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  • Des sites réalisés avec MediaSPIP

    2 mai 2011, par

    Cette page présente quelques-uns des sites fonctionnant sous MediaSPIP.
    Vous pouvez bien entendu ajouter le votre grâce au formulaire en bas de page.

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    10 avril 2011

    MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
    Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
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  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
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    MediaSPIP allows for media playback on major mobile platforms with the above (...)

Sur d’autres sites (8698)

  • PyArcade (Pyglet) python3 Help needed

    8 juillet 2024, par F4zi

    Python 3.8.1

    


    using python-arcade and linux manjaro os

    


    This project is a multiplayer game built with python arcade

    


    I get these errors while running :

    


    class Client(arcade.Window):

    def __init__(
        self, 
        width: int, 
        height: int, 
        title: str = 'Immortals'
    ) -> None:
        super().__init__(width, height, title=title)


    


    Traceback (most recent call last):&#xA;  File "/home/iddos/Documents/Github/Python/immortals/immortals/main.py", line 42, in <module>&#xA;    main(**config[&#x27;resolution&#x27;])&#xA;  File "/home/iddos/Documents/Github/Python/immortals/immortals/main.py", line 20, in main&#xA;    window = Immortals(*args, **kwargs)&#xA;  File "/home/iddos/Documents/Github/Python/immortals/immortals/core/client.py", line 40, in __init__&#xA;    super().__init__(width, height, title=title)&#xA;  File "/home/iddos/.local/share/virtualenvs/immortals-SS7Euna6/lib/python3.8/site-packages/arcade/application.py", line 70, in __init__&#xA;    super().__init__(width=width, height=height, caption=title,&#xA;  File "/home/iddos/.local/share/virtualenvs/immortals-SS7Euna6/lib/python3.8/site-packages/pyglet/window/xlib/__init__.py", line 171, in __init__&#xA;    super(XlibWindow, self).__init__(*args, **kwargs)&#xA;  File "/home/iddos/.local/share/virtualenvs/immortals-SS7Euna6/lib/python3.8/site-packages/pyglet/window/__init__.py", line 642, in __init__&#xA;    self._create()&#xA;  File "/home/iddos/.local/share/virtualenvs/immortals-SS7Euna6/lib/python3.8/site-packages/arcade/application.py", line 469, in _create&#xA;    super()._create()&#xA;  File "/home/iddos/.local/share/virtualenvs/immortals-SS7Euna6/lib/python3.8/site-packages/pyglet/window/xlib/__init__.py", line 352, in _create&#xA;    self.set_caption(self._caption)&#xA;  File "/home/iddos/.local/share/virtualenvs/immortals-SS7Euna6/lib/python3.8/site-packages/arcade/application.py", line 481, in set_caption&#xA;    super().set_caption(caption)&#xA;  File "/home/iddos/.local/share/virtualenvs/immortals-SS7Euna6/lib/python3.8/site-packages/pyglet/window/xlib/__init__.py", line 511, in set_caption&#xA;    self._set_text_property(&#x27;_NET_WM_NAME&#x27;, caption)&#xA;  File "/home/iddos/.local/share/virtualenvs/immortals-SS7Euna6/lib/python3.8/site-packages/pyglet/window/xlib/__init__.py", line 785, in _set_text_property&#xA;    raise XlibException(&#x27;Could not create UTF8 text property&#x27;)&#xA;pyglet.window.xlib.XlibException: Could not create UTF8 text property&#xA;</module>

    &#xA;

    And also this ffmpeg not found error, altough ffmpeg is in /usr/bin/ffmpeg

    &#xA;

    Unable to find match for ffmpeg sound library at expected location: /home/iddos/.local/share/virtualenvs/immortals-SS7Euna6/lib64/python3.8/site-packages/pyglet_ffmpeg2/linux_x86_64/libavfilter.so.7.&#xA;

    &#xA;

    I would love to get some help from you guys since i didn't find a solution for this yet.

    &#xA;

  • Audio out of sync, direct capture device stream (Windows 10)

    3 mai 2020, par user3459555

    Using ffplay, the video stays in sync using this command :

    &#xA;&#xA;

    ffplay -f dshow -rtbufsize 702000k video="Cam Link"&#xA;ffplay version git-2020-05-01-39fb1e9 Copyright (c) 2003-2020 the FFmpeg developers&#xA;  built with gcc 9.3.1 (GCC) 20200328&#xA;  configuration: --enable-gpl --enable-version3 --enable-sdl2 --enable-fontconfig --enable-gnutls --enable-iconv --enable-libass --enable-libdav1d --enable-libbluray --enable-libfreetype --enable-libmp3lame --enable-libopencore-amrnb --enable-libopencore-amrwb --enable-libopenjpeg --enable-libopus --enable-libshine --enable-libsnappy --enable-libsoxr --enable-libsrt --enable-libtheora --enable-libtwolame --enable-libvpx --enable-libwavpack --enable-libwebp --enable-libx264 --enable-libx265 --enable-libxml2 --enable-libzimg --enable-lzma --enable-zlib --enable-gmp --enable-libvidstab --enable-libvmaf --enable-libvorbis --enable-libvo-amrwbenc --enable-libmysofa --enable-libspeex --enable-libxvid --enable-libaom --disable-w32threads --enable-libmfx --enable-ffnvcodec --enable-cuda-llvm --enable-cuvid --enable-d3d11va --enable-nvenc --enable-nvdec --enable-dxva2 --enable-avisynth --enable-libopenmpt --enable-amf&#xA;  libavutil      56. 43.100 / 56. 43.100&#xA;  libavcodec     58. 82.100 / 58. 82.100&#xA;  libavformat    58. 42.101 / 58. 42.101&#xA;  libavdevice    58.  9.103 / 58.  9.103&#xA;  libavfilter     7. 80.100 /  7. 80.100&#xA;  libswscale      5.  6.101 /  5.  6.101&#xA;  libswresample   3.  6.100 /  3.  6.100&#xA;  libpostproc    55.  6.100 / 55.  6.100&#xA;Input #0, dshow, from &#x27;video=Cam Link&#x27;:vq=    0KB sq=    0B f=0/0&#xA;  Duration: N/A, start: 141954.961000, bitrate: N/A&#xA;    Stream #0:0: Video: rawvideo (YUY2 / 0x32595559), yuyv422, 1920x1080, 59.94 fps, 59.94 tbr, 10000k tbn, 10000k tbc&#xA;142992.53 M-V: -0.001 fd=   3 aq=    0KB vq=    0KB sq=    0B f=0/0&#xA;

    &#xA;&#xA;

    Every controller button press stays in sync.

    &#xA;&#xA;

    The audio however :

    &#xA;&#xA;

    ffplay -f dshow audio="Digital Audio Interface (Cam Link)" -tune zerolatency&#xA;ffplay version git-2020-05-01-39fb1e9 Copyright (c) 2003-2020 the FFmpeg developers&#xA;  built with gcc 9.3.1 (GCC) 20200328&#xA;  configuration: --enable-gpl --enable-version3 --enable-sdl2 --enable-fontconfig --enable-gnutls --enable-iconv --enable-libass --enable-libdav1d --enable-libbluray --enable-libfreetype --enable-libmp3lame --enable-libopencore-amrnb --enable-libopencore-amrwb --enable-libopenjpeg --enable-libopus --enable-libshine --enable-libsnappy --enable-libsoxr --enable-libsrt --enable-libtheora --enable-libtwolame --enable-libvpx --enable-libwavpack --enable-libwebp --enable-libx264 --enable-libx265 --enable-libxml2 --enable-libzimg --enable-lzma --enable-zlib --enable-gmp --enable-libvidstab --enable-libvmaf --enable-libvorbis --enable-libvo-amrwbenc --enable-libmysofa --enable-libspeex --enable-libxvid --enable-libaom --disable-w32threads --enable-libmfx --enable-ffnvcodec --enable-cuda-llvm --enable-cuvid --enable-d3d11va --enable-nvenc --enable-nvdec --enable-dxva2 --enable-avisynth --enable-libopenmpt --enable-amf&#xA;  libavutil      56. 43.100 / 56. 43.100&#xA;  libavcodec     58. 82.100 / 58. 82.100&#xA;  libavformat    58. 42.101 / 58. 42.101&#xA;  libavdevice    58.  9.103 / 58.  9.103&#xA;  libavfilter     7. 80.100 /  7. 80.100&#xA;  libswscale      5.  6.101 /  5.  6.101&#xA;  libswresample   3.  6.100 /  3.  6.100&#xA;  libpostproc    55.  6.100 / 55.  6.100&#xA;Input #0, dshow, from &#x27;audio=Digital Audio Interface (Cam Link)&#x27;:&#xA;  Duration: N/A, start: 143092.007000, bitrate: 1411 kb/s&#xA;    Stream #0:0: Audio: pcm_s16le, 44100 Hz, 2 channels, s16, 1411 kb/s&#xA;143103.21 M-A:  0.000 fd=   0 aq=    0KB vq=    0KB sq=    0B f=0/0&#xA;

    &#xA;&#xA;

    Is always behined by about a full second.

    &#xA;&#xA;

    I'm not trying to record this, just trying to directly play from the Elgato Cam Link 1:1 output to my computer screen. When this is played in the Elgato Game Capture software, the video and audio are 1:1, no issues. So I know it's not the console or the capture device.

    &#xA;

  • Set "start" field to 0 in mp3 with ffmpeg

    11 juin 2020, par TomatoCo

    I'm trying to change the bitrate and sample rate of an MP3 to match another to try and stop a small audio glitch from occurring when some game tries to play it. I've got the sample rate and bitrate right where I want them, but I can't get the "start" portion of

    &#xA;&#xA;

      Duration: 00:03:33.81, start: 0.025057, bitrate: 196 kb/s&#xA;    Stream #0:0: Audio: mp3, 44100 Hz, stereo, fltp, 196 kb/s&#xA;

    &#xA;&#xA;

    to go to 0, like the mp3 I'm trying to replace. The target looks like :

    &#xA;&#xA;

      Duration: 00:06:47.59, start: 0.000000, bitrate: 196 kb/s&#xA;    Stream #0:0: Audio: mp3, 44100 Hz, stereo, fltp, 196 kb/s&#xA;

    &#xA;&#xA;

    I've tried a variety of silenceremove filters and -ss flags to try and trim it, but I can't get rid of that "start" field. Google is failing me. What args am I looking for ?

    &#xA;