crashes when Loading Multiple Audio Files

    26 mars 2022, par Omid Ketabollahi

    I have a music folder and in it I have a script that loads all the files using SoundLoader and assigns them to a variable. I have 9 audio files that I load in the script but it seems like that kivy cannot handle loading many audio files ? When I run my main script I get this error and the program crashes :

    


    Assertion 'pa_atomic_load(&(c)->_ref) >= 1' failed at pulse/context.c:1056, function pa_context_disconnect(). Aborting.


    


    I don't think that this is an issue with the audio files ( I may be wrong ) because I tried loading other files instead of the original ones that I used and I still got this error.

    


    In case you are wondering, this is the code :

    


    import os.path
from typing import Final
from constants import MUSIC_DIRECTORY
from kivy.core.audio import SoundLoader

__all__ = (
    "A_DARK_TIME",
    "BLOOD_PUMPING",
    "BROKEN_VILLAGE",
    "DRUM_COMMERCIAL_B",
    "SUPER_SUSPENSE",
    "THE_HERO_WE_NEED",
    "TROUBLE_IS_BREWING",
    "VIKING_FEAST",
    "WARRIOR_GODS",
)


A_DARK_TIME: Final = SoundLoader.load(
    os.path.join(MUSIC_DIRECTORY, "A-Dark-Time-David-Fesliyan.mp3")
)
BLOOD_PUMPING: Final = SoundLoader.load(
    os.path.join(MUSIC_DIRECTORY, "Blood-Pumping-David-Fesliyan.mp3")
)
BROKEN_VILLAGE: Final = SoundLoader.load(
    os.path.join(MUSIC_DIRECTORY, "Broken-Village-David_Fesliyan.mp3")
)
DRUM_COMMERCIAL_B: Final = SoundLoader.load(
    os.path.join(MUSIC_DIRECTORY, "Drum-Commercial-B-David-Fesliyan.mp3")
)
SUPER_SUSPENSE: Final = SoundLoader.load(
    os.path.join(MUSIC_DIRECTORY, "Super-Suspense-David-Fesliyan.mp3")
)
THE_HERO_WE_NEED: Final = SoundLoader.load(
    os.path.join(MUSIC_DIRECTORY, "The-Hero-We-Need-Steve-Oxen.mp3")
)
TROUBLE_IS_BREWING: Final = SoundLoader.load(
    os.path.join(MUSIC_DIRECTORY, "Trouble-Is-Brewing-David-Fesliyan.mp3")
)
VIKING_FEAST: Final = SoundLoader.load(
    os.path.join(MUSIC_DIRECTORY, "Viking-Feast-David-Fesliyan.mp3")
)
WARRIOR_GODS: Final = SoundLoader.load(
    os.path.join(MUSIC_DIRECTORY, "Warrior-Gods-Steve-Oxen.mp3")
)