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Head down (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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Echoplex (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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26 septembre 2011, par
Mis à jour : Avril 2013
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Mis à jour : Avril 2013
Langue : English
Type : Audio
Autres articles (79)
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MediaSPIP 0.1 Beta version
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Sur d’autres sites (11638)
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Discord FFMPEG audio wont play from yt-dlp
19 mars 2023, par user21236822My question is this : Why isn't my bot playing audio ?


I want the bot to join, play audio from queue, then disconnect without downloading an mp3 file.


I tried using youtube-dl, but I switched to the yt-dlp library after getting errors I couldn't fix.
I am running on Windows 10 locally. All my libraries are up to date.


Here are my ydl_opts and FFMPEG_OPTS :


ydl_opts = {
 'format': 'bestaudio/best',
 'postprocessors': [{
 'key': 'FFmpegExtractAudio',
 'preferredcodec': 'mp3',
 'preferredquality': '192',
 }],
}

FFMPEG_OPTIONS = {
 'before_options': '-reconnect 1 -reconnect_streamed 1 -reconnect_delay_max 5',
 'options': '-vn'
} 



Here is where I believe the problem is.


async def play():
 print("Play Called")
 musicPlay()
 # Get message object from initial request
 message = ytLinkQue.get()
 print(f"Message object recieved: {message}")
 voiceChannel = message.author.voice.channel
 vc = await voiceChannel.connect()
 songsPlayed = 0
 
 while not ytLinkQue.empty():
 # Get current song
 currentSong = ytLinkQue.get()[0]
 print(f"Current song: {currentSong}")

 # Get song from Youtube
 with yt_dlp.YoutubeDL(ydl_opts) as ydl:
 # song = ydl.download(currentSong)
 info = ydl.extract_info(currentSong, download=False)
 song = info['formats'][0]['url']

 # Play Song
 vc.play(discord.FFmpegPCMAudio(song, **FFMPEG_OPTIONS), after=lambda e: print('Song done'))

 # Wait until the song has finished playing
 while vc.is_playing():
 print("playing rn")
 await asyncio.sleep(1)
 
 await vc.disconnect()
 musicStop()



When play() is called, here is the output in terminal with my annotations as **** text **** :


>python main.py
2023-02-17 15:21:09 INFO discord.client logging in using static token
2023-02-17 15:21:10 INFO discord.gateway Shard ID None has connected to Gateway (Session ID: 60b9fce14faa5daa4aed9eb6db01a74d).
Max que: 50
Text Channel: 828698708123451434
Testing Bot#4591 is ready.
Passing message object
**** play() funciton is called ****
Play Called
Message object recieved: <message channel="<TextChannel" position="7" nsfw="False" news="False"> type= author=<member discriminator="'0199'" bot="False" nick="'Fragnk7?'" guild="<Guild" chunked="True">> flags=<messageflags value="0">>
2023-02-17 15:21:16 INFO discord.voice_client Connecting to voice...
2023-02-17 15:21:16 INFO discord.voice_client Starting voice handshake... (connection attempt 1)
2023-02-17 15:21:17 INFO discord.voice_client Voice handshake complete. Endpoint found seattle2004.discord.media
Current song: https://www.youtube.com/watch?v=vcAp4nmTZCA
[youtube] Extracting URL: https://www.youtube.com/watch?v=vcAp4nmTZCA 
[youtube] vcAp4nmTZCA: Downloading webpage 
[youtube] vcAp4nmTZCA: Downloading android player API JSON 
**** Does not play any audio ****
Playing rn
Song done
2023-02-17 15:21:18 INFO discord.player ffmpeg process 20700 successfully terminated with return code of 1.
2023-02-17 15:21:19 INFO discord.voice_client The voice handshake is being terminated for Channel ID 400178308467392513 (Guild ID 261601676941721602)
2023-02-17 15:21:19 INFO discord.voice_client Disconnecting from voice normally, close code 1000.
</messageflags></member></message>


On Discord's end, the bot successfully connects then disconnects after 2 second.


Note : I've only included code I think is relevant. Please let me know if I should add anything else to the post, otherwise, here is the github for the project. Code is in main.py.
https://github.com/LukeLeimbach/wallMomentMusic


Thank you in advance !


I've applied the advice from these posts but it still will not play audio :


-
https://stackoverflow.com/questions/45770016/how-do-i-make-my-discord-bot-play-audio-from-youtube


-
https://stackoverflow.com/questions/66070749/how-to-fix-discord-music-bot-that-stops-playing-before-the-song-is-actually-over?newreg=c70dd786cf5844e490045494223c0381


-
https://stackoverflow.com/questions/57688808/playing-music-with-a-bot-from-youtube-without-downloading-the-file


-
concat two videos with same format
24 mars 2023, par ttbI'm trying to concat two videos that have very similar formats :


Stream #0:0[0x1](und): Video: hevc (Main 10) (hev1 / 0x31766568), yuv420p10le(tv), 1920x1080 [SAR 1:1 DAR 16:9], 1141 kb/s, 23.98 fps, 23.98 tbr, 24k tbn (default)
 Metadata:
 handler_name : VideoHandler
 vendor_id : [0][0][0][0]
 Stream #0:1[0x2](eng): Audio: aac (LC) (mp4a / 0x6134706D), 48000 Hz, 5.1, fltp, 224 kb/s (default)
 Metadata:
 handler_name : SoundHandler
 vendor_id : [0][0][0][0]



and


Stream #0:0(und): Video: hevc (hev1 / 0x31766568), yuv420p10le(tv, bt709, progressive), 1920x1080 [SAR 1:1 DAR 16:9], q=2-31, 23.98 fps, 24k tbn (default)
 Metadata:
 creation_time : 2023-03-24T21:10:17.000000Z
 handler_name : VideoHandler
 vendor_id : [0][0][0][0]
 encoder : Lavc60.6.101 libx265
 Side data:
 cpb: bitrate max/min/avg: 0/0/0 buffer size: 0 vbv_delay: N/A
 Stream #0:1(eng): Audio: aac (LC) (mp4a / 0x6134706D), 48000 Hz, 5.1, fltp, 341 kb/s (default)
 Metadata:
 creation_time : 2023-03-24T21:10:17.000000Z
 handler_name : Surround
 vendor_id : [0][0][0][0]



But the video ends up freezing when played. Not sure what's wrong, I matched everything ?


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FFMPEG color key filter applied, output to a transparent HEVC mov file, speed is different
2 mars 2023, par Patrick VelliaI have an original recording that has the following ffprobe output :


Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'test.mp4':
 Metadata:
 major_brand : mp41
 minor_version : 538120216
 compatible_brands: mp41
 creation_time : 2023-02-28T19:06:41.000000Z
 firmware : H21.01.01.50.00
 Duration: 00:00:08.15, start: 0.000000, bitrate: 60160 kb/s
 Stream #0:0(eng): Video: hevc (Main) (hvc1 / 0x31637668), yuvj420p(pc, bt709), 3840x2160 [SAR 1:1 DAR 16:9], 59891 kb/s, 119.88 fps, 119.88 tbr, 120k tbn, 119.88 tbc (default)
 Metadata:
 creation_time : 2023-02-28T19:06:41.000000Z
 handler_name : GoPro H.265
 vendor_id : [0][0][0][0]
 encoder : GoPro H.265 encoder
 timecode : 19:05:32:105
 Stream #0:1(eng): Audio: aac (LC) (mp4a / 0x6134706D), 48000 Hz, stereo, fltp, 189 kb/s (default)
 Metadata:
 creation_time : 2023-02-28T19:06:41.000000Z
 handler_name : GoPro AAC 
 vendor_id : [0][0][0][0]
 timecode : 19:05:32:105
 Stream #0:2(eng): Data: none (tmcd / 0x64636D74), 0 kb/s (default)
 Metadata:
 creation_time : 2023-02-28T19:06:41.000000Z
 handler_name : GoPro TCD 
 timecode : 19:05:32:105
 Stream #0:3(eng): Data: bin_data (gpmd / 0x646D7067), 76 kb/s (default)
 Metadata:
 creation_time : 2023-02-28T19:06:41.000000Z
 handler_name : GoPro MET 
Unsupported codec with id 0 for input stream 2
Unsupported codec with id 100359 for input stream 3



This video is chroma keyed, so I ran the following command the key out the green and export it to a HEVC mov container (the Apple HEVC supports alpha channel via the videotoolbox codec) :


ffmpeg -i test.mp4 -vf colorkey=0x00b140:0.3:0.1 -vcodec hevc_videotoolbox -alpha_quality 0.5 -tag:v hvc1 output1.mov



which results in this ffprobe :


Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'output1.mov':
 Metadata:
 major_brand : qt 
 minor_version : 512
 compatible_brands: qt 
 encoder : Lavf58.76.100
 Duration: 00:00:08.15, start: 0.000000, bitrate: 366946 kb/s
 Stream #0:0(eng): Video: hevc (Main) (hvc1 / 0x31637668), yuv420p(tv, gbr/bt709/bt709, progressive), 3840x2160 [SAR 1:1 DAR 16:9], 367188 kb/s, 119.88 fps, 119.88 tbr, 120k tbn, 120k tbc (default)
 Metadata:
 handler_name : GoPro H.265
 vendor_id : FFMP
 encoder : Lavc58.134.100 hevc_videotoolbo
 timecode : 19:05:32:105
 Stream #0:1(eng): Audio: aac (LC) (mp4a / 0x6134706D), 48000 Hz, stereo, fltp, 118 kb/s (default)
 Metadata:
 handler_name : GoPro AAC 
 vendor_id : [0][0][0][0]
 Stream #0:2(eng): Data: none (tmcd / 0x64636D74), 0 kb/s
 Metadata:
 handler_name : GoPro H.265
 timecode : 19:05:32:105
Unsupported codec with id 0 for input stream 2



When the play the original video inside a web browser, it will play normally. As in, the video doesn't play in slo-mo but at "normal speed" which is what I actually want. User can slow it down and still have the frames necessary to keep the clarity when desired.


However, when I play the second video, it is unnaturally slow even at 2x the speed.


The only difference I can see above is that the export didn't include the second data stream (input 3).


This was recorded on a GoPro Hero 10. I am using FFMPEG 4.6.


Any help would be appreciated to fine tune the command.