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  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • Script d’installation automatique de MediaSPIP

    25 avril 2011, par

    Afin de palier aux difficultés d’installation dues principalement aux dépendances logicielles coté serveur, un script d’installation "tout en un" en bash a été créé afin de faciliter cette étape sur un serveur doté d’une distribution Linux compatible.
    Vous devez bénéficier d’un accès SSH à votre serveur et d’un compte "root" afin de l’utiliser, ce qui permettra d’installer les dépendances. Contactez votre hébergeur si vous ne disposez pas de cela.
    La documentation de l’utilisation du script d’installation (...)

  • XMP PHP

    13 mai 2011, par

    Dixit Wikipedia, XMP signifie :
    Extensible Metadata Platform ou XMP est un format de métadonnées basé sur XML utilisé dans les applications PDF, de photographie et de graphisme. Il a été lancé par Adobe Systems en avril 2001 en étant intégré à la version 5.0 d’Adobe Acrobat.
    Étant basé sur XML, il gère un ensemble de tags dynamiques pour l’utilisation dans le cadre du Web sémantique.
    XMP permet d’enregistrer sous forme d’un document XML des informations relatives à un fichier : titre, auteur, historique (...)

Sur d’autres sites (6693)

  • Encoding Android Camera Frames h263/h264 [closed]

    29 décembre 2015, par Another Guy

    I want to implement a Video Chatting app on Android . I created a SurfaceView , get Camera preview and captured the frame as a byte[ ] using Camera.PreviewCallback.onPreviewFrame( ) method . Now I want to encode that byte[ ] to a h263 frame , pass over the network . Also get similar type of frame over network , decode it to a byte[ ] ( or a displayable format ) , and show it in a View . I want to do it at least 15 FPS rate . I am asking help for the encoding/decoding part .

    For that purpose , which library would be suitable for me ? From where I should start ? Is my starting point wrong ? Is there any support on SDK or would I have to use NDK ? I have heard about FFMpeg/x264 library , but I could not figure out how I can use them in my purpose . It’s highly appreciated If you name any library , any reference , learning path , link or code snippet . Can you help me saying any workflow I should follow ? What if I want to use h264 encoding ? I just want to get it done , GPL/LGPL license of library would not matter a lot .

    I am a beginner in Android development . Any kind of assistance would be highly appreciated . Thanks in advance .

  • Encoding Android Camera Frames h263/h264 [on hold]

    29 décembre 2015, par Another Guy

    I want to implement a Video Chatting app on Android . I created a SurfaceView , get Camera preview and captured the frame as a byte[ ] using Camera.PreviewCallback.onPreviewFrame( ) method . Now I want to encode that byte[ ] to a h263 frame , pass over the network . Also get similar type of frame over network , decode it to a byte[ ] ( or a displayable format ) , and show it in a View . I want to do it at least 15 FPS rate . I am asking help for the encoding/decoding part .

    For that purpose , which library would be suitable for me ? From where I should start ? Is my starting point wrong ? Is there any support on SDK or would I have to use NDK ? I have heard about FFMpeg/x264 library , but I could not figure out how I can use them in my purpose . It’s highly appreciated If you name any library , any reference , learning path , link or code snippet . Can you help me saying any workflow I should follow ? What if I want to use h264 encoding ? I just want to get it done , GPL/LGPL license of library would not matter a lot .

    I am a beginner in Android development . Any kind of assistance would be highly appreciated . Thanks in advance .

  • FFMPEG excute error from C# with "setup factory"setups

    15 mars 2012, par Savas Adar

    i am developing an application and i am using ffmpeg in this application for convert audio file "mp3" to "amr".

    My application running successfully when i debug it or when if i copy debug folder another computer, it is running.

    But, i am create a setup with "Setup Factory" application. When i install application which i create with setup factory, ffmpeg code block is not running, i get "OutputPackage" as null.

    here is code ;

    Converter converter = new Converter();
                           //varsa sil
                           if (File.Exists(PathTargetPre + "_orijinal.amr"))
                               File.Delete(PathTargetPre + "_orijinal.amr");
                           //dosyayı convert et ve olustur
                           OutputPackage oo = converter.ConvertToAMR(PathSource, PathTargetPre + "_orijinal.amr");
                           if (oo == null)
                           {
                               MessageBox.Show("Convert Error!");
                               return;
                           }
                           //dosya hazırlandı
                           if (oo.AudioStream == null)
                           {
                               MessageBox.Show("Convert Error 2!");
                               return;
                           }

                           lblGercekBoyut.Text = Convert.ToString((oo.AudioStream.Length / 1000)) + " KB";

                           lblSikismisBoyut.Text = Convert.ToString((oo.AudioStream.Length / 1000)) + " KB";

                           actualBitrate = converter.GetVideoInfo(PathTargetPre + "_orijinal.amr").BitRate;

    here is "ConvertToAMR" method ;

      public OutputPackage ConvertToAMR(string sourcePath, string destPath)
       {
           OutputPackage ou = new OutputPackage();
           string Params = string.Format("-i {0} -ar 8000 -ac 1 {1}", sourcePath, destPath);
           //-ab 320k
           string output = RunProcess(Params);

           if (File.Exists(destPath))
           {
               ou.AudioStream = LoadMemoryStreamFromFile(destPath);
           }
           return ou;
       }