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  • La file d’attente de SPIPmotion

    28 novembre 2010, par

    Une file d’attente stockée dans la base de donnée
    Lors de son installation, SPIPmotion crée une nouvelle table dans la base de donnée intitulée spip_spipmotion_attentes.
    Cette nouvelle table est constituée des champs suivants : id_spipmotion_attente, l’identifiant numérique unique de la tâche à traiter ; id_document, l’identifiant numérique du document original à encoder ; id_objet l’identifiant unique de l’objet auquel le document encodé devra être attaché automatiquement ; objet, le type d’objet auquel (...)

  • Multilang : améliorer l’interface pour les blocs multilingues

    18 février 2011, par

    Multilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
    Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela.

  • Gestion des droits de création et d’édition des objets

    8 février 2011, par

    Par défaut, beaucoup de fonctionnalités sont limitées aux administrateurs mais restent configurables indépendamment pour modifier leur statut minimal d’utilisation notamment : la rédaction de contenus sur le site modifiables dans la gestion des templates de formulaires ; l’ajout de notes aux articles ; l’ajout de légendes et d’annotations sur les images ;

Sur d’autres sites (6348)

  • FFmpeg missed packets (from time to time) while copying RTP stream to file

    1er septembre 2017, par Gnitry

    I have and RTP video broadcast stream (using NOVUS – H.264 / MPEG-4 HD/SD Broadcast Encoder). And I have a Windows Server 2012 (Intel Xeon E5-2690, 128Gb RAM) with service which is recording this stream to file (using lastest FFmpeg, calling it as external process). Every 2-5 minutes recording stops and starts again to a new file.

    From time to time there are significant (and not) lags in video. At most these lags are at the beginning file, sometimes in the center/end. Regarding log there are missed packets.

    It could be network problems, but :

    I ran manually from console in parallel another instance of ffmpeg and started to record the same broadcast stream with segmentation by time. And in this case recording is very good (missed packets 1..5 very very rarely), no lags. At moments, when the first ffmpeg records the second ffmpeg has no problems.

    What could be the reason of this behavior ? Two ffmpeg instances run in parallel and read the same udp input, but the first misses packets when the second feels good. No memory problems, no hdd problems, no CPU overload. I also tried to set highest priority of the first ffmpeg process, but it didn’t help. The only difference between them I see is that first ffmpeg is run from service, and the second is run from from local administrator. To be honest, I used vlc as recorder before, but it had the same problems too... And I can surely say that video stream is ok, because it is played in VLC player 24h/day on another PC without lags...

    That is how I run ffmpeg from windows service (C#) :

    _process = new Process();
    var startInfo = new ProcessStartInfo(@"ffmpeg\ffmpeg.exe");
    startInfo.UseShellExecute = false;
    startInfo.RedirectStandardInput = true;
    startInfo.Arguments = "-loglevel debug -y -ss 1 -i \"" + _url + "\" -vcodec copy -y -an \"" + _outputFileName + "\"";
    startInfo.CreateNoWindow = true;

    Command to record video automatically from windows service :

    ffmpeg.exe -loglevel debug -y -ss 1 -i "rtp://225.1.1.1:1024" -vcodec copy -y -an "Session-021221.ts"

    Command to record video manually.

    D:\ffmpeg\ffmpeg -i "rtp://225.1.1.1:1024" -vcodec copy -an -f segment -strftime 1 -segment_time 300 "novus-%Y-%m-%d_%H-%M-%S.ts"

    This is part of the log of one of the broken recordings (some other full logs are attached) :

    ...
    2017.09.01 18R:22:56.171  frame=  172 fps= 45 q=-1.0 size=    2816kB time=00:00:03.45 bitrate=6674.9kbits/s speed=0.909x    
    2017.09.01 18R:22:56.174  [NULL @ 0000000000a89ee0] ct_type:0 pic_struct:0
    2017.09.01 18R:22:56.686      Last message repeated 26 times
    2017.09.01 18R:22:56.687  frame=  199 fps= 46 q=-1.0 size=    3072kB time=00:00:03.99 bitrate=6297.7kbits/s speed=0.926x    
    2017.09.01 18R:23:04.554  [NULL @ 0000000000a89ee0] ct_type:0 pic_struct:0
    2017.09.01 18R:23:04.571      Last message repeated 26 times
    2017.09.01 18R:23:04.571  frame=  226 fps= 47 q=-1.0 size=    3584kB time=00:00:04.53 bitrate=6472.7kbits/s speed=0.939x    
    2017.09.01 18R:23:04.571  [NULL @ 0000000000a89ee0] ct_type:0 pic_struct:0
    2017.09.01 18R:23:04.572      Last message repeated 26 times
    2017.09.01 18R:23:04.572  frame=  253 fps= 47 q=-1.0 size=    4096kB time=00:00:05.07 bitrate=6610.4kbits/s speed=0.948x    
    2017.09.01 18R:23:04.572  [NULL @ 0000000000a89ee0] ct_type:0 pic_struct:0
    2017.09.01 18R:23:04.572  frame=  254 fps= 21 q=-1.0 size=    4096kB time=00:00:05.09 bitrate=6584.5kbits/s speed=0.418x    
    2017.09.01 18R:23:04.572  [NULL @ 0000000000a89ee0] ct_type:0 pic_struct:0
    2017.09.01 18R:23:04.655      Last message repeated 5 times
    2017.09.01 18R:23:04.684  [rtp @ 0000000000a3a9a0] max delay reached. need to consume packet
    2017.09.01 18R:23:04.684  [rtp @ 0000000000a3a9a0] RTP: missed 4147 packets
    2017.09.01 18R:23:04.685  [rtp @ 0000000000a3a9a0] RTP: PT=21: bad cseq a237 expected=9204
    2017.09.01 18R:23:04.685  [rtp @ 0000000000a3a9a0] max delay reached. need to consume packet
    2017.09.01 18R:23:04.685  [rtp @ 0000000000a3a9a0] RTP: missed 4148 packets
    2017.09.01 18R:23:04.685  [rtp @ 0000000000a3a9a0] Continuity check failed for pid 256 expected 8 got 15
    2017.09.01 18R:23:04.686  [rtp @ 0000000000a3a9a0] Continuity check failed for pid 272 expected 10 got 15
    2017.09.01 18R:23:04.686  [rtp @ 0000000000a3a9a0] Continuity check failed for pid 32 expected 13 got 4
    2017.09.01 18R:23:04.686  [rtp @ 0000000000a3a9a0] Continuity check failed for pid 0 expected 14 got 6
    2017.09.01 18R:23:04.767  [NULL @ 0000000000a89ee0] ct_type:0 pic_struct:0
    2017.09.01 18R:23:05.255      Last message repeated 25 times
    2017.09.01 18R:23:05.256  frame=  286 fps= 22 q=-1.0 size=    4608kB time=00:00:12.51 bitrate=3016.0kbits/s speed=0.971x    
    2017.09.01 18R:23:05.257  [NULL @ 0000000000a89ee0] ct_type:0 pic_struct:0
    2017.09.01 18R:23:05.77      Last message repeated 26 times
    2017.09.01 18R:23:05.77  frame=  313 fps= 23 q=-1.0 size=    5120kB time=00:00:13.05 bitrate=3212.5kbits/s speed=0.974x    
    2017.09.01 18R:23:05.773  [NULL @ 0000000000a89ee0] ct_type:0 pic_struct:0
    2017.09.01 18R:23:06.287      Last message repeated 26 times
    2017.09.01 18R:23:06.288  frame=  340 fps= 24 q=-1.0 size=    5376kB time=00:00:13.59 bitrate=3239.2kbits/s speed=0.977x    
    2017.09.01 18R:23:06.29  [NULL @ 0000000000a89ee0] ct_type:0 pic_struct:0
    2017.09.01 18R:23:06.803      Last message repeated 26 times
    2017.09.01 18R:23:06.804  frame=  367 fps= 25 q=-1.0 size=    5888kB time=00:00:14.13 bitrate=3412.2kbits/s speed=0.979x    
    2017.09.01 18R:23:06.808  [NULL @ 0000000000a89ee0] ct_type:0 pic_struct:0
    2017.09.01 18R:23:07.324      Last message repeated 26 times
    2017.09.01 18R:23:07.324  frame=  394 fps= 26 q=-1.0 size=    6144kB time=00:00:14.67 bitrate=3429.5kbits/s speed=0.981x  
    ...

    Some full logs :

    Full log #1

    Full log #2

  • FFMpeg -re flag and segmenter. If end of file is reached, wait ?

    17 mars 2014, par user2901994

    This question is similar to

    Keep FFMPEG running and waiting for new image files to encode and stream

    FFMpeg's -re flag tells FFMpeg to "read input at native frame rate". This allows me to continuously append to the end of an audio file, as FFMpeg's segmenter runs, continuing to segment the file that is being appended to (for HLS).

    Is there a way to get FFMpeg to wait, instead of exit, even it it reaches the end of the input file ? If say, latency causes FFMpeg to catch up with my appending to the end of the file ?

  • Server-side generated video with custom texture - Where to start ?

    12 février 2014, par opznhaarlems

    I am working on a project in which a user can upload an image and then after uploading the image, a video is generated and then displayed, containing the image which was uploaded as some sort of texture/mask. (Like they do in Elf Yourself).

    The original video should contain some sort of placeholder for the image to allow it to move around and be transformed on a matrix.

    I'm not really sure where to start off or how I should even call such a merging/blending process in the first place.

    A few requirements I've came up with so far :
    - The server runs PHP
    - I am able to use GD, Imagick and FFMPEG

    Regards