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Richard Stallman et le logiciel libre
19 octobre 2011, par
Mis à jour : Mai 2013
Langue : français
Type : Texte
Autres articles (111)
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MediaSPIP version 0.1 Beta
16 avril 2011, parMediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...) -
De l’upload à la vidéo finale [version standalone]
31 janvier 2010, parLe chemin d’un document audio ou vidéo dans SPIPMotion est divisé en trois étapes distinctes.
Upload et récupération d’informations de la vidéo source
Dans un premier temps, il est nécessaire de créer un article SPIP et de lui joindre le document vidéo "source".
Au moment où ce document est joint à l’article, deux actions supplémentaires au comportement normal sont exécutées : La récupération des informations techniques des flux audio et video du fichier ; La génération d’une vignette : extraction d’une (...) -
Participer à sa traduction
10 avril 2011Vous pouvez nous aider à améliorer les locutions utilisées dans le logiciel ou à traduire celui-ci dans n’importe qu’elle nouvelle langue permettant sa diffusion à de nouvelles communautés linguistiques.
Pour ce faire, on utilise l’interface de traduction de SPIP où l’ensemble des modules de langue de MediaSPIP sont à disposition. ll vous suffit de vous inscrire sur la liste de discussion des traducteurs pour demander plus d’informations.
Actuellement MediaSPIP n’est disponible qu’en français et (...)
Sur d’autres sites (6626)
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Unable to integrate ffmpeg as a native dependency for an Android NDK project
24 avril 2016, par mmarkI have an Android NDK project which consists entirely of C/C++ code, and it basically processes images without using any external libraries.
I’m using Android Studio + Gradle NDK Experimental plugin (0.7.0-alpha1).
Now, I need to integrate ffmpeg as a native library to use it from the C/C++ code in order to decode a H.264 video frame.
These are the questions I’ve found here regarding this issue :
Android - Integrating ffmpeg and android-ndk-r9c
Android NDK w/ ffmpeg library - error running project
Using FFmpeg native libraries with Android-NDK
Can not build with prebuilt static libraries using gradle-experimental
Here is my build.gradle file :
apply plugin: 'com.android.model.application'
def ffmpeg_path = file(project(':ffmpeg').projectDir).absolutePath + "/ffmpeg-android"
model {
repositories {
libs(PrebuiltLibraries) {
libavcodec {
headers.srcDir "${ffmpeg_path}/include"
binaries.withType(StaticLibraryBinary) {
staticLibraryFile = file("${ffmpeg_path}/${targetPlatform.getName()}/lib/libavcodec.a")
}
}
libavutil {
headers.srcDir "${ffmpeg_path}/include"
binaries.withType(StaticLibraryBinary) {
staticLibraryFile = file("${ffmpeg_path}/${targetPlatform.getName()}/lib/libavutil.a")
}
}
libswresample {
headers.srcDir "${ffmpeg_path}/include"
binaries.withType(StaticLibraryBinary) {
staticLibraryFile = file("${ffmpeg_path}/${targetPlatform.getName()}/lib/libswresample.a")
}
}
libswscale {
headers.srcDir "${ffmpeg_path}/include"
binaries.withType(StaticLibraryBinary) {
staticLibraryFile = file("${ffmpeg_path}/${targetPlatform.getName()}/lib/libswscale.a")
}
}
libavformat {
headers.srcDir "${ffmpeg_path}/include"
binaries.withType(StaticLibraryBinary) {
staticLibraryFile = file("${ffmpeg_path}/${targetPlatform.getName()}/lib/libavformat.a")
}
}
libavdevice {
headers.srcDir "${ffmpeg_path}/include"
binaries.withType(StaticLibraryBinary) {
staticLibraryFile = file("${ffmpeg_path}/${targetPlatform.getName()}/lib/libavdevice.a")
}
}
libavfilter {
headers.srcDir "${ffmpeg_path}/include"
binaries.withType(StaticLibraryBinary) {
staticLibraryFile = file("${ffmpeg_path}/${targetPlatform.getName()}/lib/libavfilter.a")
}
}
libpostproc {
headers.srcDir "${ffmpeg_path}/include"
binaries.withType(StaticLibraryBinary) {
staticLibraryFile = file("${ffmpeg_path}/${targetPlatform.getName()}/lib/libpostproc.a")
}
}
}
}
android {
compileSdkVersion = 23
buildToolsVersion = "23.0.2"
defaultConfig.with {
applicationId = "com.example.hellojni"
minSdkVersion.apiLevel = 4
targetSdkVersion.apiLevel = 23
}
}
/*
* native build settings
*/
android.ndk {
moduleName = "hello-jni"
platformVersion = 9 //same as minSdkVersion.apiLevel for better compatibility
stl = "c++_static"
abiFilters.addAll(["armeabi", "armeabi-v7a", "x86"]) //filtering ABIs on the ones Google Play Games library is compatible with.
}
android.buildTypes {
release {
minifyEnabled = false
proguardFiles.add(file('proguard-rules.txt'))
}
}
android.sources {
main {
jni {
dependencies {
library "libavcodec" linkage "static"
library "libavutil" linkage "static"
library "libswresample" linkage "static"
library "libswscale" linkage "static"
library "libavformat" linkage "static"
library "libavdevice" linkage "static"
library "libavfilter" linkage "static"
library "libpostproc" linkage "static"
}
}
}
}
}I based on this sample from Google which integrates an external native library.
This is the ffmpeg project I compiled before importing it into mine :
https://github.com/WritingMinds/ffmpeg-androidI’ve added all the .a and .h files and I’m able to import the headers in my C/C++ code, but when I try to compile it I get the following error :
/Users/marcos/Documents/Android/fdecoder/ffmpeg/ffmpeg-android/armeabi-v7a/lib/libavformat.a(utils.o):utils.c:function try_decode_frame: error: undefined reference to 'avpriv_h264_has_num_reorder_frames'
/Users/marcos/Documents/Android/fdecoder/ffmpeg/ffmpeg-android/armeabi-v7a/lib/libavformat.a(utils.o):utils.c:function compute_pkt_fields: error: undefined reference to 'avpriv_h264_has_num_reorder_frames'
/Users/marcos/Documents/Android/fdecoder/ffmpeg/ffmpeg-android/armeabi-v7a/lib/libavformat.a(utils.o):utils.c:function parse_packet: error: undefined reference to 'av_parser_parse2'
/Users/marcos/Documents/Android/fdecoder/ffmpeg/ffmpeg-android/armeabi-v7a/lib/libavformat.a(utils.o):utils.c:function parse_packet: error: undefined reference to 'av_parser_close'
/Users/marcos/Documents/Android/fdecoder/ffmpeg/ffmpeg-android/armeabi-v7a/lib/libavformat.a(utils.o):utils.c:function read_frame_internal: error: undefined reference to 'av_parser_init'
/Users/marcos/Documents/Android/fdecoder/ffmpeg/ffmpeg-android/armeabi-v7a/lib/libavformat.a(utils.o):utils.c:function avformat_find_stream_info: error: undefined reference to 'av_parser_init'
/Users/marcos/Documents/Android/fdecoder/ffmpeg/ffmpeg-android/armeabi-v7a/lib/libavformat.a(utils.o):utils.c:function avformat_find_stream_info: error: undefined reference to 'avcodec_pix_fmt_to_codec_tag'
/Users/marcos/Documents/Android/fdecoder/ffmpeg/ffmpeg-android/armeabi-v7a/lib/libavformat.a(utils.o):utils.c:function avformat_find_stream_info: error: undefined reference to 'avpriv_get_raw_pix_fmt_tags'
/Users/marcos/Documents/Android/fdecoder/ffmpeg/ffmpeg-android/armeabi-v7a/lib/libavformat.a(utils.o):utils.c:function ff_stream_add_bitstream_filter: error: undefined reference to 'av_bitstream_filter_init'
/Users/marcos/Documents/Android/fdecoder/ffmpeg/ffmpeg-android/armeabi-v7a/lib/libavformat.a(utils.o):utils.c:function ff_stream_add_bitstream_filter: error: undefined reference to 'av_bitstream_filter_close'
/Users/marcos/Documents/Android/fdecoder/ffmpeg/ffmpeg-android/armeabi-v7a/lib/libavformat.a(utils.o):utils.c:function av_apply_bitstream_filters: error: undefined reference to 'av_bitstream_filter_filter'
/Users/marcos/Documents/Android/fdecoder/ffmpeg/ffmpeg-android/armeabi-v7a/lib/libavformat.a(aadec.o):aadec.c:function aa_read_packet: error: undefined reference to 'av_tea_init'
/Users/marcos/Documents/Android/fdecoder/ffmpeg/ffmpeg-android/armeabi-v7a/lib/libavformat.a(aadec.o):aadec.c:function aa_read_packet: error: undefined reference to 'av_tea_crypt'
/Users/marcos/Documents/Android/fdecoder/ffmpeg/ffmpeg-android/armeabi-v7a/lib/libavformat.a(aadec.o):aadec.c:function aa_read_header: error: undefined reference to 'av_tea_alloc'
/Users/marcos/Documents/Android/fdecoder/ffmpeg/ffmpeg-android/armeabi-v7a/lib/libavformat.a(aadec.o):aadec.c:function aa_read_header: error: undefined reference to 'av_tea_init'
/Users/marcos/Documents/Android/fdecoder/ffmpeg/ffmpeg-android/armeabi-v7a/lib/libavformat.a(aadec.o):aadec.c:function aa_read_header: error: undefined reference to 'av_tea_crypt'
/Users/marcos/Documents/Android/fdecoder/ffmpeg/ffmpeg-android/armeabi-v7a/lib/libavformat.a(ac3dec.o):ac3dec.c:function ac3_eac3_probe.isra.0: error: undefined reference to 'avpriv_ac3_parse_header'
/Users/marcos/Documents/Android/fdecoder/ffmpeg/ffmpeg-android/armeabi-v7a/lib/libavformat.a(adtsenc.o):adtsenc.c:function adts_write_header: error: undefined reference to 'avpriv_mpeg4audio_get_config'
/Users/marcos/Documents/Android/fdecoder/ffmpeg/ffmpeg-android/armeabi-v7a/lib/libavformat.a(adtsenc.o):adtsenc.c:function adts_write_header: error: undefined reference to 'avpriv_copy_pce_data'
/Users/marcos/Documents/Android/fdecoder/ffmpeg/ffmpeg-android/armeabi-v7a/lib/libavformat.a(asfcrypt.o):asfcrypt.c:function ff_asfcrypt_dec: error: undefined reference to 'av_rc4_alloc'
/Users/marcos/Documents/Android/fdecoder/ffmpeg/ffmpeg-android/armeabi-v7a/lib/libavformat.a(asfcrypt.o):asfcrypt.c:function ff_asfcrypt_dec: error: undefined reference to 'av_rc4_init'
/Users/marcos/Documents/Android/fdecoder/ffmpeg/ffmpeg-android/armeabi-v7a/lib/libavformat.a(asfcrypt.o):asfcrypt.c:function ff_asfcrypt_dec: error: undefined reference to 'av_rc4_crypt'
/Users/marcos/Documents/Android/fdecoder/ffmpeg/ffmpeg-android/armeabi-v7a/lib/libavformat.a(asfcrypt.o):asfcrypt.c:function ff_asfcrypt_dec: error: undefined reference to 'av_rc4_init'
/Users/marcos/Documents/Android/fdecoder/ffmpeg/ffmpeg-android/armeabi-v7a/lib/libavformat.a(asfcrypt.o):asfcrypt.c:function ff_asfcrypt_dec: error: undefined reference to 'av_rc4_crypt'
/Users/marcos/Documents/Android/fdecoder/ffmpeg/ffmpeg-android/armeabi-v7a/lib/libavformat.a(matroska.o):matroska.c:function ff_mkv_stereo3d_conv: error: undefined reference to 'av_stereo3d_alloc'
/Users/marcos/Documents/Android/fdecoder/ffmpeg/ffmpeg-android/armeabi-v7a/lib/libavformat.a(nut.o):nut.c:function ff_nut_add_sp: error: undefined reference to 'av_tree_node_alloc'
/Users/marcos/Documents/Android/fdecoder/ffmpeg/ffmpeg-android/armeabi-v7a/lib/libavformat.a(nut.o):nut.c:function ff_nut_add_sp: error: undefined reference to 'av_tree_insert'
/Users/marcos/Documents/Android/fdecoder/ffmpeg/ffmpeg-android/armeabi-v7a/lib/libavformat.a(nut.o):nut.c:function ff_nut_free_sp: error: undefined reference to 'av_tree_enumerate'
/Users/marcos/Documents/Android/fdecoder/ffmpeg/ffmpeg-android/armeabi-v7a/lib/libavformat.a(nut.o):nut.c:function ff_nut_free_sp: error: undefined reference to 'av_tree_destroy'
Error:error: ld returned 1 exit status
Error:Execution failed for task ':app:linkHello-jniArmeabi-v7aDebugSharedLibrary'.
> A build operation failed.
Linker failed while linking libhello-jni.so.
See the complete log at: file:///Users/marcos/Documents/Android/fdecoder/app/build/tmp/linkHello-jniArmeabi-v7aDebugSharedLibrary/output.txt
Information:BUILD FAILED
Information:Total time: 14.993 secs
Information:2 errors
Information:0 warnings
Information:See complete output in consoleThere’s obviously something I’m not importing properly, but can’t figure exactly what’s missing.
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Simulate packet loss in internet video streaming
31 décembre 2015, par jamesI have encoded H.264 video using FFmpeg. I want to apply packet loss model like Gilbert Eliot model to depict video transmission over unreliable network.Like in this thread TV noise is simulated. But noise on the internet is different. So is there a way to simulate packet loss/ noise for internet video streaming using FFmpeg or MATLAB ?
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C# Recording 3D object ffmpeg
1er décembre 2015, par SkyxI want to make a screen recording on my application in C# which has a 3D model in it. I found out that i can do the recording with ffmpeg. I implemented the CopyFromScreen function which records the whole screen.
CopyFromScreen.graphics.CopyFromScreen(Screen.PrimaryScreen.Bounds.X, Screen.PrimaryScreen.Bounds.Y, 0, 0, Screen.PrimaryScreen.Bounds.Size);
I want to record only my 3D model viewport without recording the whole screen. Does anyone know or experience working with ffmpeg recording just the specifiek object or a 3D viewport ?
private readonly HelixViewport3D _viewport = new HelixViewport3D(); // my 3D model viewport