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Autres articles (99)
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MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Multilang : améliorer l’interface pour les blocs multilingues
18 février 2011, parMultilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela. -
L’agrémenter visuellement
10 avril 2011MediaSPIP est basé sur un système de thèmes et de squelettes. Les squelettes définissent le placement des informations dans la page, définissant un usage spécifique de la plateforme, et les thèmes l’habillage graphique général.
Chacun peut proposer un nouveau thème graphique ou un squelette et le mettre à disposition de la communauté.
Sur d’autres sites (12957)
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FFMPEG multi livestream - recorded stream send to different services like YT and Twitch at different time (on different button clicks )
4 octobre 2022, par GaneshTrying for the last 10 days and still no success, I am creating a python application that will accept the URL and visit that URL using chromium, capture that screen and send that real-time screen recording to different live stream acceptors as youtube live, twitch Twitter, Facebook live or some other sources and many of these could be multiple.


There are two challenges (both challenges depend on a user action like different button clicks) -


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- The time of starting the Livestream we know only one Livestream acceptor and other acceptors could be sent via another API at any time or may not be sent on the whole live stream.
- Any of the streams could be stopped at any moment including the first one which started the original live streaming service






To Solve these challenges I am trying the following process (i took mp4 as a source for simplifying)


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- create a stream and store it into PIPE.stdout




ffmpeg_Command_get_stream = 'ffmpeg -re -i test.mp4 -f flv pipe:1'
ffmpeg_Command_get_stream=ffmpeg_Command_get_stream.split()
pipe = sp.Popen(ffmpeg_Command_get_stream,
 stdout=sp.PIPE,
 stderr=sp.PIPE,
 bufsize=8000000,
 shell=True,
 universal_newlines=True
 )
out,err = pipe.communicate()



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and send that stream with the help of FFMPEG to the Livestream acceptor with the click of the youtube Livestream button


ffmpeg_Command_send_stream = ['ffmpeg','-i',pipe.stdout,'-f','flv',RTMPURL_YOUTUBE]






Update Trying to Explain it a little more :


step 1 - I need a real-time stream from the first command, so I used -re in FFMPEG


step 2 - Use above stream as an input for other command and send that as an output as a Livestream to youtube (or twitch/Facebook), But the second step would happen only when the user click on the button "YT LiveStream", Here the tricky thing is there are multiple buttons (YT LiveStream, Twitch LiveStream, Facebook LiveStream) and user can click any time on any of button, also can click on all button one by one.




sorry for bad explaination


what I am doing wrong ? , Is this Possible ? or need to go with another process,


any help would be greatly appreciated


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x264 Building error - Android
21 avril 2016, par Jay ParikhI am using this repository to build ffmpeg static library which includes x264,libpng and others, please
visit this link https://github.com/writingminds/ffmpeg-androidi am using windows 7 as host and ubuntu 15.10 (_64) as guest os using VMware Workstation 12
and
Android-ndk-r11b-linux-x86_64i do have Prebuilt libraries , but now i want it without PIE support
i am getting this error in config.log in x264 folder while building
through./android_build.sh
here is the log :
x264 configure script
Command line options: "--cross-prefix=/mnt/hgfs/uShare/ffmpeg-android/toolchain-android/bin/arm-linux
/mnt/hgfs/uShare/ffmpeg-android/toolchain-android/bin/arm-linux-androideabi-gcc
checking whether /mnt/hgfs/uShare/ffmpeg-android/toolchain-android/bin/arm-linux-androideabi-gcc
--sysroot=/mnt/hgfs/uShare/ffmpeg-android/toolchain-android/sysroot works... no
Failed commandline was:
--sysroot=/mnt/hgfs/uShare/ffmpeg-android/toolchain-android/sysroot conftest.c -Wall -I. -I$(SRCPATH) --sysroot=/mnt/hgfs/uShare/ffmpeg-android/toolchain-android/sysroot --sysroot=/mnt/hgfs/uShare/ffmpeg-android/toolchain-android/sysroot -lm -o conftest
/mnt/hgfs/uShare/ffmpeg-android/toolchain-android/bin/../lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin/ld: fatal error:
conftest: Input/output error
Failed program was:
int main (void) { return 0; }
DIED: No working C compiler found.ushare is my shared folder between windows and ubuntu
I have spend almost a week ,trying to solve every error i get.
these errors are like never ending , 1 solution give 10 more errors
i have researched a LOT for this librarythanks a lot in advance.
Also i thought that x264 library might have poroblem ,so i tried to disable it
but next library "libpng" also had Same log Errori think problem is in Input/output error (obviously)
this line in log kind of confuses me (those /../../)/mnt/hgfs/uShare/ffmpeg-android/toolchain-android/bin/../lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin/ld : fatal error :
its like two folder overlaping address...
thanks a lot in advance.
please don’t go harsh on me ,its my first time,all thanks to this thing... -
Revision 28933 : on bouge
31 mai 2009, par ben.spip@… — Logon bouge