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  • Support audio et vidéo HTML5

    10 avril 2011

    MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
    Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
    Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
    Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...)

  • D’autres logiciels intéressants

    12 avril 2011, par

    On ne revendique pas d’être les seuls à faire ce que l’on fait ... et on ne revendique surtout pas d’être les meilleurs non plus ... Ce que l’on fait, on essaie juste de le faire bien, et de mieux en mieux...
    La liste suivante correspond à des logiciels qui tendent peu ou prou à faire comme MediaSPIP ou que MediaSPIP tente peu ou prou à faire pareil, peu importe ...
    On ne les connais pas, on ne les a pas essayé, mais vous pouvez peut être y jeter un coup d’oeil.
    Videopress
    Site Internet : (...)

  • Encoding and processing into web-friendly formats

    13 avril 2011, par

    MediaSPIP automatically converts uploaded files to internet-compatible formats.
    Video files are encoded in MP4, Ogv and WebM (supported by HTML5) and MP4 (supported by Flash).
    Audio files are encoded in MP3 and Ogg (supported by HTML5) and MP3 (supported by Flash).
    Where possible, text is analyzed in order to retrieve the data needed for search engine detection, and then exported as a series of image files.
    All uploaded files are stored online in their original format, so you can (...)

Sur d’autres sites (7211)

  • Merge commit 'd31f46e1999fab31be46f0cbce0546a5aa49fe48'

    5 mai 2017, par Clément Bœsch
    Merge commit 'd31f46e1999fab31be46f0cbce0546a5aa49fe48'
    

    * commit 'd31f46e1999fab31be46f0cbce0546a5aa49fe48' :
    cmdutils : update copyright year to 2017

    This commit is a noop, see d800d48fc67208819c2a4ae5eb214ca5e3ad7e82

    Merged-by : Clément Bœsch <cboesch@gopro.com>

  • Merge commit 'bd6496fa07e32fd09ceb79404f9af43df959bcb2'

    5 mai 2017, par Clément Bœsch
    Merge commit 'bd6496fa07e32fd09ceb79404f9af43df959bcb2'
    

    * commit 'bd6496fa07e32fd09ceb79404f9af43df959bcb2' :
    interplayvideo : Convert to the new bitstream reader
    adx : Convert to the new bitstream reader
    dvbsubdec : Convert to the new bitstream reader
    motionpixels : Convert to the new bitstream reader

    This merge is a noop, see
    http://ffmpeg.org/pipermail/ffmpeg-devel/2017-April/209609.html

    Merged-by : Clément Bœsch <u@pkh.me>

  • ffmpeg status & quality / cuda (CPU/GPU)

    18 avril 2015, par cocco

    ffmpeg am i doing it right ?

    So much time has passed since i use ffmpeg to convert clips on my home web server, now that mp4 (h264 & aac) is the current overall standard (works on every console, smartphone, smartTV, pc) i decided to convert my old clips from various digital cameras to to this new container/codecs.

    1. less space & the same quality.
    2. compatibility
    3. support for tags (subler for mac)

    after some research i opted for ffmpeg because of various reasons

    1. commandline (i made my simple web interface with default settings wich i execute with php’s exec)
    2. the quality/size amount

    I read that many expensive video conversion softwares are not able to handle low bitrate videos properly. I also tested some of them and personally i could not find the proper export settings or i was not impressed by the results... some had fixed default export setings, most had a lower video quality at the same filesize. ffmpeg allows me to set the -crf (18-24 usually) and -preset (veryslow, fast..) witch allows me to reduce the filesize drastically mantaining the same
    visible quality.

    Said that i’m using the preset at veryslow.(there is also placebo but the final video file is only 1% smaller in size).

    And here is the command i use

    ffmpeg
    -y //overwrite the file if it exists

    -i INPUTFILE // replace with the input file

    -metadata title=THETITLE // set a nice title, visible on modern devices
    -metadata date=THEDATE // set a nice title, visible on modern devices

    -c:v libx264 // use the h264 codec
    -crf 21 // try different numbers between 18-26
    -preset veryslow // placebo,slow,fast,ultrafast==big file
    -tune film // tune it a little
    -pix_fmt yuv420p // preferred on most modern devices
    -profile:v main // preferred on most modern devices
    -level 3.1 // preferred on most modern devices
    -refs 4 // preferred on most modern devices

    -c:a libfdk_aac // use aac
    -metadata:s:a language=eng // set a language, visible on modern devices
    -b:a 128k // audio bitrate 128k is like mp3 192k
    -ar 48000 // 44100 ... whatever
    -ac 2 // audiochannels
    -movflags +faststart //move the metadata in the front of the video so it loads faster

    OUTPUTFILE

    some camcorder clips with m2ts already have the avc/h264 compatible codec so i just copy the stream.
    some have the ac3/dolby sorround audio. I convert the audio but keep the ac3 as second audio track mapping the ffmpeg streams.this allows me to watch the mp4 on browsers and mobile devices but i’m able to keep the surround sound to playback on some tv’s, advanced media players or devices like apple tv.

    not that i’m not happy with the speed (using quad core’s) but i recently read again about cuda opencl and there is also the simple fact that i’m not using other converters than ffmpeg since alot of time.

    Is ffmpeg (with the setting i use) a good converter to keep the same video quality than the source reducing the space occupied by and average of 30-40% ?

    Is GPU conversion really that bad (cuda .. testing a gtx970) ?
    it would be nice to add some more speed to the conversions by using both the gpu and the cpu..but for my understanding they cannot work together ??? and using only gpu is a drastical quality loss...cpu si more precise, gpu is faster in calculation are too imprecise from what i read.. so expensive softwares use cuda only for preview purpose... right ?

    Is ffmpeg or another software compatible with CPU+GPU encoding ?
    i really don’t remember where, but i read that the ffmpeg is not a good videoconverter.

    i’m really happy with the size/quality, i gained an average of 30% in space with no visible quality loss. With some extra parameters i can adjust some really old analog videos that are deinterlaced in a really bad way.

    maybe i could gain more size/quality with another software ???

    note : i like ffmpeg.it’s free and it has commandline so i can create my own interface with php html & js and use it on various machines without the need to install it in every device i use. i uplad the idevice clips directly to the ffmpeg server.

    btw. : explain the downvotes...

    EDIT :

    @talonmies ...cuda tag removed :

    http://www.nvidia.com/object/cuda_home_new.html

    CUDA® is a parallel computing platform and programming model invented
    by NVIDIA. It enables dramatic increases in computing performance by
    harnessing the power of the graphics processing unit (GPU). With
    millions of CUDA-enabled GPUs sold to date, software developers,
    scientists and researchers are finding broad-ranging uses for GPU
    computing with CUDA. Here are a few examples : - See more at :
    http://www.nvidia.com/object/cuda_home_new.html#sthash.dEYaqae7.dpuf

    isn’t cuda the programming model that a theoretical ffmpeg library should support to handle GPU encoding on nvidia cards like the gtx 970 ?? like the badaboom software http://www.geforce.com/games-applications/pc-applications/badaboom-media-converter.