Recherche avancée

Médias (0)

Mot : - Tags -/configuration

Aucun média correspondant à vos critères n’est disponible sur le site.

Autres articles (90)

  • Websites made ​​with MediaSPIP

    2 mai 2011, par

    This page lists some websites based on MediaSPIP.

  • Creating farms of unique websites

    13 avril 2011, par

    MediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
    This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...)

  • Le profil des utilisateurs

    12 avril 2011, par

    Chaque utilisateur dispose d’une page de profil lui permettant de modifier ses informations personnelle. Dans le menu de haut de page par défaut, un élément de menu est automatiquement créé à l’initialisation de MediaSPIP, visible uniquement si le visiteur est identifié sur le site.
    L’utilisateur a accès à la modification de profil depuis sa page auteur, un lien dans la navigation "Modifier votre profil" est (...)

Sur d’autres sites (10963)

  • iFrameExtractor fails to build library for armv7 using XCode 4.3.3 & iOS 5.1

    16 mars 2013, par Rajat Lala

    I have downloaded code to build with XCode 4.3.3 for iOS 5.1 from this link - https://github.com/lajos/iFrameExtractor
    I am successfully able to build the libraries for FFmpeg using build_universal script. But it always builds the libraries for X86_64 architecture. Checked with lipo -info command.

    Also tried the build script from the link - http://stexgroup.com/blog/ffmpeg-for-iphone-ios-xcode4.3-build-script. It also builds libraries for X86_64 architecture.

    I changed the scripts as per this post - problem compiling ffmpeg for iFrameExtractor

    But nothing is working for me.

    The build script for armv7 [iFrameExtractor] is as following

    ./configure \
    --disable-bzlib --disable-doc \
    --disable-ffmpeg --disable-ffplay \
    --disable-ffserver --disable-mmx \
    --cc=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc \
    --as='gas-preprocessor/gas-preprocessor.pl /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc' \
    --enable-cross-compile --target-os=darwin \
    --arch=arm --cpu=cortex-a8 --enable-pic \
    --sysroot=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS5.1.sdk \
    --extra-ldflags="-arch armv7 -    L//Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS5.1.sdk/usr/lib" \
    --extra-cflags="-arch armv7"

    Can anybody guide me what can be the issue, considering the same thing is working for everyone else ?

  • video not playing on iOS safari

    21 octobre 2020, par Dean Van Greunen

    This video plays perfectly on Chrome Desktop and Android Chrome, on the latest releases.

    


    However it won't work on an iPad and an iPhone.

    


    Video Link

    


    also here is the file info.

    


    enter image description here

    


  • hls.js starting a beginning with ANDROID mobile (chrome, webview also) and not live *** but works very nice in deskto, ios .. hls.js 1.0.0 2021-04-01

    27 avril 2021, par Jintor

    I'm streaming a .m3u8 with the latest hls.js 1.0.0 (not rc) but version of 2021-04-01...

    


    example : the stream began at 5pm, and now it's 5:15 pm...

    


    the stream start at live point in almost all browsers

    


    The pattern I see here : ALL browsers in android (tested in Android 10) won't start at live point, only at 0...

    


    I did all the tests

    


    • Safari desktop => stream live at 5:15

    


    • Safari mobile => stream live at 5:15

    


    • WebView (Android) => ••• ISSUE : the player starts the stream at 0 (5pm)

    


    • WKWebView (apple IOS iphone,ipad) => stream live at 5:15

    


    • Chrome Desktop (mac/win) => stream live at 5:15

    


    • Chrome MOBILE (Android) => ••• ISSUE : the player starts the stream at 0 (5pm)

    


    • Chrome MOBILE (iPhone) => stream live at 5:15

    


    • Microsoft EDGE Desktop => stream live at 5:15

    


    • Microsoft EDGE mobile (android) => ••• ISSUE : the player starts the stream at 0 (5pm)

    


    • Firefox Desktop (mac/win) => stream live at 5:15

    


    • Opera Desktop (mac/win) => stream live at 5:15

    


    • Opera Mini (iPhone) => stream live at 5:15

    


    • Opera Mini (android) => ••• ISSUE : the player starts the stream at 0 (5pm)

    


    • Brave Desktop (mac/win) => stream live at 5:15

    


    • Brave Mobile (iPhone) => stream live at 5:15

    


    • Brave Mobile (android) => ••• ISSUE : the player starts the stream at 0 (5pm)

    


    This code

    


    <code class="echappe-js">&lt;script src=&quot;https://cdn.jsdelivr.net/npm/hls.js@latest&quot;&gt;&lt;/script&gt;&#xA;    

    &#xA; &lt;script&gt;&amp;#xA;      var video = document.getElementById(&quot;video&quot;);&amp;#xA;      var videoSrc = &quot;https://www.example1.com/streaming/index.m3u8&quot;;&amp;#xA;      if (video.canPlayType(&quot;application/vnd.apple.mpegurl&quot;)) {&amp;#xA;        video.src = videoSrc;&amp;#xA;      } else if (Hls.isSupported()) {&amp;#xA;         var config = {&amp;#xA;            autoStartLoad: true,&amp;#xA;            startPosition: -1,&amp;#xA;            debug: false,&amp;#xA;            capLevelOnFPSDrop: false,&amp;#xA;            capLevelToPlayerSize: false,&amp;#xA;            defaultAudioCodec: undefined,&amp;#xA;            initialLiveManifestSize: 1,&amp;#xA;            maxBufferLength: 30,&amp;#xA;            maxMaxBufferLength: 500,&amp;#xA;            backBufferLength: Infinity,&amp;#xA;            maxBufferSize: 60 * 1000 * 1000,&amp;#xA;            maxBufferHole: 0.5,&amp;#xA;            highBufferWatchdogPeriod: 2,&amp;#xA;            nudgeOffset: 0.1,&amp;#xA;            nudgeMaxRetry: 3,&amp;#xA;            maxFragLookUpTolerance: 0.25,&amp;#xA;            liveSyncDurationCount: 3,&amp;#xA;            liveMaxLatencyDurationCount: Infinity,&amp;#xA;            liveDurationInfinity: false,&amp;#xA;            enableWorker: true,&amp;#xA;            enableSoftwareAES: true,&amp;#xA;            manifestLoadingTimeOut: 10000,&amp;#xA;            manifestLoadingMaxRetry: 1,&amp;#xA;            manifestLoadingRetryDelay: 1000,&amp;#xA;            manifestLoadingMaxRetryTimeout: 64000,&amp;#xA;            startLevel: undefined,&amp;#xA;            levelLoadingTimeOut: 10000,&amp;#xA;            levelLoadingMaxRetry: 4,&amp;#xA;            levelLoadingRetryDelay: 1000,&amp;#xA;            levelLoadingMaxRetryTimeout: 64000,&amp;#xA;            fragLoadingTimeOut: 20000,&amp;#xA;            fragLoadingMaxRetry: 6,&amp;#xA;            fragLoadingRetryDelay: 1000,&amp;#xA;            fragLoadingMaxRetryTimeout: 64000,&amp;#xA;            startFragPrefetch: false,&amp;#xA;            testBandwidth: true,&amp;#xA;            progressive: false,&amp;#xA;            lowLatencyMode: true,&amp;#xA;            fpsDroppedMonitoringPeriod: 5000,&amp;#xA;            fpsDroppedMonitoringThreshold: 0.2,&amp;#xA;            appendErrorMaxRetry: 3,&amp;#xA;            enableWebVTT: true,&amp;#xA;            enableIMSC1: true,&amp;#xA;            enableCEA708Captions: true,&amp;#xA;            stretchShortVideoTrack: false,&amp;#xA;            maxAudioFramesDrift: 1,&amp;#xA;            forceKeyFrameOnDiscontinuity: true,&amp;#xA;            abrEwmaFastLive: 3.0,&amp;#xA;            abrEwmaSlowLive: 9.0,&amp;#xA;            abrEwmaFastVoD: 3.0,&amp;#xA;            abrEwmaSlowVoD: 9.0,&amp;#xA;            abrEwmaDefaultEstimate: 500000,&amp;#xA;            abrBandWidthFactor: 0.95,&amp;#xA;            abrBandWidthUpFactor: 0.7,&amp;#xA;            abrMaxWithRealBitrate: false,&amp;#xA;            maxStarvationDelay: 4,&amp;#xA;            maxLoadingDelay: 4,&amp;#xA;            minAutoBitrate: 0,&amp;#xA;            emeEnabled: false&amp;#xA;        };&amp;#xA;        var hls = new Hls(config);&amp;#xA;        hls.loadSource(videoSrc);&amp;#xA;        hls.attachMedia(video);&amp;#xA;      }   &amp;#xA;      video.addEventListener(&quot;loadedmetadata&quot;, function(){ video.muted = true; video.play(); }, false);&amp;#xA;    &lt;/script&gt;&#xA;

    &#xA;

    // here I added video.muted = true ; video.play() ; to auto start, if I try to autoplay unmuted, many browsers refuse this command...

    &#xA;

    // playsinline="true" is NEEDED for safari

    &#xA;

    ••••••• THE FFMPEG COMMAND (working : it allows me to have 3 to 4 seconds delay ••••••

    &#xA;

    ffmpeg -re -i input.x -c:a aac -c:v libx264 &#xA;-movflags &#x2B;dash -preset ultrafast &#xA;-crf 28 -refs 4 -qmin 4 -pix_fmt yuv420p &#xA;-tune zerolatency -c:a aac -ac 2 -profile:v main &#xA;-flags -global_header -bufsize 969k &#xA;-hls_time 1 -hls_list_size 0 -g 30 &#xA;-start_number 0 -streaming 1 -hls_playlist 1 &#xA;-lhls 1 -hls_playlist_type event -f hls path_to_index.m3u8&#xA;

    &#xA;

    •••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••

    &#xA;

    How can this be fixed ?

    &#xA;

    How can I make play at live point on load in android MOBILE ?

    &#xA;