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The pirate bay depuis la Belgique
1er avril 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Image
Autres articles (96)
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MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...) -
ANNEXE : Les plugins utilisés spécifiquement pour la ferme
5 mars 2010, parLe site central/maître de la ferme a besoin d’utiliser plusieurs plugins supplémentaires vis à vis des canaux pour son bon fonctionnement. le plugin Gestion de la mutualisation ; le plugin inscription3 pour gérer les inscriptions et les demandes de création d’instance de mutualisation dès l’inscription des utilisateurs ; le plugin verifier qui fournit une API de vérification des champs (utilisé par inscription3) ; le plugin champs extras v2 nécessité par inscription3 (...)
Sur d’autres sites (8898)
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Video Spec to fluent-FFMPEG settings
26 novembre 2020, par Dean Van GreunenNot sure how to translate this video spec into fluent-FFmpeg. please assist.





This is the only video I have that plays on my iPhone, and I would like to reuse the video's encoding to allow other videos I have, to be converted into the same video format. resulting in having my other videos playable via iPhone and iOS. (this also happens to play on android, I would like the recommended encoding settings to also work on android)






The video should also be streamable, I know theres a flag called
+faststart
but not sure how to use it.







here is my existing code


function convertWebmToMp4File(input, output) {
 return new Promise(
 function (resolve, reject) {
 ffmpeg(input)
 .outputOptions([
 // Which settings should I put here, each on their own line/entry <-- Important plz read
 '-c:v libx264',
 '-pix_fmt yuv420p',
 '-profile:v baseline',
 '-level 3.0',
 '-crf 22',
 '-preset veryslow',
 '-vf scale=1280:-2',
 '-c:a aac',
 '-strict experimental',
 '-movflags +faststart',
 '-threads 0',
 ])
 .on("end", function () {
 resolve(true);
 })
 .on("error", function (err) {
 reject(err);
 })
 .saveToFile(output);
 });
}




TIA


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Audio problems when resizing video - moviepy
17 août 2020, par JordanI am resizing an mp4 video with this code (moviepy) :


video_clip = VideoFileClip(url)
resized = video_clip.resize(width=720)
d = tempfile.mkdtemp()
video_path = os.path.join(d, 'output.mp4')
resized.write_videofile(video_path)



The resized clip's audio works when I play it on my pc, but not on an iPhone. (The original clip's audio does work on my iPhone.)


How can I fix this ?


First image : Codec of resized video

Second image : Codec of original video



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FFmpeg decoding H264
27 juillet 2020, par Steve McFarlinI am decoding a H264 stream using FFmpeg on the iPhone. I know the H264 stream is valid and the SPS/PPS are correct as VLC, Quicktime, Flash all decode the stream properly. The issue I am having on the iPhone is best shown by this picture.






It is as if the motion vectors are being drawn. This picture was snapped while there was a lot of motion in the image. If the scene is static then there are dots in the corners. This always occurs with predictive frames. The blocky colors are also an issue.



I have tried various build settings for FFmpeg such as turning off optimizations, asm, neon, and many other combinations. Nothing seems to alter the behavior of the decoder. I have also tried the Works with HTML, Love and Peace releases, and also the latest GIT sources. Is there maybe a setting I am missing, or maybe I have inadvertently enabled some debug setting in the decoder.



Edit



I am using sws_scale to convert the image to RGBA. I have tried various different pixel formats with the same results.



sws_scale(convertCtx, (const uint8_t**)srcFrame->data, srcFrame->linesize, 0, codecCtx->height, dstFrame->data, dstFrame->linesize);




I am using PIX_FMT_YUV420P as the source format when setting up my codec context.