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Autres articles (112)
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Personnaliser en ajoutant son logo, sa bannière ou son image de fond
5 septembre 2013, parCertains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;
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Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir -
MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)
Sur d’autres sites (16004)
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FFMPEG not converting mp3 to ogg
25 juillet 2013, par nbs189I have a php upload script that converts MP3 files after they have been uploaded. I am keeping the mp3 file which is why I am doing it afterwards. A copy is created and then that is converted to ogg. The problem i am having is with FFMPEG as it is just not doing anything. I have never used FFMPEG or a tool like it before, nor have I used PHP's exec() function so I really have no idea how to use it but I have had a thorough look around for my answer before I came here.
exec("ffmpeg -i ".$target_path."".$hash_filename.".".$path_extension." ".$hash_filename.".ogg");
What the function could look like with data instead of variables :
ffmpeg -i ../uploads/ee78d5deb564901626067cc0008456ed.mp3 ee78d5deb564901626067cc0008456ed.ogg
I have checked with SSH and FFMPEG is located under the usual
usr/bin/ffmpeg
. I wondered if I should be targeting the file from where FFMPEG is or where the phpscript is but I have had no luck with either. Perhaps I am still targeting it from the wrong place ?I have checked and the codecs required for mp3 to ogg conversion are installed. I did also try adding those codecs into the command but the same thing happened. I understand FFMPEG automatically chooses which codecs to use so I ommited them.
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vdpau : do not use buggy HEVC support by default
1er juillet 2017, par wm4vdpau : do not use buggy HEVC support by default
NVIDIA broke its own API when using VDPAU decoding. If you retrieve the
decoded YUV data, or if you map the surfaces with GL interop, the result
are interlacing artifacts. The only way to get non-broken data is by
using the vdpau video mixer to convert it to RGB. There is no way to
block the non-working operations in a reasonable way (a VdpVideoSurface
has to support all operations).NVIDIA refuses to fix this issue (they "fixed" it by making it work with
the video mixer, but the rest is still broken). There is no sign of that
changing.Do not use HEVC by default with the generic hwaccle API. Detect whether
it's the NVIDIA native implementation, and exit with an error. (The same
thing work with the MESA implementation.)As an escape hatch and to allow applications to use the decoder if they
really want to (perhaps because they make sure to explicitly use the
video mixer), reuse AV_HWACCEL_FLAG_ALLOW_PROFILE_MISMATCH to disable
this check.Once NVIDIA fixes the bug, working driver versions could be detected,
and it could be allowed again. -
strncpy_s error when deploying ffmpeg streaming application on XP
26 juillet 2013, par dagurI'm trying to deploy an application that uses ffmpeg to stream camera output to an XP machine. The application is written compiled with gcc mingw32 and runs fine on Windows 8. But on Windows XP I get the following error :
The procedure entry point strncpy_s could not be located in the
dynamic link library msvcrt.dllGCC command, excluding paths :
g++ -o mingw\streamer.exe src\testffmpeg.o -lavformat -lavutil -lavcodec -lFlyCapture2_C_v100
Dependency walker shows the following :
How can I work around this strncpy_s problem ? It seems to be ffmpeg which uses this function is msvcrt. I used the windows binaries they provided. I'd rather not have to compile the library myself, as it has a huge set of dependencies.