Recherche avancée

Médias (91)

Autres articles (61)

  • Des sites réalisés avec MediaSPIP

    2 mai 2011, par

    Cette page présente quelques-uns des sites fonctionnant sous MediaSPIP.
    Vous pouvez bien entendu ajouter le votre grâce au formulaire en bas de page.

  • Supporting all media types

    13 avril 2011, par

    Unlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)

  • Support audio et vidéo HTML5

    10 avril 2011

    MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
    Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
    Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
    Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...)

Sur d’autres sites (9738)

  • how Youtube Ios app is playing 1080p and above ?

    19 septembre 2018, par user10387397

    I have been going through video codecs and ffmpeg .

    Understood everything between vp9 , HEVC(h.265) and H264 , webm dash streaming , and hls streaming.

    As far as i have read and understood that youtube stopped encoding for 1080p and higher in H264 and made it available only in webm VP9. Thus safari is limited by 720p.

    However, in IOS native app of youtube , they are providing 1080p and 1440p . Are they encoding it in different format ?

    The main question i would want to ask is how are they able to play 1080p and above in ios app when they were encoding this only in VP9 webm , whereas ios doesnot support VP9.

  • downloading and concatenating parts of videos from youtube

    17 octobre 2018, par amit

    I’m trying to create a video quiz, that will contain small parts of other videos, concatenated together (with the purpose, that people will identify from where these short snips are taken from).

    For this purpose I created a file that contain the URL of the video, the starting time of the "snip", and its length. for example :

    https://www.youtube.com/watch?v=5-j6LLkpQYY   00:00   01:00
    https://www.youtube.com/watch?v=b-DqO_D1g1g   14:44   01:20
    https://www.youtube.com/watch?v=DPAgWKseVhg   12:53   01:00

    Meaning that the first part should take the video from the first URL from its beginning and last for a minute, the second part should be taken from the second URL starting from 14:44 (minutes:seconds) and last one minute and 20 seconds and so forth.

    Then all these parts should be concatenated to a single video.

    I’m trying to write a script (I use ubuntu and fluent in several scripting languages) that does that, and I tried to use youtube-dl command line package and ffmpeg, but I couldn’t find the right options to achieve what I need.

    Any suggestions will be appreciated.

  • Init improvement : Don’t fail if Flash URL is null in normal include + init case. Instead, show note in debug input and wait for soundManager.setup() with url param, then treat as delayed init case. Improved experience if including , then trying to do setup() after DOM Ready (common jQuery case)

    9 septembre 2012, par Scott Schiller

    m script/soundmanager2-jsmin.js m script/soundmanager2-nodebug-jsmin.js m script/soundmanager2-nodebug.js m script/soundmanager2.js Init improvement : Don’t fail if Flash URL is null in normal include + init case. Instead, show note in debug input and wait for soundManager.setup() with url (...)