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Autres articles (52)
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Gestion générale des documents
13 mai 2011, parMédiaSPIP ne modifie jamais le document original mis en ligne.
Pour chaque document mis en ligne il effectue deux opérations successives : la création d’une version supplémentaire qui peut être facilement consultée en ligne tout en laissant l’original téléchargeable dans le cas où le document original ne peut être lu dans un navigateur Internet ; la récupération des métadonnées du document original pour illustrer textuellement le fichier ;
Les tableaux ci-dessous expliquent ce que peut faire MédiaSPIP (...) -
Des sites réalisés avec MediaSPIP
2 mai 2011, parCette page présente quelques-uns des sites fonctionnant sous MediaSPIP.
Vous pouvez bien entendu ajouter le votre grâce au formulaire en bas de page. -
HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...)
Sur d’autres sites (7354)
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Anomalie #2256 : Remplacer eval par include
28 août 2011, par cedric -voir deja r18389. Il reste ensuite 2 cas d’eval notables :
celui de l’eval du cache quand il contient du PHP . cf résolution ci-dessus avec impact sur squelette principal.
celui de l’eval des morceaux de code lors de la compilation d’un squelette pour detecter un bug dans une boucle. Voir (...)
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Why iFrame is a good idea
15 octobre 2009I’ve seen some hilariously uninformed posts about the new Apple iFrame specification. Let me take a minute to explain what it actually is.
First off, as opposed to what the fellow in the Washington Post writes, it’s not really a new format. iFrame is just a way of using formats that we’ve already know and love. As the name suggests, iFrame is just an i-frame only H.264 specification, using AAC audio. An intraframe version of H.264 eh ? Sounds a lot like AVC-Intra, right ? Exactly. And for exactly the same reasons - edit-ability. Whereas AVC-Intra targets the high end, iFrame targets the low end.
Even when used in intraframe mode, H.264 has some huge advantage over the older intraframe codecs like DV or DVCProHD. For example, significantly better entropy coding, adaptive quantization, and potentially variable bitrates. There are many others. Essentially, it’s what happens when you take DV and spend another 10 years working on making it better. That’s why Panasonic’s AVC-Intra cameras can do DVCProHD quality video at half (or less) the bitrate.
Why does iFrame matter for editing ? Anyone who’s tried to edit video from one of the modern H.264 cameras without first transcoding to an intraframe format has experienced the huge CPU demands and sluggish performance. Behind the scenes it’s even worse. Because interframe H.264 can have very long GOPs, displaying any single frame can rely on dozens or even hundreds of other frames. Because of the complexity of H.264, building these frames is very high-cost. And it’s a variable cost. Decoding the first frame in a GOP is relatively trivial, while decoding the middle B-frame can be hugely expensive.
Programs like iMovie mask that from the user in some cases, but at the expensive of high overhead. But, anyone who’s imported AVC-HD video into Final Cut Pro or iMovie knows that there’s a long "importing" step - behind the scenes, the applications are transcoding your video into an intraframe format, like Apple Intermediate or ProRes. It sort of defeats one of the main purposes of a file-based workflow.
You’ve also probably noticed the amount of time it takes to export a video in an interframe format. Anyone who’s edited HDV in Final Cut Pro has experienced this. With DV, doing an "export to quicktime" is simply a matter of Final Cut Pro rewriting all of the data to disk - it’s essentially a file copy. With HDV, Final Cut Pro has to do a complete reencode of the whole timeline, to fit everything into the new GOP structure. Not only is this time consuming, but it’s essentially a generation loss.
iFrame solves these issues by giving you an intraframe codec, with modern efficiency, which can be decoded by any of the H.264 decoders that we already know and love.
Having this as an optional setting on cameras is a huge step forward for folks interested in editing video. Hopefully some of the manufacturers of AVC-HD cameras will adopt this format as well. I’ll gladly trade a little resolution for instant edit-ability.
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Naive Sorenson Video 1 Encoder
12 septembre 2010, par Multimedia Mike — General(Yes, the word is “naive” — or rather, “naïve” — not “native”. People always try to correct me when I use the word. Indeed, it should actually be written with 2 dots over the ‘i’ but who has a keyboard that can easily do that ?)
At the most primitive level, programming a video encoder is about writing out a sequence of bits that the corresponding video decoder will understand. It’s sort of like creating a program — represented as a stream of opcodes — that will run on a given microprocessor or virtual machine. In fact, reading a video codec bitstream specification will reveal a lot of terminology along the lines of “transmitting information to the decoder” or “signaling the decoder to do xyz.”
Creating a good encoder that will deliver decent quality at a reasonable bitrate is difficult. Creating a naive encoder that produces a technically compliant bitstream, not so much.
When I wrote an FFmpeg encoder for Sorenson Video 1 (SVQ1), the first step was to just create a minimally compliant bitstream. The coarsest encoding mode that SVQ1 allows is to encode the average (mean) of each 16×16 block of samples. So I created an encoder that just encoded the mean of each block. Apple’s QuickTime Player was able to play the resulting video in all of its blocky glory. The result rather reminds me of the Super Nintendo’s mosaic effect.
Level 5 blocks (mean-only 16×16 encoding) :
Level 3 blocks (mean-only 8×8 encoding) :
It’s one thing for your own decoder (in this case, FFmpeg’s own decoder) to be able to decode the data. The big test is whether the official decoder (in this case, Apple QuickTime Player) can decode the file.
Now that’s a good feeling. After establishing that sort of baseline, it’s possible to adapt more and more features of the codec.