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Autres articles (101)
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Mise à jour de la version 0.1 vers 0.2
24 juin 2013, parExplications des différents changements notables lors du passage de la version 0.1 de MediaSPIP à la version 0.3. Quelles sont les nouveautés
Au niveau des dépendances logicielles Utilisation des dernières versions de FFMpeg (>= v1.2.1) ; Installation des dépendances pour Smush ; Installation de MediaInfo et FFprobe pour la récupération des métadonnées ; On n’utilise plus ffmpeg2theora ; On n’installe plus flvtool2 au profit de flvtool++ ; On n’installe plus ffmpeg-php qui n’est plus maintenu au (...) -
Personnaliser en ajoutant son logo, sa bannière ou son image de fond
5 septembre 2013, parCertains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;
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Multilang : améliorer l’interface pour les blocs multilingues
18 février 2011, parMultilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela.
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FFmpeg concat two videos with background audio using HLS
13 avril 2018, par michail_wI would like to make HLS stream of one video which has sound with mixed background audio from MP3 file. I don’t want to re-encode the video, it’s format is ok for my output.
My non-working attempts :
1. Mixed audio from video and MP3 as HLS stream, but I can’t see the image
echo 'movie=filename=/var/project/video.mp4:streams=dv+da ' \
'[clip0_v] [clip0_a]; [clip0_v] copy [clip0_joinv]; ' \
'amovie=filename=/var/project/background.mp3:loop=1, ' \
'afade=type=out:start_time=10.147:duration=5 ' \
'[mixin_audio]; [clip0_a][mixin_audio] amix=duration=first [out1]; ' \
'[clip0_joinv] copy [out0]' \
| /var/project/bin/ffmpeg -f lavfi \
-graph_file /dev/stdin -i nullsrc \
-vcodec copy -acodec aac -strict -2 -b:a 48k \
-f hls -hls_time 1 -hls_list_size 999999999 \
/var/project/output/stream.m3u82. Mixed audio from video and MP3 with visible image, but it doesn’t work as HLS (i have to wait for whole video to be generated instead to be strimmed) :
echo 'movie=filename=/var/project/video.mp4:streams=dv+da ' \
'[clip0_v] [clip0_a]; [clip0_v] copy [clip0_joinv]; ' \
'amovie=filename=/var/project/background.mp3:loop=1, ' \
'afade=type=out:start_time=10.147:duration=5 ' \
'[mixin_audio]; [clip0_a][mixin_audio] amix=duration=first [out1]; ' \
'[clip0_joinv] copy [out0]' \
| /var/project/bin/ffmpeg -f lavfi \
-graph_file /dev/stdin -i nullsrc \
-acodec aac -strict -2 -b:a 48k \
-f hls -hls_time 1 -hls_list_size 999999999 \
/var/project/output/stream.m3u8How can I do it ?
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Building and using OpenCV as a static library with Ffmpeg
11 octobre 2016, par Matt HammondI’m trying write an OpenCV application. I’ve statically built OpenCV from source as I don’t want dll files and my project compiles as long as I don’t use
cv::VideoCapture
, in which case I get a link errorLNK2019
unresolved external symbol.I think this is because the
cv::VideoCapture
uses ffmpeg to work with video, which, because of it’s license, cannot be statically linked in my project. I would be ok with linking the ffmpeg dynamically but I’m having trouble doing this. There is aopencv_ffmpeg310_64.dll
file in the%OpenCV_DIR%\bin
folder, but I’m clueless about how to dynamically link it to my project. Usually I have.lib
files that come with the.dll
but I can’t find them anywhere.Is it possible to statically link OpenCV and dynamically link ffmpeg, and how should I go about doing this ?
Additional info :
- Windows 10
- Visual Studio 2015
- OpenCV 3.1.0 x64 build
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I can't understand how to use ffmpeg in javascript (if it's even possible)
28 juin, par Laimonas RupeikaStraight to the problem, I want to use ffmpeg in my javascript project for video editing. So I found cdn :
<code class="echappe-js"><script src="https://cdn.jsdelivr.net/npm/@salomvary/ffmpeg.js-umd@3.1.9001/ffmpeg-mp4.min.js"></script>
which references to "https://github.com/Kagami/ffmpeg.js", which is ffmpeg port to javascript as I understand ?
I don't get any errors on import, but if I try loading ffmpeg :

// Initialize FFmpeg after the GAPI client is loaded
 const ffmpeg = createFFmpeg({ log: true });

 // // Load the FFmpeg library
 await ffmpeg.load();



I get error :
Uncaught (in promise) ReferenceError: createFFmpeg is not defined at initializeGapiClient (index:89:18)
and it also messes my whole project. So if possible, how can I use ffmpeg in pure javascript, not Node.js. Should I download ffmpeg library files and then include them in project, I'm totally lost at this.