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  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

  • ANNEXE : Les plugins utilisés spécifiquement pour la ferme

    5 mars 2010, par

    Le site central/maître de la ferme a besoin d’utiliser plusieurs plugins supplémentaires vis à vis des canaux pour son bon fonctionnement. le plugin Gestion de la mutualisation ; le plugin inscription3 pour gérer les inscriptions et les demandes de création d’instance de mutualisation dès l’inscription des utilisateurs ; le plugin verifier qui fournit une API de vérification des champs (utilisé par inscription3) ; le plugin champs extras v2 nécessité par inscription3 (...)

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  • FFmpeg - CRF Command for Nvenc encode ? [migrated]

    31 juillet 2017, par hongducwb

    My current command for resize videos, 1080p 2GB to 300MB but it take a lot of time on my CPU

    mkdir newfiles
    for %%a in ("*.mp4") do ffmpeg -i "%%a" -c:v libx264 -preset slow -crf 21 c:a aac -b:a 128k -vf scale=678 :-2 "newfiles\%% na.mp4"
    pause

    i try nvenc with my 1070.

    mkdir newfiles
    for %%a in ("*.mp4") do ffmpeg -i "%%a" -c:v h264_nvenc -preset slow -c:a aac -b:a 128k -vf scale=678 :-2 "newfiles\%% na.mp4"
    pause

    output size always 3x or 5x original size, nvenc not working with -crf

    so anyone know command to resize/convert video with high quality and small size ?
    and should i use gpu for encoding ?

    THANK

  • FFprobe analysis of HLS chunks duration

    23 mars 2017, par Georgе Stoyanov

    I am writing a script for analysis of HLS streams. The problem is that when I run it on some specific streams the duration is missing from the format block. It shows

       "format": {
           "filename": "http://example.com/Content/HLS/Live/index.m3u8",
           "nb_streams": 7,
           "nb_programs": 5,
           "format_name": "hls,applehttp",
           "format_long_name": "Apple HTTP Live Streaming",
           "start_time": "71900.703522",
           "size": "1030",
           "probe_score": 100
       }

    I tried to run the same command on the main manifest file, on the profile manifest file and on the chunk itself but I am getting :

    Duration : N/A

    So now I was thinking is it possible to define that the ffprobe has to analyze only one chunk because I can get the duration from the number of the frames divided by the frame rate of the profile.

  • Dreamcast Track Sizes

    1er mars 2015, par Multimedia Mike — Sega Dreamcast

    I’ve been playing around with Sega Dreamcast discs lately. Not playing the games on the DC discs, of course, just studying their structure. To review, the Sega Dreamcast game console used special optical discs named GD-ROMs, where the GD stands for “gigadisc”. They are capable of holding about 1 gigabyte of data.

    You know what’s weird about these discs ? Each one manages to actually store a gigabyte of data. Each disc has a CD portion and a GD portion. The CD portion occupies the first 45000 sectors and can be read in any standard CD drive. This area is divided between a brief data track and a brief (usually) audio track.

    The GD region starts at sector 45000. Sometimes, it’s just one humongous data track that consumes the entire GD region. More often, however, the data track is split between the first track and the last track in the region and there are 1 or more audio tracks in between. But the weird thing is, the GD region is always full. I made a study of it (click for a larger, interactive graph) :


    Dreamcast Track Sizes

    Some discs put special data or audio bonuses in the CD region for players to discover. But every disc manages to fill out the GD region. I checked up on a lot of those audio tracks that divide the GD data and they’re legitimate music tracks. So what’s the motivation ? Why would the data track be split in 2 pieces like that ?

    I eventually realized that I probably answered this question in this blog post from 4 years ago. The read speed from the outside of an optical disc is higher than the inside of the same disc. When I inspect the outer data tracks of some of these discs, sure enough, there seem to be timing-sensitive multimedia FMV files living on the outer stretches.

    One day, I’ll write a utility to take apart the split ISO-9660 filesystem offset from a weird sector.