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Médias (91)
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GetID3 - Boutons supplémentaires
9 avril 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Image
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Core Media Video
4 avril 2013, par
Mis à jour : Juin 2013
Langue : français
Type : Video
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The pirate bay depuis la Belgique
1er avril 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Image
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Bug de détection d’ogg
22 mars 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Video
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Exemple de boutons d’action pour une collection collaborative
27 février 2013, par
Mis à jour : Mars 2013
Langue : français
Type : Image
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Exemple de boutons d’action pour une collection personnelle
27 février 2013, par
Mis à jour : Février 2013
Langue : English
Type : Image
Autres articles (97)
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Sur d’autres sites (6681)
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Is there any way to publish a video stream on an existing RTSP server without FFMPEG
19 mai 2022, par VinitI am currently working on a program that plays a MP4 video on disk on a RTSP server. I have created a simple RTSP server and I can publish the stream on it using FFMPEG but I was wondering if there was a less complicated way to publish the stream on the server so I can put that into the batch file and I won't have to use FFMPEG everytime.


-
FFmpeg Autogen and Unity C# to generate video from screenshots (FFmpeg.Autogen)
1er juin 2022, par cameron gibbsI've taken the
FFmpegHelper
,VideoFrameConverter
,H264VideoStreamEncoder
classes straight from the FFmpeg.AutoGen.Example, rolled my ownFFmpegBinariesHelper class
andSize struct
and mangled theEncodeImagesToH264
from Program.cs to look like the below code. I capture a bunch of frames into textures and feed them intoEncoder.EncodeImagesToH264
. It produces a file I'm callingoutputFileName.h264
just fine, no errors. I've changedH264VideoStreamEncoder
a little based on ffmpeg's own c++ examples because they had a few things it seemed the C# example was missing but that hasn't made any difference.

The video is weird :


- 

- it only plays in VLC, is there another
AVPixelFormat
I should be using for thedestinationPixelFormat
so that anything can play ? - VLC is unable to detect the video length or show current time
- it plays back weird as if the first few seconds are all the same frame then starts playing what appears to be some of the frames I'd expect








public static class Encoder
 {
 public static unsafe void EncodeImagesToH264(Texture2D[] images, int fps, string outputFileName)
 {
 FFmpegBinariesHelper.RegisterFFmpegBinaries();

 var fistFrameImage = images[0];
 outputFileName = Path.ChangeExtension(outputFileName, ".h264");
 var sourceSize = new Size(fistFrameImage.width, fistFrameImage.height);
 var sourcePixelFormat = AVPixelFormat.AV_PIX_FMT_RGB24;
 var destinationSize = sourceSize;
 var destinationPixelFormat = AVPixelFormat.AV_PIX_FMT_YUV420P;

 try
 {
 using (var vfc = new VideoFrameConverter(
 sourceSize,
 sourcePixelFormat,
 destinationSize,
 destinationPixelFormat))
 {
 using var fs = File.Open(outputFileName, FileMode.Create);
 using var vse = new H264VideoStreamEncoder(fs, fps, destinationSize);
 var frameNumber = 0;
 foreach (var frameFile in images)
 {
 var bitmapData = GetBitmapData(frameFile);

 //var pBitmapData = (byte*)NativeArrayUnsafeUtility
 // .GetUnsafeBufferPointerWithoutChecks(bitmapData);

 fixed (byte* pBitmapData = bitmapData)
 {
 var data = new byte_ptrArray8 { [0] = pBitmapData };
 var linesize = new int_array8 { [0] = bitmapData.Length / sourceSize.Height };
 var frame = new AVFrame
 {
 data = data,
 linesize = linesize,
 height = sourceSize.Height
 };

 var convertedFrame = vfc.Convert(frame);
 convertedFrame.pts = frameNumber;

 vse.Encode(convertedFrame);

 Debug.Log($"frame: {frameNumber}");
 frameNumber++;
 }
 }
 byte[] endcode = { 0, 0, 1, 0xb7 };
 fs.Write(endcode, 0, endcode.Length);
 }
 Debug.Log(outputFileName);
 }
 catch (Exception ex)
 {
 Debug.LogException(ex);
 }
 }

 private static byte[] GetBitmapData(Texture2D frameBitmap)
 {
 return frameBitmap.GetRawTextureData();
 }
 }

 public sealed unsafe class H264VideoStreamEncoder : IDisposable
 {
 private readonly Size _frameSize;
 private readonly int _linesizeU;
 private readonly int _linesizeV;
 private readonly int _linesizeY;
 private readonly AVCodec* _pCodec;
 private readonly AVCodecContext* _pCodecContext;
 private readonly Stream _stream;
 private readonly int _uSize;
 private readonly int _ySize;

 public H264VideoStreamEncoder(Stream stream, int fps, Size frameSize)
 {
 _stream = stream;
 _frameSize = frameSize;

 var codecId = AVCodecID.AV_CODEC_ID_H264;
 _pCodec = ffmpeg.avcodec_find_encoder(codecId);
 if (_pCodec == null)
 throw new InvalidOperationException("Codec not found.");

 _pCodecContext = ffmpeg.avcodec_alloc_context3(_pCodec);
 _pCodecContext->bit_rate = 400000;
 _pCodecContext->width = frameSize.Width;
 _pCodecContext->height = frameSize.Height;
 _pCodecContext->time_base = new AVRational { num = 1, den = fps };
 _pCodecContext->gop_size = 10;
 _pCodecContext->max_b_frames = 1;
 _pCodecContext->pix_fmt = AVPixelFormat.AV_PIX_FMT_YUV420P;

 if (codecId == AVCodecID.AV_CODEC_ID_H264)
 ffmpeg.av_opt_set(_pCodecContext->priv_data, "preset", "veryslow", 0);

 ffmpeg.avcodec_open2(_pCodecContext, _pCodec, null).ThrowExceptionIfError();

 _linesizeY = frameSize.Width;
 _linesizeU = frameSize.Width / 2;
 _linesizeV = frameSize.Width / 2;

 _ySize = _linesizeY * frameSize.Height;
 _uSize = _linesizeU * frameSize.Height / 2;
 }

 public void Dispose()
 {
 ffmpeg.avcodec_close(_pCodecContext);
 ffmpeg.av_free(_pCodecContext);
 }

 public void Encode(AVFrame frame)
 {
 if (frame.format != (int)_pCodecContext->pix_fmt)
 throw new ArgumentException("Invalid pixel format.", nameof(frame));
 if (frame.width != _frameSize.Width)
 throw new ArgumentException("Invalid width.", nameof(frame));
 if (frame.height != _frameSize.Height)
 throw new ArgumentException("Invalid height.", nameof(frame));
 if (frame.linesize[0] < _linesizeY)
 throw new ArgumentException("Invalid Y linesize.", nameof(frame));
 if (frame.linesize[1] < _linesizeU)
 throw new ArgumentException("Invalid U linesize.", nameof(frame));
 if (frame.linesize[2] < _linesizeV)
 throw new ArgumentException("Invalid V linesize.", nameof(frame));
 if (frame.data[1] - frame.data[0] < _ySize)
 throw new ArgumentException("Invalid Y data size.", nameof(frame));
 if (frame.data[2] - frame.data[1] < _uSize)
 throw new ArgumentException("Invalid U data size.", nameof(frame));

 var pPacket = ffmpeg.av_packet_alloc();
 try
 {
 int error;
 do
 {
 ffmpeg.avcodec_send_frame(_pCodecContext, &frame).ThrowExceptionIfError();
 ffmpeg.av_packet_unref(pPacket);
 error = ffmpeg.avcodec_receive_packet(_pCodecContext, pPacket);
 } while (error == ffmpeg.AVERROR(ffmpeg.EAGAIN));

 error.ThrowExceptionIfError();

 using var packetStream = new UnmanagedMemoryStream(pPacket->data, pPacket->size);
 packetStream.CopyTo(_stream);
 }
 finally
 {
 ffmpeg.av_packet_free(&pPacket);
 }
 }
 }



- it only plays in VLC, is there another
-
Tv box failed to open encoded videos using x265 HEVC encoder
3 juin 2022, par Constadinos ChatzisI have Zidoo X9S tv box and it has support for x265 HEVC codec. Every single video i throw in it, HDR 4K or standard x264 videos, it plays perfectly except my encoded x265 video when i select it to play, it freezes and it doesn't load. I believe it has something to do with my encoding settings. The encoding command i use with ffmpeg, is this :


-c:v libx265 -crf 10 -preset veryfast output.mkv



Any ideas why this is happening ?