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La conservation du net art au musée. Les stratégies à l’œuvre
26 mai 2011
Mis à jour : Juillet 2013
Langue : français
Type : Texte
Autres articles (81)
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Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir -
Le plugin : Podcasts.
14 juillet 2010, parLe problème du podcasting est à nouveau un problème révélateur de la normalisation des transports de données sur Internet.
Deux formats intéressants existent : Celui développé par Apple, très axé sur l’utilisation d’iTunes dont la SPEC est ici ; Le format "Media RSS Module" qui est plus "libre" notamment soutenu par Yahoo et le logiciel Miro ;
Types de fichiers supportés dans les flux
Le format d’Apple n’autorise que les formats suivants dans ses flux : .mp3 audio/mpeg .m4a audio/x-m4a .mp4 (...) -
ANNEXE : Les plugins utilisés spécifiquement pour la ferme
5 mars 2010, parLe site central/maître de la ferme a besoin d’utiliser plusieurs plugins supplémentaires vis à vis des canaux pour son bon fonctionnement. le plugin Gestion de la mutualisation ; le plugin inscription3 pour gérer les inscriptions et les demandes de création d’instance de mutualisation dès l’inscription des utilisateurs ; le plugin verifier qui fournit une API de vérification des champs (utilisé par inscription3) ; le plugin champs extras v2 nécessité par inscription3 (...)
Sur d’autres sites (11606)
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Put remaining pieces of CODEC_FLAG_EMU_EDGE under FF_API_EMU_EDGE.
17 août 2015, par Ronald S. BultjePut remaining pieces of CODEC_FLAG_EMU_EDGE under FF_API_EMU_EDGE.
The amv one probably looks suspicious, but since it’s an intra-only
codec, I couldn’t possibly imagine what it would use the edge for,
and the vsynth fate result doesn’t change, so it’s probably OK. -
How to create video and audio files for the Media Source Extension API ?
5 décembre 2018, par AmanI have created a video player from the
Media Source Extension API
. I have split thevideo
andaudio
from theoriginal.mp4 (1 minute duration)
. I have split thevideo
andaudio
into small5 second files (12 files in total)
. I’m getting each one of them and playing them together. But the video stops playing at around 45-47 seconds. I cannot understand to why the video is stopping/buffering. I cannot understand whether the problem is in thejavascript
code or the video files ?I have uploaded all the resources here (https://drive.google.com/file/d/1NHc_yNRU0tvaU18aohLy74Js3y7UHD4N/view?usp=sharing). And written the commands I used to construct my video and audio files below. I have also noticed that this problem only occurs with
Google Chrome
and works perfectly and smoothly onMicrosoft Edge
. ThanksMaking the Media files:
Extracting video from original.mp4: MP4Box -single 1 original.mp4
Extracting audio from original.mp4: MP4Box -single 2 original.mp4
Splitting the video and audio into 5 second parts: ffmpeg -ss
starting-time-to
end-time-i
(video.mp4OR
audio.mp4)(video_part.mp4
OR
audio_part.mp4)Fragmenting all the video and audio parts: MP4Box -dash 1000 -rap -frag-rap
(video_part.mp4OR
audio_part.mp4)Then using the fragmented video and audio files to be played via the Media Source Extension API video player.
e.g. (video_part_dashinit.mp4OR
audio_part_dashinit.mp4) -
Low latency video streaming on android
17 mai 2021, par Louis BlennerI'd like to be able to stream the video from my webcam to an Android app with a latency below 500ms, on my local network.


To capture and send the video over the network, I use ffmpeg.


ffmpeg -f v4l2 -i /dev/video0 -preset ultrafast -tune zerolatency -vcodec libx264 -an -vf format=yuv420p -f mpegts udp://192.168.1.155:5000



This command takes the webcam as an input, convert it and send it to a device using the mpegts protocol.


I am able to read the video on another PC with a latency below 500 ms, using commands like


gst-launch-1.0 -v udpsrc port=5000 ! video/mpegts ! tsdemux ! h264parse ! avdec_h264 ! fpsdisplaysink sync=false



or


mpv udp://0.0.0.0:5000 --no-cache --untimed --no-demuxer-thread --video-sync=audio --vd-lavc-threads=1 



So it is possible to have this range of latency.

I'd like to have the same thing on Android.

Here are my tries to do that.


Exoplayer


After looking at the different players available on Android studio, it seems like Exoplayer is the go-to choice.

I tried different options indicated in the live-streaming documentation, but I always end up with a stream taking seconds to start and with a latency of seconds.

I tried to add a Button to seek to the default position of the windows, but it results in a loading of several seconds.

DefaultExtractorsFactory extractorsFactory =
 new DefaultExtractorsFactory()
 .setTsExtractorFlags(DefaultTsPayloadReaderFactory.FLAG_IGNORE_AAC_STREAM);

 player = new SimpleExoPlayer.Builder(this)
 .setMediaSourceFactory(
 new DefaultMediaSourceFactory(this, extractorsFactory))
 .setLoadControl(new DefaultLoadControl.Builder()
 .setBufferDurationsMs(DefaultLoadControl.DEFAULT_MIN_BUFFER_MS, DefaultLoadControl.DEFAULT_MAX_BUFFER_MS, 200, 200)
 .build())
 .build();
 MyPlayerView playerView = findViewById(R.id.player_view);
 // Bind the player to the view.
 playerView.setPlayer(player);
 // Build the media item.
 MediaItem mediaItem = new MediaItem.Builder()
 .setUri(Uri.parse("udp://0.0.0.0:5000"))
 .setLiveMaxOffsetMs(500)
 .setLiveTargetOffsetMs(0)
 .setLiveMinOffsetMs(0)
 .build();
 // Set the media item to be played.
 player.setMediaItem(mediaItem);
 // Prepare the player.
 player.setPlayWhenReady(true);
 player.prepare();
 //player.seekToDefaultPosition();



This issue is about the same issue and the conclusion was that Exoplayer was not fit for this use case.




I'll be honest, ultra low-latency like this isn't ExoPlayer's main use-case




Vlc


Another try was to use the Vlc library.

But I was unable to have the same low latency stream as with the two previous example with Vlc.

I tried changing the preferences of Vlc to stream as fast as possible.

Input/Codecs -> x264 preset: ultrafast - zerolatency
Input/Codecs -> Access Module: UDP input
Input/Codecs -> Clock Jitter: 500
Audio: disable audio



I also tried reducing the different buffers.

However, I still have a latency of more than 1 seconds with that.

Gstreamer


Another try was to create a react-native project to use the different players available here.

One player that seemed promising was react-native-gstreamer because it uses gstreamer which is able to stream with low latency (gst-launch command).

But the library is now outdated.

Question


There were other tries, but none were successful.

Is there a problem with one of my approaches ?

And if not, Is there a player on Android (that I missed) which is able to achieve low latency stream like gstream or mpv on linux ?