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  • Adding subtitles with FFMpegCore in C# is not working on Azure Function

    1er février 2024, par Skerdi Berberi

    I have deployed a C# azure function with ffmpeg.exe (using FFMpegCore nuget). The function adds audio and srt/ass subtitles to a video.
When I test locally this code works (running on azurite). But, when I deploy the azure function, the audio is added to the video but the subtitles don't show up.

    


    At the begining I thought it was an issue with the Fonts because I was using ASS File for subtitles but then I switched to SRT and still is not working.

    


    I've tried with both SRT and ASS but they both don't work using this code :

    


    await FFMpegArguments
 .FromFileInput(videoInputPath, true, options =>
 {
     options.WithCustomArgument("-stream_loop -1");
 })
 .AddFileInput(audioPath, true)
 .OutputToFile(videoOutputPath, true, (options) =>
 {
     options.WithDuration(thread.AudioData.TotalAudioDuration);

     options.WithVideoCodec(VideoCodec.LibX264);   // Re-encode video using x264 codec
     options.WithAudioCodec(AudioCodec.Aac);       // Re-encode audio to AAC
     options.WithSpeedPreset(Speed.VeryFast);
     options.UsingShortest(true);

     options.WithVideoFilters((videoOptions) =>
     {
         videoOptions.HardBurnSubtitle(SubtitleHardBurnOptions.Create(subtitlesFile));
     });
 }).ProcessAsynchronously();


    


    Here's the command it creates on Azure function :

    


    ffmpeg -stream_loop -1 -i "C:\local\Temp\videoTempPath.mp4" -i "C:\local\Temp\audioTempPath.mp3" -t 00:00:22.8160000 -c:v libx264 -c:a aac -preset veryfast -shortest -vf "subtitles='C\:\\local\\Temp\\subtitles.srt'" "C:\local\Temp\output.mp4" -y


    


  • Transcodeit Add metadata to audio files

    22 avril 2016, par Gismmo

    I have found how to encode audio tracks to multiple formats, I am just struggling to try and find a way to attach specific metadata to the tracks when they are encoded. I would like to add, album artwork, artists name, track name, and genre etc.

    I can see in the audio encoding parameters there are additional FFmpeg parameters you can set, however i am unsure what to use in order to set the metadata ?

    {
     "steps": {
     "imported": {
     "robot": "/s3/import",
     "result": true,
     "key": "AWS_KEY",
     "secret": "AWS_SECRET",
     "bucket": "BUCKET",
     "path": "CUSTOM-PATH"
    },
    "mp3": {
     "use": "imported",
     "robot": "/audio/encode",
     "result": true,
     "preset": "mp3",
     "ffmpeg": [],
     "ffmpeg_stack": "v2.2.3"
    },
    "wav": {
     "use": "imported",
     "robot": "/audio/encode",
     "result": true,
     "preset": "wav",
     "ffmpeg_stack": "v2.2.3"
    },
    "export": {
     "robot": "/s3/store",
     "use": [
       "mp3",
       "wav"
     ],
     "key": "AWS_KEY",
     "secret": "AWS_SECRET",
     "bucket": "BUCKET"
    }
  • org.bytedeco.javacv.CanvasFrame showImage is hanging

    24 août 2018, par user3911119

    An IOS device is uploading h264 files (3 sec videos) to a server. Each file is successfully readable by VLC.

    Using FFMpegFrameGrabber, I grab each frame and try to display them using CanvasFrame.showImage as below. However, the method call hangs.

    CanvasFrame canvas = new CanvasFrame("ios");
    canvas.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
    canvas.setAlwaysOnTop(true);
    canvas.setResizable(true);
    try(FileInputStream fis = new FileInputStream(file))
    {
       try(FFmpegFrameGrabber grabber = new FFmpegFrameGrabber(fis))
       {
           grabber.setFormat("h264");
           grabber.start();
           while(true)
           {
               Frame frame = grabber.grabImage();
               if(frame != null)
               {
                   canvas.showImage(frame);
               }
           }
       }
    }

    Am I doing anything wrong in the above code ?

    EDIT#1 : When I try to save the buffered image for the frame, a valid image is saved.

    BufferedImage image = converter.getBufferedImage(frame);
    File outputfile = new File("png_file");
    ImageIO.write(image, "png", outputfile);